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[Settings, Common.UI, runner exe] Unify exe/dll naming (#15005)
* Unify exe/dll naming - PowerToys.Runner Align naming with other exes - PowerToys Runner -> PowerToys.Runner * Unify exe/dll naming - Microsoft.PowerToys.Common.UI Project name - Microsoft.PowerToys.Common.UI -> Common.UI dll name - Microsoft.PowerToys.Common.UI.dll -> PowerToys.Common.UI.dll * Unify exe/dll naming - Settings Project names - Microsoft.PowerToys.Settings* -> Settings* Dll names - Microsoft.PowerToys.Settings*.dll -> PowerToys.Settings*.dll * Revert file autoformat * [Docs] Update paths to settings projects/files * Fix tests - Update path
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157
src/settings-ui/Settings.UI.Library/ViewModels/AwakeViewModel.cs
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157
src/settings-ui/Settings.UI.Library/ViewModels/AwakeViewModel.cs
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Runtime.CompilerServices;
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using Microsoft.PowerToys.Settings.UI.Library.Helpers;
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using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
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namespace Microsoft.PowerToys.Settings.UI.Library.ViewModels
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{
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public class AwakeViewModel : Observable
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{
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private GeneralSettings GeneralSettingsConfig { get; set; }
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private AwakeSettings Settings { get; set; }
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private Func<string, int> SendConfigMSG { get; }
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public AwakeViewModel(ISettingsRepository<GeneralSettings> settingsRepository, ISettingsRepository<AwakeSettings> moduleSettingsRepository, Func<string, int> ipcMSGCallBackFunc)
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{
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// To obtain the general settings configurations of PowerToys Settings.
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if (settingsRepository == null)
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{
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throw new ArgumentNullException(nameof(settingsRepository));
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}
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GeneralSettingsConfig = settingsRepository.SettingsConfig;
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// To obtain the settings configurations of Fancy zones.
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if (moduleSettingsRepository == null)
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{
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throw new ArgumentNullException(nameof(moduleSettingsRepository));
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}
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Settings = moduleSettingsRepository.SettingsConfig;
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_isEnabled = GeneralSettingsConfig.Enabled.Awake;
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_keepDisplayOn = Settings.Properties.KeepDisplayOn;
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_mode = Settings.Properties.Mode;
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_hours = Settings.Properties.Hours;
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_minutes = Settings.Properties.Minutes;
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// set the callback functions value to hangle outgoing IPC message.
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SendConfigMSG = ipcMSGCallBackFunc;
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}
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public bool IsEnabled
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{
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get => _isEnabled;
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set
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{
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if (_isEnabled != value)
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{
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_isEnabled = value;
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GeneralSettingsConfig.Enabled.Awake = value;
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OnPropertyChanged(nameof(IsEnabled));
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OnPropertyChanged(nameof(IsTimeConfigurationEnabled));
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OutGoingGeneralSettings outgoing = new OutGoingGeneralSettings(GeneralSettingsConfig);
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SendConfigMSG(outgoing.ToString());
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NotifyPropertyChanged();
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}
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}
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}
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public bool IsTimeConfigurationEnabled
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{
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get => _mode == AwakeMode.TIMED && _isEnabled;
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}
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public AwakeMode Mode
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{
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get => _mode;
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set
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{
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if (_mode != value)
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{
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_mode = value;
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OnPropertyChanged(nameof(Mode));
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OnPropertyChanged(nameof(IsTimeConfigurationEnabled));
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Settings.Properties.Mode = value;
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NotifyPropertyChanged();
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}
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}
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}
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public bool KeepDisplayOn
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{
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get => _keepDisplayOn;
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set
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{
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if (_keepDisplayOn != value)
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{
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_keepDisplayOn = value;
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OnPropertyChanged(nameof(KeepDisplayOn));
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Settings.Properties.KeepDisplayOn = value;
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NotifyPropertyChanged();
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}
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}
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}
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public uint Hours
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{
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get => _hours;
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set
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{
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if (_hours != value)
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{
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_hours = value;
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OnPropertyChanged(nameof(Hours));
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Settings.Properties.Hours = value;
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NotifyPropertyChanged();
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}
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}
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}
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public uint Minutes
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{
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get => _minutes;
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set
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{
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if (_minutes != value)
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{
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_minutes = value;
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OnPropertyChanged(nameof(Minutes));
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Settings.Properties.Minutes = value;
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NotifyPropertyChanged();
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}
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}
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}
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public void NotifyPropertyChanged([CallerMemberName] string propertyName = null)
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{
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OnPropertyChanged(propertyName);
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if (SendConfigMSG != null)
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{
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SndAwakeSettings outsettings = new SndAwakeSettings(Settings);
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SndModuleSettings<SndAwakeSettings> ipcMessage = new SndModuleSettings<SndAwakeSettings>(outsettings);
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string targetMessage = ipcMessage.ToJsonString();
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SendConfigMSG(targetMessage);
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}
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}
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private bool _isEnabled;
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private uint _hours;
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private uint _minutes;
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private bool _keepDisplayOn;
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private AwakeMode _mode;
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}
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}
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