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[FxCop] Svg preview handler (#6647)
* Adjusting namespace * Getting FxCop working e2e
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@@ -130,7 +130,6 @@
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<Compile Include="handlers\StreamBasedPreviewHandler.cs" />
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<Compile Include="examplehandler\TestCustomHandler.cs" />
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<Compile Include="Utilities\StreamWrapper.cs" />
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<Compile Include="Utilities\SvgPreviewHandlerHelper.cs" />
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</ItemGroup>
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<ItemGroup>
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<AdditionalFiles Include="..\..\..\codeAnalysis\StyleCop.json">
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@@ -1,66 +0,0 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Xml.Linq;
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namespace Common.Utilities
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{
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/// <summary>
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/// Helper utilities for Svg Preview Handler.
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/// </summary>
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public class SvgPreviewHandlerHelper
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{
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/// <summary>
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/// Dictionary of elements in lower case that are blocked from Svg for preview pane.
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/// Reference for list of Svg Elements: https://developer.mozilla.org/en-US/docs/Web/SVG/Element.
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/// </summary>
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private static Dictionary<string, bool> blockedElementsName = new Dictionary<string, bool>
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{
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{ "script", true },
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{ "image", true },
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{ "feimage", true },
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};
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/// <summary>
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/// Check if any of the blocked elements present in Svg.
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/// </summary>
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/// <param name="svgData">Input Svg.</param>
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/// <returns>Returns true in case any of the blocked element is present otherwise false.</returns>
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public static bool CheckBlockedElements(string svgData)
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{
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bool foundBlockedElement = false;
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if (string.IsNullOrWhiteSpace(svgData))
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{
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return foundBlockedElement;
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}
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// Check if any of the blocked element is present. If failed to parse or iterate over Svg return default false.
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// No need to throw because all the external content and script are blocked on the Web Browser Control itself.
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try
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{
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var doc = XDocument.Parse(svgData);
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var elements = doc.Descendants().ToList();
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foreach (XElement element in elements)
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{
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var elementName = element?.Name?.LocalName?.ToLower();
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if (elementName != null && blockedElementsName.ContainsKey(elementName))
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{
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foundBlockedElement = true;
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// No need to iterate further since we are displaying info bar with condition of atleast one occurrence of blocked element is present.
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break;
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}
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}
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}
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catch (Exception)
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{
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}
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return foundBlockedElement;
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}
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}
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}
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