common: refactor common library pt2 (#8588)

- remove common lib
- split settings, remove common-md
- move ipc interop/kb_layout to interop
- rename core -> settings, settings -> old_settings
- os-detect header-only; interop -> PowerToysInterop
- split notifications, move single-use headers where they're used
- winstore lib
- rename com utils
- rename Updating and Telemetry projects
- rename core -> settings-ui and remove examples folder
- rename settings-ui folder + consisent common/version include
This commit is contained in:
Andrey Nekrasov
2020-12-15 15:16:09 +03:00
committed by GitHub
parent cddf48547d
commit 212ea2de30
588 changed files with 3304 additions and 3328 deletions

View File

@@ -3,9 +3,9 @@
#include "keyboardmanager/common/Helpers.h"
#include <keyboardmanager/common/KeyboardManagerState.h>
#include "BufferValidationHelpers.h"
#include <common/shared_constants.h>
#include <common/keyboard_layout_impl.h>
#include <modules\keyboardmanager\common\Helpers.h>
#include <common/interop/shared_constants.h>
#include <common/interop/keyboard_layout_impl.h>
#include <modules/keyboardmanager/common/Helpers.h>
// Initialized to null
KeyboardManagerState* KeyDropDownControl::keyboardManagerState = nullptr;
@@ -143,7 +143,7 @@ std::pair<KeyboardManagerHelper::ErrorType, int> KeyDropDownControl::ValidateSho
uint32_t dropDownIndex = -1;
bool dropDownFound = parent.Children().IndexOf(currentDropDown, dropDownIndex);
std::pair<KeyboardManagerHelper::ErrorType, BufferValidationHelpers::DropDownAction> validationResult = std::make_pair(KeyboardManagerHelper::ErrorType::NoError, BufferValidationHelpers::DropDownAction::NoAction);
uint32_t rowIndex;
bool controlIindexFound = table.Children().IndexOf(row, rowIndex);
if (controlIindexFound)
@@ -368,7 +368,7 @@ void KeyDropDownControl::SetDropDownError(ComboBox currentDropDown, hstring mess
}
// Function to add a shortcut to the UI control as combo boxes
void KeyDropDownControl::AddShortcutToControl(Shortcut shortcut, StackPanel table, StackPanel parent, KeyboardManagerState& keyboardManagerState, const int colIndex, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, RemapBuffer& remapBuffer, StackPanel row, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow)
void KeyDropDownControl::AddShortcutToControl(Shortcut shortcut, StackPanel table, StackPanel parent, KeyboardManagerState& keyboardManagerState, const int colIndex, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, RemapBuffer& remapBuffer, StackPanel row, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow)
{
// Delete the existing drop down menus
parent.Children().Clear();