mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-07 03:36:44 +02:00
Add drop down key selection support to Keyboard Manager UI (dev/build-features) (#2140)
* Added combobox * Formatted and removed unused code * Added drop down support for Edit Keyboard window * Reordered the displayed key list * Add shortcut stack panels and drop downs linked to detect shortcut * Add more selected item logic * Added complete dropdown support for edit shortcuts window * Added Flyout warning for incorrect drop down input * Tweaked warnings * Removed MainWindow code * Changed SelectedValue toSelectedIndex * Removed unnecessary assignments * Added a warning for two dropdowns and the first one is changed to an action key * Added function comments in cpp file * Fixed some comments * Fixed all allocation and out of scope issues * Fix most issues except reloading shortcuts * Fixed issue while reloading shortcuts * Fixed type cast warnings * Changed delete to delete[] * tweaked
This commit is contained in:
@@ -5,16 +5,33 @@
|
||||
#include <mutex>
|
||||
#include <windows.h>
|
||||
|
||||
using namespace winrt;
|
||||
|
||||
// Wrapper class to handle keyboard layout
|
||||
class LayoutMap
|
||||
{
|
||||
private:
|
||||
// Stores mappings for all the virtual key codes to the name of the key
|
||||
std::map<DWORD, std::wstring> keyboardLayoutMap;
|
||||
std::mutex keyboardLayoutMap_mutex;
|
||||
|
||||
// Stores the previous layout
|
||||
HKL previousLayout = 0;
|
||||
|
||||
// Stores the keys which have a unicode representation
|
||||
std::map<DWORD, std::wstring> unicodeKeys;
|
||||
|
||||
// Stores the keys which do not have a name
|
||||
std::map<DWORD, std::wstring> unknownKeys;
|
||||
|
||||
// Stores true if the fixed ordering key code list has already been set
|
||||
bool isKeyCodeListGenerated = false;
|
||||
|
||||
// Stores a fixed order key code list for the drop down menus. It is kept fixed to change in ordering due to languages
|
||||
std::vector<DWORD> keyCodeList;
|
||||
|
||||
public:
|
||||
std::map<DWORD, std::wstring> keyboardLayoutMap;
|
||||
|
||||
// Update Keyboard layout according to input locale identifier
|
||||
void UpdateLayout();
|
||||
|
||||
@@ -26,4 +43,9 @@ public:
|
||||
// Function to return the unicode string name of the key
|
||||
std::wstring GetKeyName(DWORD key);
|
||||
|
||||
// Function to return the list of key codes in the order for the drop down. It creates it if it doesn't exist
|
||||
std::vector<DWORD> GetKeyCodeList(const bool isShortcut = false);
|
||||
|
||||
// Function to return the list of key name in the order for the drop down based on the key codes
|
||||
Windows::Foundation::Collections::IVector<Windows::Foundation::IInspectable> GetKeyNameList(const bool isShortcut = false);
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user