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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion= "15.0" DefaultTargets= "Build" xmlns= "http://schemas.microsoft.com/developer/msbuild/2003" >
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<Import Project= "..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition= "Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
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<Import Project= "..\wix.props" Condition= "Exists('..\wix.props')" />
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<PropertyGroup Label= "Globals" >
<ProjectGuid > {32f3882b-f2d6-4586-b5ed-11e39e522bd3}</ProjectGuid>
<Keyword > Win32Proj</Keyword>
<RootNamespace > PowerToysSetupCustomActions</RootNamespace>
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<ProjectName > PowerToysSetupCustomActions</ProjectName>
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</PropertyGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition= "'$(Configuration)'=='Debug'" Label= "Configuration" >
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<ConfigurationType > DynamicLibrary</ConfigurationType>
<CharacterSet > Unicode</CharacterSet>
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<PlatformToolset > v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition= "'$(Configuration)'=='Release'" Label= "Configuration" >
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<ConfigurationType > DynamicLibrary</ConfigurationType>
<CharacterSet > Unicode</CharacterSet>
<WholeProgramOptimization > true</WholeProgramOptimization>
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<PlatformToolset > v143</PlatformToolset>
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</PropertyGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project= "..\..\deps\spdlog.props" />
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<ImportGroup Label= "ExtensionSettings" >
</ImportGroup>
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<ImportGroup Condition= "'$(Configuration)'=='Debug'" Label= "PropertySheets" >
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<Import Project= "$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition= "exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label= "LocalAppDataPlatform" />
</ImportGroup>
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<ImportGroup Condition= "'$(Configuration)'=='Release'" Label= "PropertySheets" >
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<Import Project= "$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition= "exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label= "LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label= "UserMacros" />
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<PropertyGroup >
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<OutDir Condition= " '$(PerUser)' != 'true' " > $(Platform)\$(Configuration)\MachineSetup\</OutDir>
<OutDir Condition= " '$(PerUser)' == 'true' " > $(Platform)\$(Configuration)\UserSetup\</OutDir>
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<IntDir Condition= " '$(PerUser)' != 'true' " > $(SolutionDir)$(ProjectName)\$(Platform)\$(Configuration)\MachineSetup\obj\</IntDir>
<IntDir Condition= " '$(PerUser)' == 'true' " > $(SolutionDir)$(ProjectName)\$(Platform)\$(Configuration)\UserSetup\obj\</IntDir>
Rewrite the entire Azure DevOps build system (#34984)
This pull request rewrites the entire Azure DevOps build system.
The guiding principles behind this rewrite are:
- No pipeline definitions should contain steps (or tasks) directly.
- All jobs should be in template files.
- Any set of steps that is reused across multiple jobs must be in
template files.
- All artifact names can be customized (via a property called
`artifactStem` on all templates that produce or consume artifacts).
- No compilation happens outside of the "Build" phase, to consolidate
the production and indexing of PDBs.
- All step and job templates are named with `step` or `job` _first_,
which disambiguates them in the templates directory.
- Most jobs can be run on different `pool`s, so that we can put
expensive jobs on expensive build agents and cheap jobs on cheap
build agents. Some jobs handle pool selection on their own, however.
Our original build pipelines used the `VSBuild` task _all over the
place._ This resulted in PowerToys being built in myriad ways, different
for every pipeline. There was an attempt at standardization early on,
where `ci.yml` consumed jobs and steps templates... but when
`release.yml` was added, all of that went out the window.
It's the same story as Terminal (https://github.com/microsoft/terminal/pull/15808).
The new pipelines are consistent and focus on a small, well-defined set
of jobs:
- `job-build-project`
- This is the big one!
- Takes a list of build configurations and platforms.
- Produces an artifact named `build-PLATFORM-CONFIG` for the entire
matrix of possibilities.
- Builds all of the installers.
- Optionally signs the output (all of the output).
- Admittedly has a lot going on.
- `job-test-project`
- Takes **one** build config and **one** platform.
- Consumes `build-PLATFORM-CONFIG`
- Selects its own pools (hardcoded) because it knows about
architectures and must choose the right agent arch.
- Runs tests (directly on the build agent).
- `job-publish-symbols-using-symbolrequestprod-api`
- Consumes `**/*.pdb` from all prior build phases.
- Uploads all PDBs in one artifact to Azure DevOps
- Uses Microsoft's internal symbol publication REST API to submit
stripped symbols to MSDL for public consumption.
Finally, this pull request has some additional benefits:
- Symbols are published to the private and public feeds at the same
time, in the same step. They should be available in the public symbol
server for public folks to debug against!
- We have all the underpinnings necessary to run tests on ARM64 build
agents.
- Right now, `ScreenResolutionUtility` is broken
- I had to introduce a custom version of `UseDotNet` which would
install the right architecture (🤦); see https://github.com/microsoft/azure-pipelines-tasks/issues/20300.
- All dotnet and nuget versioning is consolidated into a small set of
step templates.
- This will provide a great place for us to handle versioning changes
later, since all versioning happens in one place.
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<!-- The CMD script below checks this value, and it is **CASE SENSITIVE** -->
<NormalizedPerUserValue > false</NormalizedPerUserValue>
<NormalizedPerUserValue Condition= " '$(PerUser)' == 'true' " > true</NormalizedPerUserValue>
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</PropertyGroup>
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<PropertyGroup Condition= "'$(Configuration)'=='Debug'" >
<LinkIncremental > true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition= "'$(Configuration)'=='Release'" >
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<LinkIncremental > false</LinkIncremental>
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<IncludePath > ..\..\src\common\Telemetry;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup >
<PreBuildEvent >
<Command >
call cmd /C "copy ""$(ProjectDir)DepsFilesLists.h"" ""$(ProjectDir)DepsFilesLists.h.bk"""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\AdvancedPaste.wxs"" ""$(ProjectDir)..\PowerToysSetup\AdvancedPaste.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Awake.wxs"" ""$(ProjectDir)..\PowerToysSetup\Awake.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\BaseApplications.wxs"" ""$(ProjectDir)..\PowerToysSetup\BaseApplications.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\ColorPicker.wxs"" ""$(ProjectDir)..\PowerToysSetup\ColorPicker.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Core.wxs"" ""$(ProjectDir)..\PowerToysSetup\Core.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\EnvironmentVariables.wxs"" ""$(ProjectDir)..\PowerToysSetup\EnvironmentVariables.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\FileExplorerPreview.wxs"" ""$(ProjectDir)..\PowerToysSetup\FileExplorerPreview.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\FileLocksmith.wxs"" ""$(ProjectDir)..\PowerToysSetup\FileLocksmith.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Hosts.wxs"" ""$(ProjectDir)..\PowerToysSetup\Hosts.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\ImageResizer.wxs"" ""$(ProjectDir)..\PowerToysSetup\ImageResizer.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\KeyboardManager.wxs"" ""$(ProjectDir)..\PowerToysSetup\KeyboardManager.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\MouseWithoutBorders.wxs"" ""$(ProjectDir)..\PowerToysSetup\MouseWithoutBorders.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\NewPlus.wxs"" ""$(ProjectDir)..\PowerToysSetup\NewPlus.wxs.bk""""
[Peek] Powertoys Peek MVP (#25922)
* Peek (#22498)
* Add peek dll project
* add spacebar preview and launch on hotkey press
* add todo
* add process handle to handle continuous press of hotkey
* add tool to stop all powertoys processes
* Add a blank Peek page and update nav menu
* Add some initial content to Peek page including a toggle
* refactor settings parsing
* rename spacebar peek to peek viewer
* rename script to stop powertoys processes
* remove tool
* Adding FileUtils for retrieving selected file in File Explorer
* Remove unnecessary SndPeekSettings
* Add shortcut setting
* Set the shortcut to ctrl+space
* Launching viewer with selected FE file
* Add PeekUI WinUI3 project with interop events
* Moving FileTypeUtils into PeekFileUtils project
* execute winui3 app on hotkey
* Fix paths with spaces
* remove winui3 project
* Resolve comment
* add wpf app with toggle visibility on hotkey
* fix visibility on startup
* remove window properties and add todos
* Fixed hidden extension and system file handling
* wip
* Add working WPF app with FileExplorer querying
* remove c++ projects
* Move native awaiter
* Working Image control with image files
* Resize and move window based on explorer monitor
* Image render, window positioning and sizing clean up
* add window management logic and selection logic
* add extension methods to add circular iterating capability to linkedlistnode
* Add OnArrowKeyPresshandler
* Added titlebar with file name and scaling with titlebar height
* fix flashing window on startup and process kept alive when powertoys exits
* remove wait for debugger loop in ui
* Add KeyIsDown method
* Fix KeyDown issue with Key handled and check for repeat
* Add thumbnail logic
* Add all folder items if only one item is selected
* File type helper
* Using hresult
* Add cancellation and rotation handling
* Use extension instead of path
* fIX CONFLICTS
* Fixing some file type checks
* Add new icon for Peek
* Update page with the new Peek icon
* Initialize IsEnabled and hook ActivationShortcut to dllmain
* add icon to taskbar and titlebar
* Add theme sensitive backgrounds
* rename event handlers
* add settings image
* Move window data into obserable object
* Refactor viewmodel, interop and helpers
* Clean up
* Add loading spinner
* Add todos
* Fix conflicts
* Move native code into its own folder
* Add peek to installer
* Fix building peek and peekui projects
* Replace UWP namespaces to WinAppSDK
* Working WASDK placeholder project
* Add exit when powertoys runner exit
* Working winui3 with image display
* Add WIC project with <TreatWarningAsErros> false for now
* Fit content to window
* Use Size from Windows.Foundation
* Change order
* Add some todos
* Refactored native/interop code and added helpers to imagepreviewer
* Rename projects
* Move some code
* Remove using
Co-authored-by: Michael Salmon <miksalmon@users.noreply.github.com>
Co-authored-by: Michael Salmon 🐟 <michaelpsalmon@outlook.com>
Co-authored-by: Alireza Ebadi Ghajari <alirezae@microsoft.com>
Co-authored-by: Jessie Su <Jessie.Su@microsoft.com>
Co-authored-by: sujessie <102062556+sujessie@users.noreply.github.com>
* Bump Microsoft.Windows.SDK.BuildTools version
* [Peek] Plugin pattern to enable any file type previewing (#22475)
* [Peek] Fetching image size through PropertyStore (#22530)
* Fetching metadata from PropertySTore
* Releasing objects to fix crash
* Creating new PropertyHelper
Co-authored-by: Daniel Chau <dancha@microsoft.com>
* Juliata/filetypes (#22538)
* Using the same list of file extensions as Lightbox's AppxManifest, and ensuring we convert file extension to lowercase
* Add IsFileTypeSupported to IPreviewer
* respond to PR comments
* Add scale awareness to window centering (#22541)
* [Peek] Fix installer builds, project configs and update assets (#22540)
* Update installer
* Fix installer errors
* Fix peek vcxproj
* Add package signing
* Add peek to arm64
* Add back ARM64 toMeasureToolUI
* Add versions to project
* Update assets and icons
* Add correct icon
* [Peek] Enable PropertyStore for offline files (#22567)
* Enabling PropertyStore for offline files
Co-authored-by: Daniel Chau <dancha@microsoft.com>
* [Peek] Adding unsupported file previewer (#22598)
* Unsupported file previewer
* Fix file display info
* Fix property store calls
* Update TODO
* [Peek] Add WebView2 integration (#22506)
* First commit with WIP logic to support WV2 in Peek module
* Minor code cleanup and try/catch block
* Added control to wrap WebView2 logic
* Cleanup
* Added logic to handle HTML previewing
Properly update FilePreview according to file type
* Code cleanup
Updated comments
* Updated comment
* Removed comment
* Code cleanup
* Improved opening of web browser preview to avoid "blank" or "seeing previous page" issue
Removed unused method
Added xaml fallback to guarantee default/starting state
* Removed folder
* Updated factory logic to match master
* address code review
* addressed PR review
* address PR review
* Address PR review
* address PR review
* Address PR review
* [Peek] Add basic file querying and navigation (#22589)
* Refactor to facilitate file data initialization
* Extract file-related code to new FileManager class
* Add temp basic version
* Clean + add todo for cancellations
* Fix various nav-related issues
* Temp - start moving iteration-related code to bg thread
* Minor tweaks
* Add FEHelper todo
* Rename FileManager + various tweaks
* Add basic throttling
* Improve bg thread synchronization
* Clean
* Clean
* Rename based on feedback
* Rename FileQuery
* Rename properties
* Rename remaining fields
* Add todos for nav success/failures
Co-authored-by: Esteban Margaron <emargaron@microsoft.com>
* [Peek] Add customized title bar (#22600)
* Add basic button UI
* Add function to get default app name and to open file in default app
* Correct error output
* Add filename to titlebar
* Remove titlebar text from Resw
* Add basic button UI
* Add function to get default app name and to open file in default app
* Add filename to titlebar
* Correct error output
* Remove titlebar text from Resw
* Add SetDragRectangles
* Correct logic, update function name
* Add localization
* Cleanup and adaptive width
* Add fileIndex/NumberOfFiles for multiple files activation
* Refine titlebar styles
* Update error message; Return HResult from native methods; Update variable initialisation and string null testing
* Titlebar height and adaptive width refinement
* Add fallback to launch app picker if fail to open default app
* Temp change to hide AppTitle_FileCount
* Update launch button to command; Add keyboard accelerator
* Update titlebar inactive background color
* Update tooltip to add keyboard accelerator
* Add comments to resw file
* Fix accidental deletion from previous merge
Co-authored-by: Jojo Zhou <yizzho@microsoft.com>
Co-authored-by: Yawen Hou <yawenhou@microsoft.com>
* Fix crash
* Fix wrong thread exception
* Make CurrentItemIndex setter private
* Update titlebar filecount text
* Fix titlebar draggable region and interactive region (bump WinAppSdk to latest)
* [Peek] Unsupported File Previewer - Formatting string from resources (#22609)
* Moving to string resource usage
* Moving ReadableStringHelper to common project
* Fix comments
* [Peek] Fix foregrounding (#22633)
* Fixing foregrounding
* Get window handle inside BringToForeground extension method
Co-authored-by: Daniel Chau <dancha@microsoft.com>
Co-authored-by: Samuel Chapleau <sachaple@microsoft.com>
* [Peek] ImagePreviewer - Handle error states (#22637)
* add better preview state handling
* add error handling in imagepreviewer and better state handling
* fix error handling so exception is not bubbled up
* improve performance and hook up unsupported previewer on error
* remove commented code
* address pr comments
* [Peek] add PDF viewing support (#22636)
* [Peek] add PDF viewing support
* Fixed issue which would redirect some HTML and PDF files to external browser
* Fixed refactored interface name
* [Peek] Refine titlebar adaptive width (#22642)
* Adjust adaptive width of titlebar
* Remove visualstate setters for AppTitle_FileCount
Co-authored-by: Jojo Zhou <yizzho@microsoft.com>
* [Peek] New File Explorer tabs break Shell API to get selected files (#22641)
* fix FE tab bug
* remove unnecessary unsafe keyword
* [Peek] add extra logic to properly render PNG files with transparency (#22613)
* [Peek] added extra logic to render PNG files with proper transparency
* Moved logic to ThumbnailHelper
Cleanup
* Created a separated previewer for PNG to only load the preview image with thumbnail logic
* removed unused code
* Updated state loading change
* [Peek] Unsupported File Previewer - Setting Window Size (#22645)
* Adding setting for unsupported file window
* Fix
* [Peek] Add tooltip to File (#22640)
* Add tooltip to File
* Add placeholder text for no tooltip
* Address comments
* Use StringBuilder
Co-authored-by: Jojo Zhou <yizzho@microsoft.com>
* Add full image quality support (#22654)
* [Peek] Window foregrounding simplification and fixes + keep window visible if FE single selection changed (#22657)
* Use different apis to bring to foreground removing remote thread wait and work as well as library loading
* Keep window open if single selected file in FE is different
* Removed unused methods
* [Peek] Add cancellation token OnFilePropertyChanged (#22643)
* Cancel file loading before opening another file
* Add omitted cancellation checks
* Catch task cancelled exception; Add more cancellation checkpoints
* Add cancellation checkpoint beofre GetBitmapFromHBitmapAsync
* Correct typo
* Update to pass cancellation token individually to each async methods
* Add lost cancellationToken source
* Add cancellation token to PngPreviewer
Co-authored-by: Yawen Hou <yawenhou@microsoft.com>
* [Peek] Unsupported File Previewer - Preserve Transparency For File Icons (#22650)
* Preserving transparency or icons
* Remove TODO
Co-authored-by: Samuel Chapleau <sachaple@microsoft.com>
* [Peek] Update some installer build steps + assets update (#22683)
* Fix settings & peek.ui.wpf
* Add back missing icon
* Add missing files and actions to installer
* Keep window open if the selected file in explorer is different (only works for single file selection)
* Undo last
* [Peek] Add copy keyboard accelerator (#22647)
* add copy keyboard accelerator
* Fix comments
Co-authored-by: Samuel Chapleau <sachaple@microsoft.com>
* [Peek] add WV2 improvements (behavior and UX) (#22685)
* [Peek] added logic to get max monitor size for opening WebView2
* Removed ununsed dependency property
* Added workaround for cases where the web page would not finish navigating in a quick timing, for example google.com.
* Remove window extensions from common and use nullable size argument instead
Co-authored-by: Samuel Chapleau <sachaple@microsoft.com>
* [Peek] Merge main, self-contained .NET and fix WebView2 user data dir issue (#22899)
* Merge remote-tracking branch 'origin/main' into peek
* Test sc
* Set WebView2 user data dir
* spellcheck
* Fix comment
* Move check if higher quality image is already loaded to the exact line where we change the Preview bitmap (#23083)
* Fix opening Peek when FE window is set to full name path (#23082)
* Move check for png thubmnail loading priority
* Remove Peek.UI.WPF project
* Remove duplicated method in powertoys setup
* [Peek] Fix selecting files from the correct focused opened File Explorer tab & from Desktop (#23489)
* Get file based on active tab handle instead of window title
* Refactor code to get active tab
* Getting all items from the shell API working again, except for desktop
* Refactor and cleanup com & native code
* Add back removed peek xaml assets in Product.wxs
* Remove some dependencies that do not seem necessary in Product.wxs
* [Peek] Small images (#23554)
* change stretch value
* compare with actual window size
* consider scaling factor
* set max size
* clean up
* clean up
* clean up previewers
* scaling factor in bitmap previewer
* max image size property
* [Peek]Handle errors for HEIC/HEIF and fall back to default previewer if there is no thumbnail (#22684)
* Handle errors when getting filesize by falling back to default previewer
* Bringing back other file types that are fixed with these code changes
---------
Co-authored-by: Samuel Chapleau <sachaple@microsoft.com>
* [Peek] Add unsupported file icon fallback (#23735)
* Refactor icon retrieval, refactor hbitmap to bitmap conversion, add icon fallback
* Add svg to assets in installer
* [Peek] Refactoring of file system models, removal of PngPreviewer, retrieving of folder size via Scripting com reference and other fixes (#23955)
* Refactor icon retrieval, refactor hbitmap to bitmap conversion, add icon fallback
* Add svg to assets in installer
* - Refactor File class into IFileSystemItem, FileItem & FolderItem
- Display size for folders using Scripting namespace
- Remove default app buttons for files or folders not supporting it
* Add better content type via storage apis
* Add check for storagefile in PngPreviewer
* Fix png stretching
* Remove png previewer
* Rename ThumbnailOptions.None to ThumbnailOptions.ResizeToFit
* [Peek] Removed monitor percentage evaluation for the UnsupportedFilePreview control (#24002)
* Remove settings for percentage of windows and keep default min size.
* Fix margin on unsupported control
* Use nullable Size for image size & open file on background thread (#24004)
* [Peek] SVG support (#24237)
* svg previewer
* svg size
* set scaling factor
* set image size
* changed image source type
* non nullable image size
* notify svg previewer changed
* uncomment
* rename BitmapPreviewer
* move svg support
* remove svg previewer
* [Peek] Implementation of a performant and reliable Neighboring Files Query (#24943)
* Use IShellItemArray as the backing array of item
* Finalize and cleanup NFQ implementation
* Cleanup remainder of the code
* Remove unused using
* [Peek] Pin the window position (#24927)
* [Peek] Telemetry and logging (#25231)
* text preview
* scrolling
* changed size
* webview2 preview
* common preview project
* previewpane: use common project
* peek: use common
* previewpane: moved md
* peek: md
* previewpane: clean up
* clean up
* moved monaco files
* moved formatters
* rename
* moved common monaco helper
* dev files support
* installer
* removed versions
* warnings: culture info
* warnings: names
* clean up
* warnings: dispose
* warnings: default values
* warnings
* warnings: charset
* warnings: exceptions
* suppress warning
* installer: added peek
* changed peek guid
* monaco folders
* peek deps
* peek files
* peek resources
* removed additional monaco folder
* set host name
* Update installer
* hardcode monaco path
* leave single webview control
* moved path to common
* project
* more meaningful todos
* moved temp folder cleanup
* todo
* extension check
* spell: monaco
* spellcheck
* spellcheck
* fix id
* fix spelling
* key to spelling
* id fix
* Fix monaco resolution at install time
* Fix user install. Add needed files
* installer: remove peek localization files. It's a WinUI app
* installer:fix signing
* removed unused
* settings: flyout enable/disable for Peek
* simplify string
* property changed handle
* [Peek][Settings] Peek OOBE page (#25895)
* [Peek] GPO (#25918)
* Add Native methods file to exception
* Fix merge issue on solution file
* Adjust spellcheck
* Remove boilerplate code
* Add module interface telemetry
* Remove change to README.md
* Add entry to README
* Clean up some non-changes
* Fix order of Peek in Settings menu
* [Settings] Make peek descriptions more descriptive
---------
Co-authored-by: Michael Salmon <miksalmon@users.noreply.github.com>
Co-authored-by: Michael Salmon 🐟 <michaelpsalmon@outlook.com>
Co-authored-by: Alireza Ebadi Ghajari <alirezae@microsoft.com>
Co-authored-by: Jessie Su <Jessie.Su@microsoft.com>
Co-authored-by: sujessie <102062556+sujessie@users.noreply.github.com>
Co-authored-by: Daniel Chau <d.chau@alumni.ubc.ca>
Co-authored-by: Daniel Chau <dancha@microsoft.com>
Co-authored-by: jth-ms <73617023+jth-ms@users.noreply.github.com>
Co-authored-by: Robson <rp.pontin@gmail.com>
Co-authored-by: estebanm123 <49930791+estebanm123@users.noreply.github.com>
Co-authored-by: Esteban Margaron <emargaron@microsoft.com>
Co-authored-by: Yawen Hou <Sytta@users.noreply.github.com>
Co-authored-by: Jojo Zhou <yizzho@microsoft.com>
Co-authored-by: Yawen Hou <yawenhou@microsoft.com>
Co-authored-by: Jojo Zhou <39350350+Joanna-Zhou@users.noreply.github.com>
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>
Co-authored-by: Seraphima Zykova <zykovas91@gmail.com>
Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
2023-05-10 10:43:03 -07:00
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Peek.wxs"" ""$(ProjectDir)..\PowerToysSetup\Peek.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\PowerRename.wxs"" ""$(ProjectDir)..\PowerToysSetup\PowerRename.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Product.wxs"" ""$(ProjectDir)..\PowerToysSetup\Product.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\RegistryPreview.wxs"" ""$(ProjectDir)..\PowerToysSetup\RegistryPreview.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Resources.wxs"" ""$(ProjectDir)..\PowerToysSetup\Resources.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Run.wxs"" ""$(ProjectDir)..\PowerToysSetup\Run.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Settings.wxs"" ""$(ProjectDir)..\PowerToysSetup\Settings.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\ShortcutGuide.wxs"" ""$(ProjectDir)..\PowerToysSetup\ShortcutGuide.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Tools.wxs"" ""$(ProjectDir)..\PowerToysSetup\Tools.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\VideoConference.wxs"" ""$(ProjectDir)..\PowerToysSetup\VideoConference.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\WinAppSDK.wxs"" ""$(ProjectDir)..\PowerToysSetup\WinAppSDK.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\WinUI3Applications.wxs"" ""$(ProjectDir)..\PowerToysSetup\WinUI3Applications.wxs.bk""""
Rewrite the entire Azure DevOps build system (#34984)
This pull request rewrites the entire Azure DevOps build system.
The guiding principles behind this rewrite are:
- No pipeline definitions should contain steps (or tasks) directly.
- All jobs should be in template files.
- Any set of steps that is reused across multiple jobs must be in
template files.
- All artifact names can be customized (via a property called
`artifactStem` on all templates that produce or consume artifacts).
- No compilation happens outside of the "Build" phase, to consolidate
the production and indexing of PDBs.
- All step and job templates are named with `step` or `job` _first_,
which disambiguates them in the templates directory.
- Most jobs can be run on different `pool`s, so that we can put
expensive jobs on expensive build agents and cheap jobs on cheap
build agents. Some jobs handle pool selection on their own, however.
Our original build pipelines used the `VSBuild` task _all over the
place._ This resulted in PowerToys being built in myriad ways, different
for every pipeline. There was an attempt at standardization early on,
where `ci.yml` consumed jobs and steps templates... but when
`release.yml` was added, all of that went out the window.
It's the same story as Terminal (https://github.com/microsoft/terminal/pull/15808).
The new pipelines are consistent and focus on a small, well-defined set
of jobs:
- `job-build-project`
- This is the big one!
- Takes a list of build configurations and platforms.
- Produces an artifact named `build-PLATFORM-CONFIG` for the entire
matrix of possibilities.
- Builds all of the installers.
- Optionally signs the output (all of the output).
- Admittedly has a lot going on.
- `job-test-project`
- Takes **one** build config and **one** platform.
- Consumes `build-PLATFORM-CONFIG`
- Selects its own pools (hardcoded) because it knows about
architectures and must choose the right agent arch.
- Runs tests (directly on the build agent).
- `job-publish-symbols-using-symbolrequestprod-api`
- Consumes `**/*.pdb` from all prior build phases.
- Uploads all PDBs in one artifact to Azure DevOps
- Uses Microsoft's internal symbol publication REST API to submit
stripped symbols to MSDL for public consumption.
Finally, this pull request has some additional benefits:
- Symbols are published to the private and public feeds at the same
time, in the same step. They should be available in the public symbol
server for public folks to debug against!
- We have all the underpinnings necessary to run tests on ARM64 build
agents.
- Right now, `ScreenResolutionUtility` is broken
- I had to introduce a custom version of `UseDotNet` which would
install the right architecture (🤦); see https://github.com/microsoft/azure-pipelines-tasks/issues/20300.
- All dotnet and nuget versioning is consolidated into a small set of
step templates.
- This will provide a great place for us to handle versioning changes
later, since all versioning happens in one place.
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if not "$(NormalizedPerUserValue)" == "true" call powershell.exe -NonInteractive -executionpolicy Unrestricted -File ..\PowerToysSetup\generateAllFileComponents.ps1 -platform $(Platform)
if "$(NormalizedPerUserValue)" == "true" call powershell.exe -NonInteractive -executionpolicy Unrestricted -File ..\PowerToysSetup\generateAllFileComponents.ps1 -platform $(Platform) -installscopeperuser $(NormalizedPerUserValue)
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</Command>
<Message > Backing up original files and populating .NET and WPF Runtime dependencies </Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<PropertyGroup Condition= "'$(RunBuildEvents)'=='false'" >
<PreBuildEventUseInBuild > false</PreBuildEventUseInBuild>
<PostBuildEventUseInBuild > false</PostBuildEventUseInBuild>
</PropertyGroup>
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<ItemDefinitionGroup >
<ClCompile >
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<AdditionalIncludeDirectories > inc;..\..\src\;..\..\src\common\Telemetry;telemetry;$(WixSdkPath)VS2017\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions > /await /Zc:twoPhase- /Wv:18 %(AdditionalOptions)</AdditionalOptions>
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<WarningLevel > Level4</WarningLevel>
<DebugInformationFormat > ProgramDatabase</DebugInformationFormat>
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</ClCompile>
<Link >
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<AdditionalDependencies > Userenv.lib;Wtsapi32.lib;WindowsApp.lib;Newdev.lib;Crypt32.lib;msi.lib;wcautil.lib;Psapi.lib;Pathcch.lib;comsupp.lib;taskschd.lib;Secur32.lib;msi.lib;dutil.lib;wcautil.lib;Version.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ModuleDefinitionFile > CustomAction.def</ModuleDefinitionFile>
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</Link>
</ItemDefinitionGroup>
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<ItemDefinitionGroup >
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<ClCompile >
<PreprocessorDefinitions > WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link >
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<AdditionalLibraryDirectories > $(WixSdkPath)VS2017\lib\$(Platform);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition= "'$(Configuration)'=='Debug'" >
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<ClCompile >
<Optimization > Disabled</Optimization>
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<PreprocessorDefinitions > _DEBUG;_WINDOWS;_USRDLL;CUSTOMACTIONTEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks > EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary > MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link >
<GenerateDebugInformation > true</GenerateDebugInformation>
<SubSystem > Windows</SubSystem>
<UACExecutionLevel > HighestAvailable</UACExecutionLevel>
</Link>
</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition= "'$(Configuration)'=='Release'" >
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<ClCompile >
<Optimization > MaxSpeed</Optimization>
<IntrinsicFunctions > true</IntrinsicFunctions>
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<PreprocessorDefinitions > NDEBUG;_WINDOWS;_USRDLL;CUSTOMACTIONTEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary > MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking > true</FunctionLevelLinking>
</ClCompile>
<Link >
<GenerateDebugInformation > true</GenerateDebugInformation>
<SubSystem > Windows</SubSystem>
<OptimizeReferences > true</OptimizeReferences>
<EnableCOMDATFolding > true</EnableCOMDATFolding>
<UACExecutionLevel > HighestAvailable</UACExecutionLevel>
</Link>
</ItemDefinitionGroup>
<ItemGroup >
<ClCompile Include= "CustomAction.cpp" />
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<ClCompile Include= "pch.cpp" >
<PrecompiledHeader Condition= "'$(UsePrecompiledHeaders)' != 'false'" > Create</PrecompiledHeader>
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</ClCompile>
</ItemGroup>
<ItemGroup >
<None Include= "CustomAction.def" />
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<None Include= "packages.config" />
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</ItemGroup>
<ItemGroup >
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<ClInclude Include= "DepsFilesLists.h" />
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<ClInclude Include= "RcResource.h" />
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<ClInclude Include= "resource.h" />
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<ClInclude Include= "pch.h" />
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<ClInclude Include= "Telemetry\ProjectTelemetry.h" />
<ClInclude Include= "Telemetry\TraceLoggingDefines.h" />
</ItemGroup>
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<ItemGroup >
<ResourceCompile Include= "Resource.rc" />
</ItemGroup>
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<ItemGroup >
<ProjectReference Include= "..\..\src\common\logger\logger.vcxproj" >
<Project > {d9b8fc84-322a-4f9f-bbb9-20915c47ddfd}</Project>
</ProjectReference>
</ItemGroup>
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<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label= "ExtensionTargets" >
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<Import Project= "..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition= "Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
2022-06-30 22:10:14 +02:00
</ImportGroup>
<Target Name= "EnsureNuGetPackageBuildImports" BeforeTargets= "PrepareForBuild" >
<PropertyGroup >
<ErrorText > This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
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<Error Condition= "!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text= "$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition= "!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text= "$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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</Target>
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</Project>