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Light Switch: Fix spellcheck and add version info to LightSwitchModuleInterface (#42220)
## Summary of the Pull Request This PR addresses spellchecking issues in Light Switch module: - Resolves the forbidden pattern “`, otherwise`” by rewriting it as “`; otherwise`”. - Updates `resource.h`, which was previously empty and therefore treated as a binary file by the spellchecker. The file now includes standard version information consistent with other projects, ensuring it is properly recognized and that the correct version information is included in `PowerToys.LightSwitchModuleInterface.dll`. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed
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@@ -460,7 +460,7 @@ public:
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}
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else if (hotkeyId == 0)
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{
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// get current will return true if in light mode, otherwise false
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// get current will return true if in light mode; otherwise false
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Logger::info(L"[Light Switch] Hotkey triggered: Toggle Theme");
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if (g_settings.m_changeSystem)
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{
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