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[Settings, Common.UI, runner exe] Unify exe/dll naming (#15005)
* Unify exe/dll naming - PowerToys.Runner Align naming with other exes - PowerToys Runner -> PowerToys.Runner * Unify exe/dll naming - Microsoft.PowerToys.Common.UI Project name - Microsoft.PowerToys.Common.UI -> Common.UI dll name - Microsoft.PowerToys.Common.UI.dll -> PowerToys.Common.UI.dll * Unify exe/dll naming - Settings Project names - Microsoft.PowerToys.Settings* -> Settings* Dll names - Microsoft.PowerToys.Settings*.dll -> PowerToys.Settings*.dll * Revert file autoformat * [Docs] Update paths to settings projects/files * Fix tests - Update path
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Text.Json;
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using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
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namespace Microsoft.PowerToys.Settings.UI.Library
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{
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public class PowerRenameLocalProperties : ISettingsConfig
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{
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public PowerRenameLocalProperties()
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{
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PersistState = false;
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MRUEnabled = false;
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MaxMRUSize = 0;
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ShowIcon = false;
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ExtendedContextMenuOnly = false;
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UseBoostLib = false;
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}
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private int _maxSize;
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public bool PersistState { get; set; }
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public bool MRUEnabled { get; set; }
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public int MaxMRUSize
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{
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get
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{
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return _maxSize;
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}
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set
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{
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if (value < 0)
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{
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_maxSize = 0;
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}
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else
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{
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_maxSize = value;
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}
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}
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}
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public bool ShowIcon { get; set; }
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public bool ExtendedContextMenuOnly { get; set; }
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public bool UseBoostLib { get; set; }
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public string ToJsonString()
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{
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return JsonSerializer.Serialize(this);
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}
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// This function is required to implement the ISettingsConfig interface and obtain the settings configurations.
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public string GetModuleName()
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{
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string moduleName = PowerRenameSettings.ModuleName;
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return moduleName;
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}
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// This can be utilized in the future if the settings.json file is to be modified/deleted.
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public bool UpgradeSettingsConfiguration()
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{
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return false;
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}
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}
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}
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