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common: refactor common library pt2 (#8588)
- remove common lib - split settings, remove common-md - move ipc interop/kb_layout to interop - rename core -> settings, settings -> old_settings - os-detect header-only; interop -> PowerToysInterop - split notifications, move single-use headers where they're used - winstore lib - rename com utils - rename Updating and Telemetry projects - rename core -> settings-ui and remove examples folder - rename settings-ui folder + consisent common/version include
This commit is contained in:
118
src/common/interop/PowerToysInterop.vcxproj
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118
src/common/interop/PowerToysInterop.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\..\Version.props" />
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<PropertyGroup>
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<AssemblyTitle>PowerToysInterop</AssemblyTitle>
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<AssemblyCompany>Microsoft Corp.</AssemblyCompany>
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<AssemblyCopyright>Copyright (C) 2019 Microsoft Corp.</AssemblyCopyright>
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</PropertyGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<ProjectGuid>{F055103B-F80B-4D0C-BF48-057C55620033}</ProjectGuid>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<Keyword>ManagedCProj</Keyword>
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<RootNamespace>PowerToysInterop</RootNamespace>
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<ProjectName>PowerToysInterop</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CLRSupport>true</CLRSupport>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<TargetName>PowerToysInterop</TargetName>
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<ClCompile>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<AdditionalIncludeDirectories>$(SolutionDir)src\common\interop;../../;../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OmitDefaultLibName>false</OmitDefaultLibName>
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<AdditionalOptions>/Zc:twoPhase- </AdditionalOptions>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<Link>
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<AdditionalDependencies>WindowsApp.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<AssemblyVersionFiles Include="Generated Files\AssemblyInfo.cpp" />
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</ItemGroup>
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<Target Name="GenerateAssemblyInfo" BeforeTargets="PrepareForBuild">
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<ItemGroup>
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<HeaderLines Include="#include "../pch.h"" />
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<HeaderLines Include="using namespace System%3b" />
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<HeaderLines Include="using namespace System::Reflection%3b" />
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<HeaderLines Include="using namespace System::Runtime::CompilerServices%3b" />
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<HeaderLines Include="using namespace System::Runtime::InteropServices%3b" />
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<HeaderLines Include="using namespace System::Security::Permissions%3b" />
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<HeaderLines Include="[assembly: AssemblyTitleAttribute(L"$(AssemblyTitle)")]%3b" />
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<HeaderLines Include="[assembly: AssemblyDescriptionAttribute("")]%3b" />
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<HeaderLines Include="[assembly: AssemblyConfigurationAttribute("")]%3b" />
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<HeaderLines Include="[assembly: AssemblyCompanyAttribute("$(AssemblyCompany)")]%3b" />
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<HeaderLines Include="[assembly: AssemblyCopyrightAttribute("$(AssemblyCopyright)")]%3b" />
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<HeaderLines Include="[assembly: AssemblyProductAttribute("$(AssemblyTitle)")]%3b" />
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<HeaderLines Include="[assembly: AssemblyTrademarkAttribute("")]%3b" />
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<HeaderLines Include="[assembly: AssemblyCultureAttribute("")]%3b" />
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<HeaderLines Include="[assembly: AssemblyVersionAttribute("$(Version).0")]%3b" />
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<HeaderLines Include="[assembly: ComVisible(false)]%3b" />
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<HeaderLines Include="[assembly:CLSCompliantAttribute(true)]%3b" />
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</ItemGroup>
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<WriteLinesToFile File="Generated Files\AssemblyInfo.cpp" Lines="@(HeaderLines)" Overwrite="true" Encoding="Unicode" WriteOnlyWhenDifferent="true" />
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</Target>
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<ItemGroup>
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<ClInclude Include="HotkeyManager.h" />
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<ClInclude Include="interop.h" />
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<ClInclude Include="KeyboardHook.h" />
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<ClInclude Include="os-detect.h" />
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<ClInclude Include="pch.h" />
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<ClInclude Include="resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Generated Files\AssemblyInfo.cpp" />
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<ClCompile Include="HotkeyManager.cpp" />
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<ClCompile Include="interop.cpp" />
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<ClCompile Include="KeyboardHook.cpp" />
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<ClCompile Include="keyboard_layout.cpp">
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<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsManaged>
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<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsManaged>
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</ClCompile>
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<ClCompile Include="two_way_pipe_message_ipc.cpp">
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<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsManaged>
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<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsManaged>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="interop.rc" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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