mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-04 18:26:39 +02:00
[Settings, Common.UI, runner exe] Unify exe/dll naming (#15005)
* Unify exe/dll naming - PowerToys.Runner Align naming with other exes - PowerToys Runner -> PowerToys.Runner * Unify exe/dll naming - Microsoft.PowerToys.Common.UI Project name - Microsoft.PowerToys.Common.UI -> Common.UI dll name - Microsoft.PowerToys.Common.UI.dll -> PowerToys.Common.UI.dll * Unify exe/dll naming - Settings Project names - Microsoft.PowerToys.Settings* -> Settings* Dll names - Microsoft.PowerToys.Settings*.dll -> PowerToys.Settings*.dll * Revert file autoformat * [Docs] Update paths to settings projects/files * Fix tests - Update path
This commit is contained in:
@@ -0,0 +1,34 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Library.ViewModels.Commands
|
||||
{
|
||||
public class RelayCommand : ICommand
|
||||
{
|
||||
private readonly Action _execute;
|
||||
private readonly Func<bool> _canExecute;
|
||||
|
||||
public event EventHandler CanExecuteChanged;
|
||||
|
||||
public RelayCommand(Action execute)
|
||||
: this(execute, null)
|
||||
{
|
||||
}
|
||||
|
||||
public RelayCommand(Action execute, Func<bool> canExecute)
|
||||
{
|
||||
_execute = execute ?? throw new ArgumentNullException(nameof(execute));
|
||||
_canExecute = canExecute;
|
||||
}
|
||||
|
||||
public bool CanExecute(object parameter) => _canExecute == null || _canExecute();
|
||||
|
||||
public void Execute(object parameter) => _execute();
|
||||
|
||||
public void OnCanExecuteChanged() => CanExecuteChanged?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user