mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-06 19:26:39 +02:00
UI staff
This commit is contained in:
@@ -1,15 +1,17 @@
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using System.Reflection;
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using System.Resources;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Windows;
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// 有关程序集的常规信息通过以下
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// 特性集控制。更改这些特性值可修改
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// 与程序集关联的信息。
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[assembly: AssemblyTitle("WinAlfreds")]
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[assembly: AssemblyTitle("WinAlfredWPF")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Microsoft")]
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[assembly: AssemblyProduct("WinAlfreds")]
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[assembly: AssemblyProduct("WinAlfredWPF")]
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[assembly: AssemblyCopyright("Copyright © Microsoft 2013")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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@@ -19,8 +21,25 @@ using System.Runtime.InteropServices;
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// 则将该类型上的 ComVisible 特性设置为 true。
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[assembly: ComVisible(false)]
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// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
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[assembly: Guid("58cdcef9-2715-45be-a57d-1c03c6cb4f90")]
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//若要开始生成可本地化的应用程序,请在
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//<PropertyGroup> 中的 .csproj 文件中
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//设置 <UICulture>CultureYouAreCodingWith</UICulture>。例如,如果您在源文件中
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//使用的是美国英语,请将 <UICulture> 设置为 en-US。然后取消
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//对以下 NeutralResourceLanguage 特性的注释。更新
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//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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[assembly: ThemeInfo(
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ResourceDictionaryLocation.None, //主题特定资源词典所处位置
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//(在页面或应用程序资源词典中
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// 未找到某个资源的情况下使用)
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ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
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//(在页面、应用程序或任何主题特定资源词典中
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// 未找到某个资源的情况下使用)
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)]
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// 程序集的版本信息由下面四个值组成:
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//
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@@ -34,4 +53,3 @@ using System.Runtime.InteropServices;
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: log4net.Config.XmlConfigurator(ConfigFileExtension = "config", Watch = true)]
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54
WinAlfred/Properties/Resources.Designer.cs
generated
54
WinAlfred/Properties/Resources.Designer.cs
generated
@@ -1,17 +1,17 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// 此代码由工具生成。
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// 运行时版本: 4.0.30319.18052
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// 运行时版本:4.0.30319.18052
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//
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// 对此文件的更改可能会导致不正确的行为,并且如果
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// 重新生成代码,这些更改将丢失。
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// 重新生成代码,这些更改将会丢失。
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace WinAlfreds.Properties
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{
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namespace WinAlfred.Properties {
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using System;
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/// <summary>
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/// 一个强类型的资源类,用于查找本地化的字符串等。
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/// </summary>
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@@ -22,48 +22,40 @@ namespace WinAlfreds.Properties
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources
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{
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources()
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{
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internal Resources() {
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}
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/// <summary>
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/// 返回此类使用的、缓存的 ResourceManager 实例。
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/// 返回此类使用的缓存的 ResourceManager 实例。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager
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{
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get
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{
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if ((resourceMan == null))
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{
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WinAlfreds.Properties.Resources", typeof(Resources).Assembly);
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WinAlfred.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// 为所有资源查找重写当前线程的 CurrentUICulture 属性,
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/// 方法是使用此强类型资源类。
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/// 使用此强类型资源类,为所有资源查找
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/// 重写当前线程的 CurrentUICulture 属性。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture
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{
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get
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{
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set
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{
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set {
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resourceCulture = value;
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}
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}
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28
WinAlfred/Properties/Settings.Designer.cs
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28
WinAlfred/Properties/Settings.Designer.cs
generated
@@ -1,28 +1,24 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.18052
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// 此代码由工具生成。
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// 运行时版本:4.0.30319.18052
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// 对此文件的更改可能会导致不正确的行为,并且如果
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// 重新生成代码,这些更改将会丢失。
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace WinAlfreds.Properties
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{
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namespace WinAlfred.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
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{
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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public static Settings Default
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{
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get
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{
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public static Settings Default {
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get {
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return defaultInstance;
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}
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}
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@@ -1,7 +1,7 @@
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<?xml version='1.0' encoding='utf-8'?>
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<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
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<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
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<Profiles>
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<Profile Name="(Default)" />
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</Profiles>
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<Settings />
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</SettingsFile>
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</SettingsFile>
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