Non localized module name (#7170)

* Added get_key to powertoysmodule interface

* Replace get_name with get_key

* Implement get_key function in modules

* Make key global constant in each module

* Update settings v1 to use key to load and save files

* Fixed fancyzones and preview pane unit tests

* Removed setings unit test as the case is not covered anymore

* Add constant files for modules and use it to reference module key

* Add constant string files to colorpicker, launcher and shortcut guide

* correct sunction signature in settings helper

* Fix powerpreview merge conflicts

* nit fix with include statement location

* add check for fields in from_json_string

* Updated preview pane tests with correct from_json_string signature

* Correct Image resizer naming

* Roll back changes for adding check for property and version

* Fix image resizer not working
This commit is contained in:
Divyansh Srivastava
2020-10-19 16:07:02 -07:00
committed by GitHub
parent 8b759094f7
commit 280d1907d8
37 changed files with 290 additions and 123 deletions

View File

@@ -17,6 +17,7 @@ public:
OverlayWindow();
virtual const wchar_t* get_name() override;
virtual const wchar_t* get_key() override;
virtual bool get_config(wchar_t* buffer, int* buffer_size) override;
virtual void set_config(const wchar_t* config) override;
@@ -37,6 +38,8 @@ public:
private:
std::wstring app_name;
//contains the non localized key of the powertoy
std::wstring app_key;
std::unique_ptr<TargetState> target_state;
std::unique_ptr<D2DOverlayWindow> winkey_popup;
bool _enabled = false;