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Adds BgcodeThumbnailProvider and BgcodePreviewHandler (#38667)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [X] **Closes:** #30352 - [X] **Communication:** I've discussed this with core contributors already. If work hasn't been agreed, this work might be rejected - [X] **Tests:** Added/updated and all pass - [X] **Localization:** All end user facing strings can be localized - [ ] **Dev docs:** Added/updated - [X] **New binaries:** Added on the required places - [X] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [X] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments   <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed - Close PowerToys if installed in your machine - Full build the solution: PowerToys.sln - Start PowerToys from PowerToys\x64\Debug\PowerToys.exe or PowerToys\x64\Release\PowerToys.exe - Toggle the "Binary G-code thumbnail previewer" setting to enable - Open HelperFiles folder on the tests and check if the icon changes to an image - Check explorer preview to see if image is also shown there --------- Co-authored-by: leileizhang <leilzh@microsoft.com>
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<Project Sdk="Microsoft.NET.Sdk">
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<!-- Look at Directory.Build.props in root for common stuff as well -->
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<Import Project="..\..\..\Common.Dotnet.CsWinRT.props" />
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<Import Project="..\..\..\Common.SelfContained.props" />
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<PropertyGroup>
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<ImplicitUsings>enable</ImplicitUsings>
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<UseWindowsForms>true</UseWindowsForms>
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<ProjectGuid>{9BC1C986-1E97-4D07-A7B1-CE226C239EFA}</ProjectGuid>
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<RootNamespace>Microsoft.PowerToys.ThumbnailHandler.Bgcode</RootNamespace>
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<AssemblyName>PowerToys.BgcodeThumbnailProvider</AssemblyName>
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<AssemblyTitle>PowerToys.BgcodeThumbnailProvider</AssemblyTitle>
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<AssemblyDescription>PowerToys BgcodePreviewHandler</AssemblyDescription>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Description>PowerToys BgcodePreviewHandler</Description>
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<OutputPath>..\..\..\..\$(Platform)\$(Configuration)</OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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</PropertyGroup>
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<!-- See https://learn.microsoft.com/windows/apps/develop/platform/csharp-winrt/net-projection-from-cppwinrt-component for more info -->
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<PropertyGroup>
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<CsWinRTIncludes>PowerToys.GPOWrapper</CsWinRTIncludes>
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<CsWinRTGeneratedFilesDir>$(OutDir)</CsWinRTGeneratedFilesDir>
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<ErrorOnDuplicatePublishOutputFiles>false</ErrorOnDuplicatePublishOutputFiles>
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</PropertyGroup>
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<PropertyGroup>
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<!-- Disable missing comment warning. WinRT/C++ libraries added won't have comments on their reflections. -->
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<NoWarn>$(NoWarn);1591</NoWarn>
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<OutputType>WinExe</OutputType>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\common\FilePreviewCommon\FilePreviewCommon.csproj" />
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<ProjectReference Include="..\..\..\common\GPOWrapper\GPOWrapper.vcxproj" />
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<ProjectReference Include="..\..\..\common\ManagedTelemetry\Telemetry\ManagedTelemetry.csproj" />
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<ProjectReference Include="..\Common\PreviewHandlerCommon.csproj" />
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<ProjectReference Include="..\..\..\common\Common.UI\Common.UI.csproj" />
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</ItemGroup>
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</Project>
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