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PowerToys/src/modules/keyboardmanager/common/Helpers.cpp

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#include "pch.h"
#include "Helpers.h"
#include <sstream>
#include "../common/shared_constants.h"
#include <shlwapi.h>
#include "../../common/common.h"
#include "keyboardmanager/dll/Generated Files/resource.h"
#include "../common/keyboard_layout.h"
#include "KeyboardManagerConstants.h"
extern "C" IMAGE_DOS_HEADER __ImageBase;
using namespace winrt::Windows::Foundation;
namespace KeyboardManagerHelper
{
// Function to split a wstring based on a delimiter and return a vector of split strings
std::vector<std::wstring> splitwstring(const std::wstring& input, wchar_t delimiter)
{
std::wstringstream ss(input);
std::wstring item;
std::vector<std::wstring> splittedStrings;
while (std::getline(ss, item, delimiter))
{
splittedStrings.push_back(item);
}
return splittedStrings;
}
// Function to return the next sibling element for an element under a stack panel
IInspectable getSiblingElement(IInspectable const& element)
{
FrameworkElement frameworkElement = element.as<FrameworkElement>();
StackPanel parentElement = frameworkElement.Parent().as<StackPanel>();
uint32_t index;
parentElement.Children().IndexOf(frameworkElement, index);
return parentElement.Children().GetAt(index + 1);
}
// Function to check if the key is a modifier key
bool IsModifierKey(DWORD key)
{
return (GetKeyType(key) != KeyType::Action);
}
// Function to get the type of the key
KeyType GetKeyType(DWORD key)
{
switch (key)
{
case CommonSharedConstants::VK_WIN_BOTH:
case VK_LWIN:
case VK_RWIN:
return KeyType::Win;
case VK_CONTROL:
case VK_LCONTROL:
case VK_RCONTROL:
return KeyType::Ctrl;
case VK_MENU:
case VK_LMENU:
case VK_RMENU:
return KeyType::Alt;
case VK_SHIFT:
case VK_LSHIFT:
case VK_RSHIFT:
return KeyType::Shift;
default:
return KeyType::Action;
}
}
// Function to return if the key is an extended key which requires the use of the extended key flag
bool IsExtendedKey(DWORD key)
{
switch (key)
{
case VK_RCONTROL:
case VK_RMENU:
case VK_NUMLOCK:
case VK_SNAPSHOT:
case VK_CANCEL:
// If the extended flag is not set for the following keys, their NumPad versions are sent. This causes weird behavior when NumLock is on (more information at https://github.com/microsoft/PowerToys/issues/3478)
case VK_INSERT:
case VK_HOME:
case VK_PRIOR:
case VK_DELETE:
case VK_END:
case VK_NEXT:
case VK_LEFT:
case VK_DOWN:
case VK_RIGHT:
case VK_UP:
return true;
default:
return false;
}
}
Collections::IVector<IInspectable> ToBoxValue(const std::vector<std::wstring>& list)
{
Collections::IVector<IInspectable> boxList = single_threaded_vector<IInspectable>();
for (auto& val : list)
{
boxList.Append(winrt::box_value(val));
}
return boxList;
}
// Function to check if two keys are equal or cover the same set of keys. Return value depends on type of overlap
ErrorType DoKeysOverlap(DWORD first, DWORD second)
{
// If the keys are same
if (first == second)
{
return ErrorType::SameKeyPreviouslyMapped;
}
else if ((GetKeyType(first) == GetKeyType(second)) && GetKeyType(first) != KeyType::Action)
{
// If the keys are of the same modifier type and overlapping, i.e. one is L/R and other is common
if (((first == VK_LWIN && second == VK_RWIN) || (first == VK_RWIN && second == VK_LWIN)) || ((first == VK_LCONTROL && second == VK_RCONTROL) || (first == VK_RCONTROL && second == VK_LCONTROL)) || ((first == VK_LMENU && second == VK_RMENU) || (first == VK_RMENU && second == VK_LMENU)) || ((first == VK_LSHIFT && second == VK_RSHIFT) || (first == VK_RSHIFT && second == VK_LSHIFT)))
{
return ErrorType::NoError;
}
else
{
return ErrorType::ConflictingModifierKey;
}
}
// If no overlap
else
{
return ErrorType::NoError;
}
}
// Function to return the error message
winrt::hstring GetErrorMessage(ErrorType errorType)
{
switch (errorType)
{
case ErrorType::NoError:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_REMAPSUCCESSFUL).c_str();
case ErrorType::SameKeyPreviouslyMapped:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_SAMEKEYPREVIOUSLYMAPPED).c_str();
case ErrorType::MapToSameKey:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_MAPPEDTOSAMEKEY).c_str();
case ErrorType::ConflictingModifierKey:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_CONFLICTINGMODIFIERKEY).c_str();
case ErrorType::SameShortcutPreviouslyMapped:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_SAMESHORTCUTPREVIOUSLYMAPPED).c_str();
case ErrorType::MapToSameShortcut:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_MAPTOSAMESHORTCUT).c_str();
case ErrorType::ConflictingModifierShortcut:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_CONFLICTINGMODIFIERSHORTCUT).c_str();
case ErrorType::WinL:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_WINL).c_str();
case ErrorType::CtrlAltDel:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_CTRLALTDEL).c_str();
case ErrorType::RemapUnsuccessful:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_REMAPUNSUCCESSFUL).c_str();
case ErrorType::SaveFailed:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_SAVEFAILED).c_str();
case ErrorType::ShortcutStartWithModifier:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_SHORTCUTSTARTWITHMODIFIER).c_str();
case ErrorType::ShortcutCannotHaveRepeatedModifier:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_SHORTCUTNOREPEATEDMODIFIER).c_str();
case ErrorType::ShortcutAtleast2Keys:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_SHORTCUTATLEAST2KEYS).c_str();
case ErrorType::ShortcutOneActionKey:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_SHORTCUTONEACTIONKEY).c_str();
case ErrorType::ShortcutNotMoreThanOneActionKey:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_SHORTCUTMAXONEACTIONKEY).c_str();
case ErrorType::ShortcutMaxShortcutSizeOneActionKey:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_MAXSHORTCUTSIZE).c_str();
case ErrorType::ShortcutDisableAsActionKey:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_DISABLEASACTIONKEY).c_str();
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default:
return GET_RESOURCE_STRING(IDS_ERRORMESSAGE_DEFAULT).c_str();
}
}
// Function to set the value of a key event based on the arguments
void SetKeyEvent(LPINPUT keyEventArray, int index, DWORD inputType, WORD keyCode, DWORD flags, ULONG_PTR extraInfo)
{
keyEventArray[index].type = inputType;
keyEventArray[index].ki.wVk = keyCode;
keyEventArray[index].ki.dwFlags = flags;
if (IsExtendedKey(keyCode))
{
keyEventArray[index].ki.dwFlags |= KEYEVENTF_EXTENDEDKEY;
}
keyEventArray[index].ki.dwExtraInfo = extraInfo;
// Set wScan to the value from MapVirtualKey as some applications may use the scan code for handling input, for instance, Windows Terminal ignores non-character input which has scancode set to 0.
// MapVirtualKey returns 0 if the key code does not correspond to a physical key (such as unassigned/reserved keys). More details at https://github.com/microsoft/PowerToys/pull/7143#issue-498877747
keyEventArray[index].ki.wScan = (WORD)MapVirtualKey(keyCode, MAPVK_VK_TO_VSC);
}
// Function to set the dummy key events used for remapping shortcuts, required to ensure releasing a modifier doesn't trigger another action (For example, Win->Start Menu or Alt->Menu bar)
void SetDummyKeyEvent(LPINPUT keyEventArray, int& index, ULONG_PTR extraInfo)
{
SetKeyEvent(keyEventArray, index, INPUT_KEYBOARD, (WORD)KeyboardManagerConstants::DUMMY_KEY, 0, extraInfo);
index++;
SetKeyEvent(keyEventArray, index, INPUT_KEYBOARD, (WORD)KeyboardManagerConstants::DUMMY_KEY, KEYEVENTF_KEYUP, extraInfo);
index++;
}
// Function to return window handle for a full screen UWP app
HWND GetFullscreenUWPWindowHandle()
{
// Using GetGUIThreadInfo for getting the process of the window in focus. GetForegroundWindow has issues with UWP apps as it returns the Application Frame Host as its linked process
GUITHREADINFO guiThreadInfo;
guiThreadInfo.cbSize = sizeof(GUITHREADINFO);
GetGUIThreadInfo(0, &guiThreadInfo);
// If no window in focus, use the active window
if (guiThreadInfo.hwndFocus == nullptr)
{
return guiThreadInfo.hwndActive;
}
return guiThreadInfo.hwndFocus;
}
// Function to return the executable name of the application in focus
std::wstring GetCurrentApplication(bool keepPath)
{
HWND current_window_handle = GetForegroundWindow();
std::wstring process_name;
if (current_window_handle != nullptr)
{
std::wstring process_path = get_process_path(current_window_handle);
process_name = process_path;
// Get process name from path
PathStripPath(&process_path[0]);
// Remove elements after null character
process_path.erase(std::find(process_path.begin(), process_path.end(), L'\0'), process_path.end());
// If the UWP app is in full-screen, then using GetForegroundWindow approach might fail
if (process_path == L"ApplicationFrameHost.exe")
{
HWND fullscreen_window_handle = GetFullscreenUWPWindowHandle();
if (fullscreen_window_handle != nullptr)
{
process_path = get_process_path(fullscreen_window_handle);
process_name = process_path;
// Get process name from path
PathStripPath(&process_path[0]);
// Remove elements after null character
process_path.erase(std::find(process_path.begin(), process_path.end(), L'\0'), process_path.end());
}
}
// If keepPath is false, then return only the name of the process
if (!keepPath)
{
process_name = process_path;
}
}
return process_name;
}
// Function to set key events for modifier keys: When shortcutToCompare is passed (non-empty shortcut), then the key event is sent only if both shortcut's don't have the same modifier key. When keyToBeReleased is passed (non-NULL), then the key event is sent if either the shortcuts don't have the same modfifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
void SetModifierKeyEvents(const Shortcut& shortcutToBeSent, const ModifierKey& winKeyInvoked, LPINPUT keyEventArray, int& index, bool isKeyDown, ULONG_PTR extraInfoFlag, const Shortcut& shortcutToCompare, const DWORD& keyToBeReleased)
{
// If key down is to be sent, send in the order Win, Ctrl, Alt, Shift
if (isKeyDown)
{
// If shortcutToCompare is non-empty, then the key event is sent only if both shortcut's don't have the same modifier key. If keyToBeReleased is non-NULL, then the key event is sent if either the shortcuts don't have the same modfifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
if (shortcutToBeSent.GetWinKey(winKeyInvoked) != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetWinKey(winKeyInvoked) != shortcutToCompare.GetWinKey(winKeyInvoked)) && (keyToBeReleased == NULL || !shortcutToBeSent.CheckWinKey(keyToBeReleased)))
{
KeyboardManagerHelper::SetKeyEvent(keyEventArray, index, INPUT_KEYBOARD, (WORD)shortcutToBeSent.GetWinKey(winKeyInvoked), 0, extraInfoFlag);
index++;
}
if (shortcutToBeSent.GetCtrlKey() != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetCtrlKey() != shortcutToCompare.GetCtrlKey()) && (keyToBeReleased == NULL || !shortcutToBeSent.CheckCtrlKey(keyToBeReleased)))
{
KeyboardManagerHelper::SetKeyEvent(keyEventArray, index, INPUT_KEYBOARD, (WORD)shortcutToBeSent.GetCtrlKey(), 0, extraInfoFlag);
index++;
}
if (shortcutToBeSent.GetAltKey() != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetAltKey() != shortcutToCompare.GetAltKey()) && (keyToBeReleased == NULL || !shortcutToBeSent.CheckAltKey(keyToBeReleased)))
{
KeyboardManagerHelper::SetKeyEvent(keyEventArray, index, INPUT_KEYBOARD, (WORD)shortcutToBeSent.GetAltKey(), 0, extraInfoFlag);
index++;
}
if (shortcutToBeSent.GetShiftKey() != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetShiftKey() != shortcutToCompare.GetShiftKey()) && (keyToBeReleased == NULL || !shortcutToBeSent.CheckShiftKey(keyToBeReleased)))
{
KeyboardManagerHelper::SetKeyEvent(keyEventArray, index, INPUT_KEYBOARD, (WORD)shortcutToBeSent.GetShiftKey(), 0, extraInfoFlag);
index++;
}
}
// If key up is to be sent, send in the order Shift, Alt, Ctrl, Win
else
{
// If shortcutToCompare is non-empty, then the key event is sent only if both shortcut's don't have the same modifier key. If keyToBeReleased is non-NULL, then the key event is sent if either the shortcuts don't have the same modfifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
if (shortcutToBeSent.GetShiftKey() != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetShiftKey() != shortcutToCompare.GetShiftKey() || shortcutToBeSent.CheckShiftKey(keyToBeReleased)))
{
KeyboardManagerHelper::SetKeyEvent(keyEventArray, index, INPUT_KEYBOARD, (WORD)shortcutToBeSent.GetShiftKey(), KEYEVENTF_KEYUP, extraInfoFlag);
index++;
}
if (shortcutToBeSent.GetAltKey() != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetAltKey() != shortcutToCompare.GetAltKey() || shortcutToBeSent.CheckAltKey(keyToBeReleased)))
{
KeyboardManagerHelper::SetKeyEvent(keyEventArray, index, INPUT_KEYBOARD, (WORD)shortcutToBeSent.GetAltKey(), KEYEVENTF_KEYUP, extraInfoFlag);
index++;
}
if (shortcutToBeSent.GetCtrlKey() != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetCtrlKey() != shortcutToCompare.GetCtrlKey() || shortcutToBeSent.CheckCtrlKey(keyToBeReleased)))
{
KeyboardManagerHelper::SetKeyEvent(keyEventArray, index, INPUT_KEYBOARD, (WORD)shortcutToBeSent.GetCtrlKey(), KEYEVENTF_KEYUP, extraInfoFlag);
index++;
}
if (shortcutToBeSent.GetWinKey(winKeyInvoked) != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetWinKey(winKeyInvoked) != shortcutToCompare.GetWinKey(winKeyInvoked) || shortcutToBeSent.CheckWinKey(keyToBeReleased)))
{
KeyboardManagerHelper::SetKeyEvent(keyEventArray, index, INPUT_KEYBOARD, (WORD)shortcutToBeSent.GetWinKey(winKeyInvoked), KEYEVENTF_KEYUP, extraInfoFlag);
index++;
}
}
}
// Function to filter the key codes for artificial key codes
DWORD FilterArtificialKeys(const DWORD& key)
{
switch (key)
{
// If a key is remapped to VK_WIN_BOTH, we send VK_LWIN instead
case CommonSharedConstants::VK_WIN_BOTH:
return VK_LWIN;
}
return key;
}
// Function to sort a vector of shortcuts based on it's size
void SortShortcutVectorBasedOnSize(std::vector<Shortcut>& shortcutVector)
{
std::sort(shortcutVector.begin(), shortcutVector.end(), [](Shortcut first, Shortcut second) {
return first.Size() > second.Size();
});
}
// Function to check if a modifier has been repeated in the previous drop downs
bool CheckRepeatedModifier(std::vector<DWORD>& currentKeys, int selectedKeyIndex, const std::vector<DWORD>& keyCodeList)
{
// check if modifier has already been added before in a previous drop down
int currentDropDownIndex = -1;
// Find the key index of the current drop down selection so that we skip that index while searching for repeated modifiers
for (int i = 0; i < currentKeys.size(); i++)
{
if (currentKeys[i] == keyCodeList[selectedKeyIndex])
{
currentDropDownIndex = i;
break;
}
}
bool matchPreviousModifier = false;
for (int i = 0; i < currentKeys.size(); i++)
{
// Skip the current drop down
if (i != currentDropDownIndex)
{
// If the key type for the newly added key matches any of the existing keys in the shortcut
if (KeyboardManagerHelper::GetKeyType(keyCodeList[selectedKeyIndex]) == KeyboardManagerHelper::GetKeyType(currentKeys[i]))
{
matchPreviousModifier = true;
break;
}
}
}
return matchPreviousModifier;
}
// Function to get the selected key codes from the list of selected indices
std::vector<DWORD> GetKeyCodesFromSelectedIndices(const std::vector<int32_t>& selectedIndices, const std::vector<DWORD>& keyCodeList)
{
std::vector<DWORD> keys;
for (int i = 0; i < selectedIndices.size(); i++)
{
int selectedKeyIndex = selectedIndices[i];
if (selectedKeyIndex != -1 && keyCodeList.size() > selectedKeyIndex)
{
// If None is not the selected key
if (keyCodeList[selectedKeyIndex] != 0)
{
keys.push_back(keyCodeList[selectedKeyIndex]);
}
}
}
return keys;
}
}