[FancyZones] Fix window cycling on multiple monitors (#25145)

This commit is contained in:
Seraphima Zykova
2023-03-31 17:43:18 +03:00
committed by GitHub
parent 195f288492
commit 0d084ab34e
3 changed files with 79 additions and 50 deletions

View File

@@ -134,7 +134,7 @@ public:
LRESULT WndProc(HWND, UINT, WPARAM, LPARAM) noexcept;
void OnDisplayChange(DisplayChangeType changeType) noexcept;
void AddWorkArea(HMONITOR monitor, const FancyZonesDataTypes::WorkAreaId& id, bool updateWindowsPositions) noexcept;
bool AddWorkArea(HMONITOR monitor, const FancyZonesDataTypes::WorkAreaId& id) noexcept;
protected:
static LRESULT CALLBACK s_WndProc(HWND, UINT, WPARAM, LPARAM) noexcept;
@@ -722,7 +722,7 @@ void FancyZones::OnDisplayChange(DisplayChangeType changeType) noexcept
UpdateWorkAreas(updateWindowsPositions);
}
void FancyZones::AddWorkArea(HMONITOR monitor, const FancyZonesDataTypes::WorkAreaId& id, bool updateWindowsPositions) noexcept
bool FancyZones::AddWorkArea(HMONITOR monitor, const FancyZonesDataTypes::WorkAreaId& id) noexcept
{
wil::unique_cotaskmem_string virtualDesktopIdStr;
if (!SUCCEEDED(StringFromCLSID(VirtualDesktop::instance().GetCurrentVirtualDesktopId(), &virtualDesktopIdStr)))
@@ -741,16 +741,14 @@ void FancyZones::AddWorkArea(HMONITOR monitor, const FancyZonesDataTypes::WorkAr
}
auto workArea = WorkArea::Create(m_hinstance, id, m_workAreaHandler.GetParent(monitor), rect);
if (workArea)
if (!workArea)
{
workArea->InitSnappedWindows();
if (updateWindowsPositions)
{
workArea->UpdateWindowPositions();
}
m_workAreaHandler.AddWorkArea(monitor, std::move(workArea));
Logger::error(L"Failed to create work area {}", id.toString());
return false;
}
m_workAreaHandler.AddWorkArea(monitor, std::move(workArea));
return true;
}
LRESULT CALLBACK FancyZones::s_WndProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam) noexcept
@@ -780,7 +778,7 @@ void FancyZones::UpdateWorkAreas(bool updateWindowPositions) noexcept
workAreaId.virtualDesktopId = VirtualDesktop::instance().GetCurrentVirtualDesktopId();
workAreaId.monitorId = { .deviceId = { .id = ZonedWindowProperties::MultiMonitorName, .instanceId = ZonedWindowProperties::MultiMonitorInstance } };
AddWorkArea(nullptr, workAreaId, updateWindowPositions);
AddWorkArea(nullptr, workAreaId);
}
else
{
@@ -791,7 +789,76 @@ void FancyZones::UpdateWorkAreas(bool updateWindowPositions) noexcept
workAreaId.virtualDesktopId = VirtualDesktop::instance().GetCurrentVirtualDesktopId();
workAreaId.monitorId = monitor;
AddWorkArea(monitor.monitor, workAreaId, updateWindowPositions);
AddWorkArea(monitor.monitor, workAreaId);
}
}
// init previously snapped windows
std::unordered_map<HWND, ZoneIndexSet> windowsToSnap{};
for (const auto& window : VirtualDesktop::instance().GetWindowsFromCurrentDesktop())
{
auto indexes = FancyZonesWindowProperties::RetrieveZoneIndexProperty(window);
if (indexes.size() == 0)
{
continue;
}
windowsToSnap.insert({ window, indexes });
}
if (FancyZonesSettings::settings().spanZonesAcrossMonitors) // one work area across monitors
{
const auto workArea = m_workAreaHandler.GetWorkArea(nullptr);
if (workArea)
{
for (const auto& [window, zones] : windowsToSnap)
{
workArea->SnapWindow(window, zones, false);
}
}
}
else
{
// first, snap windows to the monitor where they're placed
for (auto iter = windowsToSnap.begin(); iter != windowsToSnap.end();)
{
const auto window = iter->first;
const auto zones = iter->second;
const auto monitor = MonitorFromWindow(window, MONITOR_DEFAULTTONULL);
const auto workAreaForMonitor = m_workAreaHandler.GetWorkArea(monitor);
if (workAreaForMonitor && workAreaForMonitor->GetWindowZoneIndexes(window) == zones)
{
workAreaForMonitor->SnapWindow(window, zones, false);
iter = windowsToSnap.erase(iter);
}
else
{
++iter;
}
}
// snap rest of the windows to other work areas (in case they were moved after the monitor unplug)
for (const auto& [window, zones] : windowsToSnap)
{
for (const auto& [_, workArea] : m_workAreaHandler.GetAllWorkAreas())
{
const auto savedIndexes = workArea->GetWindowZoneIndexes(window);
if (savedIndexes == zones)
{
workArea->SnapWindow(window, zones, false);
}
}
}
}
if (updateWindowPositions)
{
for (const auto& [_, workArea] : m_workAreaHandler.GetAllWorkAreas())
{
if (workArea)
{
workArea->UpdateWindowPositions();
}
}
}
}