[FancyZones] Improve monitor work area handling (#3418)

* Initial design for improving handling of different engaged work areas in fancyzones.

* Remove active device id check in ZoneWindow.

* Remove concept of active device identifier in JSONHelpers.

* Refactor interface description and add new method.

* Simplify ZoneWindow initialization.

* Default value for active ZoneWindow during move/size.

* Add newline at the end of file.

* Use COM pointers for ZoneWindow instead of passing raw ptr.

* Solve few issues after merging with master.

* Fix typo in documentation.
This commit is contained in:
vldmr11080
2020-05-31 12:36:45 +02:00
committed by GitHub
parent 595b15fcd9
commit 2216cda2f1
14 changed files with 330 additions and 269 deletions

View File

@@ -12,12 +12,12 @@ public:
bool InMoveSize() const noexcept;
bool IsDragEnabled() const noexcept;
void MoveSizeStart(HWND window, HMONITOR monitor, POINT const& ptScreen, const std::map<HMONITOR, winrt::com_ptr<IZoneWindow>>& zoneWindowMap) noexcept;
void MoveSizeUpdate(HMONITOR monitor, POINT const& ptScreen, const std::map<HMONITOR, winrt::com_ptr<IZoneWindow>>& zoneWindowMap) noexcept;
void MoveSizeEnd(HWND window, POINT const& ptScreen, const std::map<HMONITOR, winrt::com_ptr<IZoneWindow>>& zoneWindowMap) noexcept;
void MoveSizeStart(HWND window, HMONITOR monitor, POINT const& ptScreen, const std::unordered_map<HMONITOR, winrt::com_ptr<IZoneWindow>>& zoneWindowMap) noexcept;
void MoveSizeUpdate(HMONITOR monitor, POINT const& ptScreen, const std::unordered_map<HMONITOR, winrt::com_ptr<IZoneWindow>>& zoneWindowMap) noexcept;
void MoveSizeEnd(HWND window, POINT const& ptScreen, const std::unordered_map<HMONITOR, winrt::com_ptr<IZoneWindow>>& zoneWindowMap) noexcept;
void MoveWindowIntoZoneByIndexSet(HWND window, HMONITOR monitor, const std::vector<int>& indexSet, const std::map<HMONITOR, winrt::com_ptr<IZoneWindow>>& zoneWindowMap) noexcept;
bool MoveWindowIntoZoneByDirection(HMONITOR monitor, HWND window, DWORD vkCode, bool cycle, const std::map<HMONITOR, winrt::com_ptr<IZoneWindow>>& zoneWindowMap);
void MoveWindowIntoZoneByIndexSet(HWND window, const std::vector<int>& indexSet, winrt::com_ptr<IZoneWindow> zoneWindow) noexcept;
bool MoveWindowIntoZoneByDirection(HWND window, DWORD vkCode, bool cycle, winrt::com_ptr<IZoneWindow> zoneWindow);
private:
class WindowMoveHandlerPrivate* pimpl;