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PowerToys/src/runner/action_runner_utils.cpp

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#include "pch.h"
#include "action_runner_utils.h"
#include <common/common.h>
#include <common/winstore.h>
SHELLEXECUTEINFOW launch_action_runner(const wchar_t* cmdline)
{
std::wstring action_runner_path;
if (winstore::running_as_packaged())
{
action_runner_path = winrt::Windows::ApplicationModel::Package::Current().InstalledLocation().Path();
}
else
{
action_runner_path = get_module_folderpath();
}
action_runner_path += L"\\action_runner.exe";
SHELLEXECUTEINFOW sei{ sizeof(sei) };
sei.fMask = { SEE_MASK_FLAG_NO_UI | SEE_MASK_NOASYNC | SEE_MASK_NOCLOSEPROCESS };
sei.lpFile = action_runner_path.c_str();
sei.nShow = SW_SHOWNORMAL;
sei.lpParameters = cmdline;
ShellExecuteExW(&sei);
return sei;
}