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[Settings, Common.UI, runner exe] Unify exe/dll naming (#15005)
* Unify exe/dll naming - PowerToys.Runner Align naming with other exes - PowerToys Runner -> PowerToys.Runner * Unify exe/dll naming - Microsoft.PowerToys.Common.UI Project name - Microsoft.PowerToys.Common.UI -> Common.UI dll name - Microsoft.PowerToys.Common.UI.dll -> PowerToys.Common.UI.dll * Unify exe/dll naming - Settings Project names - Microsoft.PowerToys.Settings* -> Settings* Dll names - Microsoft.PowerToys.Settings*.dll -> PowerToys.Settings*.dll * Revert file autoformat * [Docs] Update paths to settings projects/files * Fix tests - Update path
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@@ -0,0 +1,24 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using Microsoft.PowerToys.Settings.UI.Library;
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using Windows.UI.Xaml.Data;
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namespace Microsoft.PowerToys.Settings.UI.Converters
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{
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public sealed class AwakeModeToIntConverter : IValueConverter
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{
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public object Convert(object value, Type targetType, object parameter, string language)
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{
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var mode = (AwakeMode)value;
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return (int)mode;
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}
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public object ConvertBack(object value, Type targetType, object parameter, string language)
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{
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return (AwakeMode)Enum.ToObject(typeof(AwakeMode), (int)value);
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}
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}
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}
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@@ -0,0 +1,46 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Globalization;
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using System.Text;
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using Windows.ApplicationModel.Resources;
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Data;
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using Windows.UI.Xaml.Media;
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namespace Microsoft.PowerToys.Settings.UI.Converters
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{
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public sealed class ImageResizerFitToStringConverter : IValueConverter
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{
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public object Convert(object value, Type targetType, object parameter, string language)
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{
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var toLower = false;
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if ((string)parameter == "ToLower")
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{
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toLower = true;
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}
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string targetValue = string.Empty;
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switch (value)
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{
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case 0: targetValue = ResourceLoader.GetForCurrentView().GetString("ImageResizer_Fit_Fill_ThirdPersonSingular"); break;
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case 1: targetValue = ResourceLoader.GetForCurrentView().GetString("ImageResizer_Fit_Fit_ThirdPersonSingular"); break;
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case 2: targetValue = ResourceLoader.GetForCurrentView().GetString("ImageResizer_Fit_Stretch_ThirdPersonSingular"); break;
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}
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if (toLower)
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{
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targetValue = targetValue.ToLower(CultureInfo.CurrentCulture);
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}
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return targetValue;
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}
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public object ConvertBack(object value, Type targetType, object parameter, string language)
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{
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return value;
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}
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}
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}
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@@ -0,0 +1,44 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Globalization;
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using Windows.ApplicationModel.Resources;
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using Windows.UI.Xaml.Data;
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namespace Microsoft.PowerToys.Settings.UI.Converters
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{
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public sealed class ImageResizerUnitToStringConverter : IValueConverter
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{
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public object Convert(object value, Type targetType, object parameter, string language)
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{
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var toLower = false;
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if ((string)parameter == "ToLower")
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{
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toLower = true;
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}
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string targetValue = string.Empty;
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switch (value)
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{
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case 0: targetValue = ResourceLoader.GetForCurrentView().GetString("ImageResizer_Unit_Centimeter"); break;
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case 1: targetValue = ResourceLoader.GetForCurrentView().GetString("ImageResizer_Unit_Inch"); break;
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case 2: targetValue = ResourceLoader.GetForCurrentView().GetString("ImageResizer_Unit_Percent"); break;
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case 3: targetValue = ResourceLoader.GetForCurrentView().GetString("ImageResizer_Unit_Pixel"); break;
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}
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if (toLower)
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{
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targetValue = targetValue.ToLower(CultureInfo.CurrentCulture);
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}
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return targetValue;
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}
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public object ConvertBack(object value, Type targetType, object parameter, string language)
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{
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return value;
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}
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}
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}
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@@ -0,0 +1,41 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.PowerToys.Settings.UI.Library;
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using Windows.UI.Xaml.Data;
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namespace Microsoft.PowerToys.Settings.UI.Converters
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{
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public sealed class UpdateStateToBoolConverter : IValueConverter
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{
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public object Convert(object value, Type targetType, object parameter, string language)
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{
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if (value == null || parameter == null)
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{
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return false;
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}
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else
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{
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if (value.ToString() == (string)parameter)
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{
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return true;
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}
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else
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{
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return false;
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}
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}
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}
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public object ConvertBack(object value, Type targetType, object parameter, string language)
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{
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return value;
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}
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}
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}
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