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common: refactor common library pt2 (#8588)
- remove common lib - split settings, remove common-md - move ipc interop/kb_layout to interop - rename core -> settings, settings -> old_settings - os-detect header-only; interop -> PowerToysInterop - split notifications, move single-use headers where they're used - winstore lib - rename com utils - rename Updating and Telemetry projects - rename core -> settings-ui and remove examples folder - rename settings-ui folder + consisent common/version include
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Text.Json.Serialization;
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namespace Microsoft.PowerToys.Settings.UI.Library.CustomAction
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{
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public class CustomActionDataModel
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{
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[JsonPropertyName("action_name")]
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public string Name { get; set; }
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[JsonPropertyName("value")]
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public string Value { get; set; }
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}
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}
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Text.Json;
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namespace Microsoft.PowerToys.Settings.UI.Library.CustomAction
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{
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public class CustomNamePolicy : JsonNamingPolicy
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{
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private Func<string, string> convertDelegate;
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public CustomNamePolicy(Func<string, string> convertDelegate)
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{
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this.convertDelegate = convertDelegate;
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}
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public override string ConvertName(string name)
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{
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return convertDelegate(name);
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}
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}
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}
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@@ -0,0 +1,11 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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namespace Microsoft.PowerToys.Settings.UI.Library.CustomAction
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{
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public class ModuleCustomAction
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{
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public CustomActionDataModel ModuleAction { get; set; }
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}
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}
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@@ -0,0 +1,36 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Microsoft.PowerToys.Settings.UI.Library.CustomAction
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{
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public class SendCustomAction
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{
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private readonly string moduleName;
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public SendCustomAction(string moduleName)
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{
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this.moduleName = moduleName;
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}
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[JsonPropertyName("action")]
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public ModuleCustomAction Action { get; set; }
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public string ToJsonString()
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{
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var jsonSerializerOptions = new JsonSerializerOptions
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{
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PropertyNamingPolicy = new CustomNamePolicy((propertyName) =>
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{
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// Using Ordinal as this is an internal property name
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return propertyName.Equals("ModuleAction", System.StringComparison.Ordinal) ? moduleName : propertyName;
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}),
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};
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return JsonSerializer.Serialize(this, jsonSerializerOptions);
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}
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}
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}
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