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Non localized module name (#7170)
* Added get_key to powertoysmodule interface * Replace get_name with get_key * Implement get_key function in modules * Make key global constant in each module * Update settings v1 to use key to load and save files * Fixed fancyzones and preview pane unit tests * Removed setings unit test as the case is not covered anymore * Add constant files for modules and use it to reference module key * Add constant string files to colorpicker, launcher and shortcut guide * correct sunction signature in settings helper * Fix powerpreview merge conflicts * nit fix with include statement location * add check for fields in from_json_string * Updated preview pane tests with correct from_json_string signature * Correct Image resizer naming * Roll back changes for adding check for property and version * Fix image resizer not working
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@@ -17,6 +17,7 @@ public:
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OverlayWindow();
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virtual const wchar_t* get_name() override;
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virtual const wchar_t* get_key() override;
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virtual bool get_config(wchar_t* buffer, int* buffer_size) override;
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virtual void set_config(const wchar_t* config) override;
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@@ -37,6 +38,8 @@ public:
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private:
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std::wstring app_name;
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//contains the non localized key of the powertoy
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std::wstring app_key;
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std::unique_ptr<TargetState> target_state;
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std::unique_ptr<D2DOverlayWindow> winkey_popup;
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bool _enabled = false;
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