[Settings, Common.UI, runner exe] Unify exe/dll naming (#15005)

* Unify exe/dll naming - PowerToys.Runner

Align naming with other exes - PowerToys Runner -> PowerToys.Runner

* Unify exe/dll naming - Microsoft.PowerToys.Common.UI

Project name - Microsoft.PowerToys.Common.UI -> Common.UI
dll name - Microsoft.PowerToys.Common.UI.dll -> PowerToys.Common.UI.dll

* Unify exe/dll naming - Settings

Project names - Microsoft.PowerToys.Settings* -> Settings*
Dll names - Microsoft.PowerToys.Settings*.dll -> PowerToys.Settings*.dll

* Revert file autoformat

* [Docs] Update paths to settings projects/files

* Fix tests - Update path
This commit is contained in:
Stefan Markovic
2021-12-15 12:56:52 +01:00
committed by GitHub
parent d359b3adc8
commit 073caffef4
439 changed files with 89 additions and 89 deletions

View File

@@ -0,0 +1,39 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Drawing;
using System.Globalization;
namespace Microsoft.PowerToys.Settings.UI.Library.Helpers
{
public static class SettingsUtilities
{
public static string ToRGBHex(string color)
{
if (color == null)
{
return "#FFFFFF";
}
// Using InvariantCulture as these are expected to be hex codes.
bool success = int.TryParse(
color.Replace("#", string.Empty),
System.Globalization.NumberStyles.HexNumber,
CultureInfo.InvariantCulture,
out int argb);
if (success)
{
Color clr = Color.FromArgb(argb);
return "#" + clr.R.ToString("X2", CultureInfo.InvariantCulture) +
clr.G.ToString("X2", CultureInfo.InvariantCulture) +
clr.B.ToString("X2", CultureInfo.InvariantCulture);
}
else
{
return "#FFFFFF";
}
}
}
}