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PowerToys/src/modules/cmdpal/Microsoft.CmdPal.UI/Controls/SearchBar.xaml.cs

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Add the Command Palette module (#37908) Windows Command Palette ("CmdPal") is the next iteration of PowerToys Run. With extensibility at its core, the Command Palette is your one-stop launcher to start _anything_. By default, CmdPal is bound to <kbd>Win+Alt+Space</kbd>. ![cmdpal-pr-002](https://github.com/user-attachments/assets/5077ec04-1009-478a-92d6-0a30989d44ac) ![cmdpal-pr-003](https://github.com/user-attachments/assets/63b4762a-9c19-48eb-9242-18ea48240ba0) ---- This brings the current preview version of CmdPal into the upstream PowerToys repo. There are still lots of bugs to work out, but it's reached the state we're ready to start sharing it with the world. From here, we can further collaborate with the community on the features that are important, and ensuring that we've got a most robust API to enable developers to build whatever extensions they want. Most of the built-in PT Run modules have already been ported to CmdPal's extension API. Those include: * Installed apps * Shell commands * File search (powered by the indexer) * Windows Registry search * Web search * Windows Terminal Profiles * Windows Services * Windows settings There are a couple new extensions built-in * You can now search for packages on `winget` and install them right from the palette. This also powers searching for extensions for the palette * The calculator has an entirely new implementation. This is currently less feature complete than the original PT Run one - we're looking forward to updating it to be more complete for future ingestion in Windows * "Bookmarks" allow you to save shortcuts to files, folders, and webpages as top-level commands in the palette. We've got a bunch of other samples too, in this repo and elsewhere ### PowerToys specific notes CmdPal will eventually graduate out of PowerToys to live as its own application, which is why it's implemented just a little differently than most other modules. Enabling CmdPal will install its `msix` package. The CI was minorly changed to support CmdPal version numbers independent of PowerToys itself. It doesn't make sense for us to start CmdPal at v0.90, and in the future, we want to be able to rev CmdPal independently of PT itself. Closes #3200, closes #3600, closes #7770, closes #34273, closes #36471, closes #20976, closes #14495 ----- TODOs et al **Blocking:** - [ ] Images and descriptions in Settings and OOBE need to be properly defined, as mentioned before - [ ] Niels is on it - [x] Doesn't start properly from PowerToys unless the fix PR is merged. - https://github.com/zadjii-msft/PowerToys/pull/556 merged - [x] I seem to lose focus a lot when I press on some limits, like between the search bar and the results. - This is https://github.com/zadjii-msft/PowerToys/issues/427 - [x] Turned off an extension like Calculator and it was still working. - Need to get rid of that toggle, it doesn't do anything currently - [x] `ListViewModel.<FetchItems>` crash - Pretty confident that was fixed in https://github.com/zadjii-msft/PowerToys/pull/553 **Not blocking / improvements:** - Show the shortcut through settings, as mentioned before, or create a button that would open CmdPalette settings. - When PowerToys starts, CmdPalette is always shown if enabled. That's weird when just starting PowerToys/ logging in to the computer with PowerToys auto-start activated. I think this should at least be a setting. - Needing to double press a result for it to do the default action seems quirky. If one is already selected, I think just pressing should be enough for it to do the action. - This is currently a setting, though we're thinking of changing the setting even more: https://github.com/zadjii-msft/PowerToys/issues/392 - There's no URI extension. Was surprised when typing a URL that it only proposed a web search. - [x] There's no System commands extension. Was expecting to be able to quickly restart the computer by typing restart but it wasn't there. - This is in PR https://github.com/zadjii-msft/PowerToys/pull/452 --------- Co-authored-by: joadoumie <98557455+joadoumie@users.noreply.github.com> Co-authored-by: Jordi Adoumie <jordiadoumie@microsoft.com> Co-authored-by: Mike Griese <zadjii@gmail.com> Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: Michael Hawker <24302614+michael-hawker@users.noreply.github.com> Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com> Co-authored-by: Seraphima <zykovas91@gmail.com> Co-authored-by: Jaime Bernardo <jaime@janeasystems.com> Co-authored-by: Kristen Schau <47155823+krschau@users.noreply.github.com> Co-authored-by: Eric Johnson <ericjohnson327@gmail.com> Co-authored-by: Ethan Fang <ethanfang@microsoft.com> Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com> Co-authored-by: Clint Rutkas <clint@rutkas.com>
2025-03-19 03:39:57 -05:00
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using CommunityToolkit.Mvvm.Messaging;
using CommunityToolkit.WinUI;
using Microsoft.CmdPal.UI.ViewModels;
using Microsoft.CmdPal.UI.ViewModels.Messages;
using Microsoft.CmdPal.UI.Views;
using Microsoft.UI.Dispatching;
using Microsoft.UI.Input;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Input;
using CoreVirtualKeyStates = Windows.UI.Core.CoreVirtualKeyStates;
using VirtualKey = Windows.System.VirtualKey;
namespace Microsoft.CmdPal.UI.Controls;
public sealed partial class SearchBar : UserControl,
IRecipient<GoHomeMessage>,
IRecipient<FocusSearchBoxMessage>,
ICurrentPageAware
{
private readonly DispatcherQueue _queue = DispatcherQueue.GetForCurrentThread();
/// <summary>
/// Gets the <see cref="DispatcherQueueTimer"/> that we create to track keyboard input and throttle/debounce before we make queries.
/// </summary>
private readonly DispatcherQueueTimer _debounceTimer = DispatcherQueue.GetForCurrentThread().CreateTimer();
private bool _isBackspaceHeld;
public PageViewModel? CurrentPageViewModel
{
get => (PageViewModel?)GetValue(CurrentPageViewModelProperty);
set => SetValue(CurrentPageViewModelProperty, value);
}
// Using a DependencyProperty as the backing store for CurrentPageViewModel. This enables animation, styling, binding, etc...
public static readonly DependencyProperty CurrentPageViewModelProperty =
DependencyProperty.Register(nameof(CurrentPageViewModel), typeof(PageViewModel), typeof(SearchBar), new PropertyMetadata(null, OnCurrentPageViewModelChanged));
private static void OnCurrentPageViewModelChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
//// TODO: If the Debounce timer hasn't fired, we may want to store the current Filter in the OldValue/prior VM, but we don't want that to go actually do work...
var @this = (SearchBar)d;
if (@this != null
&& e.OldValue is PageViewModel old)
{
old.PropertyChanged -= @this.Page_PropertyChanged;
}
if (@this != null
&& e.NewValue is PageViewModel page)
{
// TODO: In some cases we probably want commands to clear a filter
// somewhere in the process, so we need to figure out when that is.
@this.FilterBox.Text = page.Filter;
@this.FilterBox.Select(@this.FilterBox.Text.Length, 0);
page.PropertyChanged += @this.Page_PropertyChanged;
}
}
public SearchBar()
{
this.InitializeComponent();
WeakReferenceMessenger.Default.Register<GoHomeMessage>(this);
WeakReferenceMessenger.Default.Register<FocusSearchBoxMessage>(this);
}
public void ClearSearch()
{
// TODO GH #239 switch back when using the new MD text block
// _ = _queue.EnqueueAsync(() =>
_queue.TryEnqueue(new(() =>
{
this.FilterBox.Text = string.Empty;
if (CurrentPageViewModel != null)
{
CurrentPageViewModel.Filter = string.Empty;
}
}));
}
public void SelectSearch()
{
// TODO GH #239 switch back when using the new MD text block
// _ = _queue.EnqueueAsync(() =>
_queue.TryEnqueue(new(() =>
{
this.FilterBox.SelectAll();
}));
}
private void FilterBox_KeyDown(object sender, KeyRoutedEventArgs e)
{
if (e.Handled)
{
return;
}
var ctrlPressed = InputKeyboardSource.GetKeyStateForCurrentThread(VirtualKey.Control).HasFlag(CoreVirtualKeyStates.Down);
var altPressed = InputKeyboardSource.GetKeyStateForCurrentThread(VirtualKey.Menu).HasFlag(CoreVirtualKeyStates.Down);
if (e.Key == VirtualKey.Down)
{
WeakReferenceMessenger.Default.Send<NavigateNextCommand>();
e.Handled = true;
}
else if (e.Key == VirtualKey.Up)
{
WeakReferenceMessenger.Default.Send<NavigatePreviousCommand>();
e.Handled = true;
}
else if (ctrlPressed && e.Key == VirtualKey.Enter)
{
// ctrl+enter
WeakReferenceMessenger.Default.Send<ActivateSecondaryCommandMessage>();
e.Handled = true;
}
else if (e.Key == VirtualKey.Enter)
{
WeakReferenceMessenger.Default.Send<ActivateSelectedListItemMessage>();
e.Handled = true;
}
else if (ctrlPressed && e.Key == VirtualKey.K)
{
// ctrl+k
WeakReferenceMessenger.Default.Send<OpenContextMenuMessage>();
e.Handled = true;
}
else if (e.Key == VirtualKey.Right)
{
if (CurrentPageViewModel != null && !string.IsNullOrEmpty(CurrentPageViewModel.TextToSuggest))
{
FilterBox.Text = CurrentPageViewModel.TextToSuggest;
FilterBox.Select(FilterBox.Text.Length, 0);
e.Handled = true;
}
}
else if (e.Key == VirtualKey.Escape)
{
if (string.IsNullOrEmpty(FilterBox.Text))
{
WeakReferenceMessenger.Default.Send<NavigateBackMessage>(new());
}
else
{
// Clear the search box
FilterBox.Text = string.Empty;
// hack TODO GH #245
if (CurrentPageViewModel != null)
{
CurrentPageViewModel.Filter = FilterBox.Text;
}
}
e.Handled = true;
}
else if (e.Key == VirtualKey.Back)
{
// hack TODO GH #245
if (CurrentPageViewModel != null)
{
CurrentPageViewModel.Filter = FilterBox.Text;
}
}
else if (e.Key == VirtualKey.Left && altPressed)
{
WeakReferenceMessenger.Default.Send<NavigateBackMessage>(new());
}
}
private void FilterBox_PreviewKeyDown(object sender, KeyRoutedEventArgs e)
{
if (e.Key == VirtualKey.Back)
{
if (string.IsNullOrEmpty(FilterBox.Text))
{
if (!_isBackspaceHeld)
{
// Navigate back on single backspace when empty
WeakReferenceMessenger.Default.Send<NavigateBackMessage>(new(true));
}
e.Handled = true;
}
else
{
// Mark backspace as held to handle continuous deletion
_isBackspaceHeld = true;
}
}
}
private void FilterBox_PreviewKeyUp(object sender, KeyRoutedEventArgs e)
{
if (e.Key == VirtualKey.Back)
{
// Reset the backspace state on key release
_isBackspaceHeld = false;
}
}
private void FilterBox_TextChanged(object sender, TextChangedEventArgs e)
{
Debug.WriteLine($"FilterBox_TextChanged: {FilterBox.Text}");
// TERRIBLE HACK TODO GH #245
// There's weird wacky bugs with debounce currently. We're trying
// to get them ingested, but while we wait for the toolkit feeds to
// bubble, just manually send the first character, always
// (otherwise aliases just stop working)
if (FilterBox.Text.Length == 1)
{
if (CurrentPageViewModel != null)
{
CurrentPageViewModel.Filter = FilterBox.Text;
}
return;
}
// TODO: We could encapsulate this in a Behavior if we wanted to bind to the Filter property.
_debounceTimer.Debounce(
() =>
{
// Actually plumb Filtering to the viewmodel
if (CurrentPageViewModel != null)
{
CurrentPageViewModel.Filter = FilterBox.Text;
}
},
//// Couldn't find a good recommendation/resource for value here. PT uses 50ms as default, so that is a reasonable default
//// This seems like a useful testing site for typing times: https://keyboardtester.info/keyboard-latency-test/
//// i.e. if another keyboard press comes in within 50ms of the last, we'll wait before we fire off the request
interval: TimeSpan.FromMilliseconds(50),
//// If we're not already waiting, and this is blanking out or the first character type, we'll start filtering immediately instead to appear more responsive and either clear the filter to get back home faster or at least chop to the first starting letter.
immediate: FilterBox.Text.Length <= 1);
}
// Used to handle the case when a ListPage's `SearchText` may have changed
private void Page_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
{
var property = e.PropertyName;
if (CurrentPageViewModel is ListViewModel list &&
property == nameof(ListViewModel.SearchText))
{
// Only if the text actually changed...
// (sometimes this triggers on a round-trip of the SearchText)
if (FilterBox.Text != list.SearchText)
{
// ... Update our displayed text, and...
FilterBox.Text = list.SearchText;
// ... Move the cursor to the end of the input
FilterBox.Select(FilterBox.Text.Length, 0);
}
}
}
public void Receive(GoHomeMessage message) => ClearSearch();
public void Receive(FocusSearchBoxMessage message) => this.Focus(Microsoft.UI.Xaml.FocusState.Programmatic);
}