2020-11-26 03:35:48 -06:00
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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2021-01-08 16:11:30 +01:00
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namespace Microsoft.PowerToys.Run.Plugin.System.Properties {
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2020-11-26 03:35:48 -06:00
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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2021-01-08 16:11:30 +01:00
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.PowerToys.Run.Plugin.System.Properties.Resources", typeof(Resources).Assembly);
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2020-11-26 03:35:48 -06:00
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Empty Recycle Bin.
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/// </summary>
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internal static string Microsoft_plugin_sys_emptyrecyclebin {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_emptyrecyclebin", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Empty Recycle Bin.
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/// </summary>
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internal static string Microsoft_plugin_sys_emptyrecyclebin_description {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_emptyrecyclebin_description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Hibernate.
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/// </summary>
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internal static string Microsoft_plugin_sys_hibernate {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_hibernate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Hibernate computer.
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/// </summary>
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internal static string Microsoft_plugin_sys_hibernate_description {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_hibernate_description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Lock.
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/// </summary>
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internal static string Microsoft_plugin_sys_lock {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_lock", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Lock computer.
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/// </summary>
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internal static string Microsoft_plugin_sys_lock_description {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_lock_description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Provides Windows related commands, shutdown, lock, sleep .....
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/// </summary>
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internal static string Microsoft_plugin_sys_plugin_description {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_plugin_description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Windows System Commands.
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/// </summary>
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internal static string Microsoft_plugin_sys_plugin_name {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_plugin_name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Restart.
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/// </summary>
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internal static string Microsoft_plugin_sys_restart_computer {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_restart_computer", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Restart computer.
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/// </summary>
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internal static string Microsoft_plugin_sys_restart_computer_description {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_restart_computer_description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Shutdown.
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/// </summary>
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internal static string Microsoft_plugin_sys_shutdown_computer {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_shutdown_computer", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Shutdown computer.
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/// </summary>
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internal static string Microsoft_plugin_sys_shutdown_computer_description {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_shutdown_computer_description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Sign out.
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/// </summary>
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internal static string Microsoft_plugin_sys_sign_out {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_sign_out", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Sign out of computer.
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/// </summary>
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internal static string Microsoft_plugin_sys_sign_out_description {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_sign_out_description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Sleep.
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/// </summary>
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internal static string Microsoft_plugin_sys_sleep {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_sleep", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Put computer to sleep.
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/// </summary>
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internal static string Microsoft_plugin_sys_sleep_description {
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get {
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return ResourceManager.GetString("Microsoft_plugin_sys_sleep_description", resourceCulture);
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}
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}
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}
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}
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