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PowerToys/src/modules/FileLocksmith/FileLocksmithContextMenu/FileLocksmithContextMenu.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
Correcting CppWinRT references (#34025) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request From the WinAppSdk 1.6 test upgrade, we caught a linking issue when we retargetted to 22000. This is a screenshot from only touching Cpp.Build.props without the fixes but the retarget. ![image](https://github.com/user-attachments/assets/03c0b592-d600-41f9-b8b4-c3976423003a) ![image](https://github.com/user-attachments/assets/b7928481-3ff2-44ba-889c-0370ef977643) <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] **Closes:** #xxx - [ ] **Communication:** I've discussed this with core contributors already. If work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end user facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed
2024-07-26 16:23:39 -07:00
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<Target Name="GenerateResourceFiles" BeforeTargets="PrepareForBuild">
<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(SolutionDir)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h FileLocksmithContextMenu.base.rc FileLocksmithContextMenu.rc" />
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<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{799a50d8-de89-4ed1-8ff8-ad5a9ed8c0ca}</ProjectGuid>
<RootNamespace>FileLocksmithContextMenu</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
<TargetName>PowerToys.FileLocksmithContextMenu</TargetName>
<!-- Needs a different int dir to avoid conflicts in msix creation. -->
<IntDir>$(SolutionDir)$(Platform)\$(Configuration)\TemporaryBuild\obj\$(ProjectName)\</IntDir>
<OutDir>..\..\..\..\$(Platform)\$(Configuration)\WinUI3Apps\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="Shared">
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<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;FILELOCKSMITHCONTEXTMENU_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>..;../../..;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<AdditionalDependencies>runtimeobject.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>Source.def</ModuleDefinitionFile>
</Link>
<PreBuildEvent>
<Command>del $(OutDir)\FileLocksmithContextMenuPackage.msix /q
MakeAppx.exe pack /d . /p $(OutDir)FileLocksmithContextMenuPackage.msix /nv</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;FILELOCKSMITHCONTEXTMENU_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>..;../../..;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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<EnableUAC>false</EnableUAC>
<AdditionalDependencies>runtimeobject.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>Source.def</ModuleDefinitionFile>
</Link>
<PreBuildEvent>
<Command>del $(OutDir)\FileLocksmithContextMenuPackage.msix /q
MakeAppx.exe pack /d . /p $(OutDir)FileLocksmithContextMenuPackage.msix /nv</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="framework.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="resource.base.h" />
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<ItemGroup>
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(UsePrecompiledHeaders)' != 'false'">Create</PrecompiledHeader>
</ClCompile>
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<ItemGroup>
<None Include="packages.config" />
<None Include="Resources.resx" />
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<ItemGroup>
<None Include="Assets\FileLocksmith\FileLocksmith.ico">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Assets\FileLocksmith\LargeTile.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Assets\FileLocksmith\SmallTile.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Assets\FileLocksmith\SplashScreen.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Assets\FileLocksmith\Square150x150Logo.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Assets\FileLocksmith\Square44x44Logo.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Assets\FileLocksmith\storelogo.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Assets\FileLocksmith\Wide310x150Logo.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\common\SettingsAPI\SettingsAPI.vcxproj">
<Project>{6955446d-23f7-4023-9bb3-8657f904af99}</Project>
</ProjectReference>
<ProjectReference Include="..\..\..\common\version\version.vcxproj">
<Project>{cc6e41ac-8174-4e8a-8d22-85dd7f4851df}</Project>
</ProjectReference>
<ProjectReference Include="..\FileLocksmithLib\FileLocksmithLib.vcxproj">
<Project>{9d52fd25-ef90-4f9a-a015-91efc5daf54f}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="FileLocksmithContextMenu.base.rc" />
</ItemGroup>
<Import Project="..\..\..\..\deps\spdlog.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
Correcting CppWinRT references (#34025) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request From the WinAppSdk 1.6 test upgrade, we caught a linking issue when we retargetted to 22000. This is a screenshot from only touching Cpp.Build.props without the fixes but the retarget. ![image](https://github.com/user-attachments/assets/03c0b592-d600-41f9-b8b4-c3976423003a) ![image](https://github.com/user-attachments/assets/b7928481-3ff2-44ba-889c-0370ef977643) <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] **Closes:** #xxx - [ ] **Communication:** I've discussed this with core contributors already. If work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end user facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed
2024-07-26 16:23:39 -07:00
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
Correcting CppWinRT references (#34025) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request From the WinAppSdk 1.6 test upgrade, we caught a linking issue when we retargetted to 22000. This is a screenshot from only touching Cpp.Build.props without the fixes but the retarget. ![image](https://github.com/user-attachments/assets/03c0b592-d600-41f9-b8b4-c3976423003a) ![image](https://github.com/user-attachments/assets/b7928481-3ff2-44ba-889c-0370ef977643) <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] **Closes:** #xxx - [ ] **Communication:** I've discussed this with core contributors already. If work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end user facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed
2024-07-26 16:23:39 -07:00
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>
</Project>