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31 lines
860 B
C
31 lines
860 B
C
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#pragma once
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#include <keyboardmanager/common/InputInterface.h>
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#include <keyboardmanager/common/Helpers.h>
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namespace KeyboardManagerInput
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{
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// Class used to wrap keyboard input library methods
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class Input : public InputInterface
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{
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public:
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// Function to simulate input
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UINT SendVirtualInput(UINT cInputs, LPINPUT pInputs, int cbSize)
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{
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return SendInput(cInputs, pInputs, cbSize);
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}
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// Function to get the state of a particular key
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bool GetVirtualKeyState(int key)
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{
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return (GetAsyncKeyState(key) & 0x8000);
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}
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// Function to get the foreground process name
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void GetForegroundProcess(_Out_ std::wstring& foregroundProcess)
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{
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foregroundProcess = KeyboardManagerHelper::GetCurrentApplication(false);
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}
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};
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}
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