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PowerToys/src/modules/MeasureTool/MeasureToolModuleInterface/MeasureToolModuleInterface.vcxproj

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[New PowerToy] Add Screen Ruler module for measuring screen contents (#19701) * [MeasureTool] initial commit * [chore] clean up needless WindowsTargetPlatformVersion overrides from projects * [MeasureTool] initial implementation * Fix build errors * Update vsconfig for needed Windows 10 SDK versions * fix spellchecker * another spellcheck fix * more spellcheck errors * Fix measurement being off by 1 on both ends * UI fixes * Add feet to crosses * Remove anti-aliasing, as it's creating artifacts * Use pixel tolerance from settings * Tooltip updates * Restore antialiasing to draw the tooltip * remove comment for spell check * Updated icons * Icon updates * Improve measurement accuracy and display * Fix spellchecker * Add less precise drawing on continuous warning * Add setting for turning cross feet on * Swap LMB/RMB for interaction * Uncheck active tool's RadioButton when it exits * activation hotkey toggles UI instead of just launching it * track runner process and exit when it exits * add proj ref * toolbar is interactive during measurements * always open toolbar on the main display * refactor colors * refactor edge detection & overlay ui * refactor overlay ui even more * simplify state structs * multimonitor preparation: eliminate global state * prepare for merge * spelling * proper thread termination + minor fixes * multimonitor: launch tools on all monitors * multimonitor support: track cursor position * spell * fix powertoys! * ScreenSize -> Box * add shadow effect for textbox * spell * fix debug mode * dynamic text box size based on text layout metrics * add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting * spelling * fix per channel distance calculations * update installer deps + spelling * tool activation telemetry * update assets and try to fix build * use × instead of x * allow multiple measurements with bounds tool with shift-click * move #define DEBUG_OVERLAY in an appropriate space * spell-checked * update issue template + refactor text box drawing * implement custom renderer and make × semiopaque * spelling * pass dpiScale to x renderer * add sse2neon license * update OOBE * move license to NOTICE * appropriate module preview image * localization for AutomationPeer * increase default pixel tolerance from 5 to 30 * add PowerToys.MeasureToolUI.exe to bugreport * explicitly set texture dims * clarify continuous capture description * fix a real spelling error! * cleanup * clean up x2 * debug texture * fix texture access * fix saveasbitmap * improve sum of all channel diffs method score calc * optimize * ContinuousCapture is enabled by default to avoid confusion * build fix * draw captured screen in a non continuous mode * cast a spell... * merge fix * disable stroboscopic effect * split global/perScreen measure state and minor improvements * spelling * fix comment * primary monitor debug also active for the bounds tool * dpi from rt for custom renderer * add comment * fix off by 1 * make backround convertion success for non continuous mode non-essential * fix spelling * overlay window covers taskbar * fix CI * revert taskbar covering * fix CI * fix ci again * fix 2 * fix ci * CI fix * fix arm ci * cleanup cursor convertion between coordinate spaces * fix spelling * Fix signing * Fix MeasureToolUI version * Fix core version * fix race condition in system internals which happens during concurrent d3d/d2d resource creation Co-authored-by: Jaime Bernardo <jaime@janeasystems.com> Co-authored-by: Niels Laute <niels.laute@live.nl>
2022-08-27 02:17:20 +03:00
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[New PowerToy] Add Screen Ruler module for measuring screen contents (#19701) * [MeasureTool] initial commit * [chore] clean up needless WindowsTargetPlatformVersion overrides from projects * [MeasureTool] initial implementation * Fix build errors * Update vsconfig for needed Windows 10 SDK versions * fix spellchecker * another spellcheck fix * more spellcheck errors * Fix measurement being off by 1 on both ends * UI fixes * Add feet to crosses * Remove anti-aliasing, as it's creating artifacts * Use pixel tolerance from settings * Tooltip updates * Restore antialiasing to draw the tooltip * remove comment for spell check * Updated icons * Icon updates * Improve measurement accuracy and display * Fix spellchecker * Add less precise drawing on continuous warning * Add setting for turning cross feet on * Swap LMB/RMB for interaction * Uncheck active tool's RadioButton when it exits * activation hotkey toggles UI instead of just launching it * track runner process and exit when it exits * add proj ref * toolbar is interactive during measurements * always open toolbar on the main display * refactor colors * refactor edge detection & overlay ui * refactor overlay ui even more * simplify state structs * multimonitor preparation: eliminate global state * prepare for merge * spelling * proper thread termination + minor fixes * multimonitor: launch tools on all monitors * multimonitor support: track cursor position * spell * fix powertoys! * ScreenSize -> Box * add shadow effect for textbox * spell * fix debug mode * dynamic text box size based on text layout metrics * add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting * spelling * fix per channel distance calculations * update installer deps + spelling * tool activation telemetry * update assets and try to fix build * use × instead of x * allow multiple measurements with bounds tool with shift-click * move #define DEBUG_OVERLAY in an appropriate space * spell-checked * update issue template + refactor text box drawing * implement custom renderer and make × semiopaque * spelling * pass dpiScale to x renderer * add sse2neon license * update OOBE * move license to NOTICE * appropriate module preview image * localization for AutomationPeer * increase default pixel tolerance from 5 to 30 * add PowerToys.MeasureToolUI.exe to bugreport * explicitly set texture dims * clarify continuous capture description * fix a real spelling error! * cleanup * clean up x2 * debug texture * fix texture access * fix saveasbitmap * improve sum of all channel diffs method score calc * optimize * ContinuousCapture is enabled by default to avoid confusion * build fix * draw captured screen in a non continuous mode * cast a spell... * merge fix * disable stroboscopic effect * split global/perScreen measure state and minor improvements * spelling * fix comment * primary monitor debug also active for the bounds tool * dpi from rt for custom renderer * add comment * fix off by 1 * make backround convertion success for non continuous mode non-essential * fix spelling * overlay window covers taskbar * fix CI * revert taskbar covering * fix CI * fix ci again * fix 2 * fix ci * CI fix * fix arm ci * cleanup cursor convertion between coordinate spaces * fix spelling * Fix signing * Fix MeasureToolUI version * Fix core version * fix race condition in system internals which happens during concurrent d3d/d2d resource creation Co-authored-by: Jaime Bernardo <jaime@janeasystems.com> Co-authored-by: Niels Laute <niels.laute@live.nl>
2022-08-27 02:17:20 +03:00
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[General]Reduce installer size by flattening application paths (#27451) * Flatten everything and succeed build * Figure out Settings assets * Remove UseCommonOutputDirectory tag * Proper settings app path * [VCM] Fix assets location * Fix some runtime paths * [RegistryPreview]Use MRTCore specific pri file * [Hosts]Use MRTCore specific pri file * [Settings]Use MRTCore specific pri file * [Peek]Use MRTCore specific pri file * [FileLocksmith]Use MRTCore specific pri file * [ScreenRuler]Use MRTCore specific pri file * [PowerRename]Use MRTCore specific pri file * [Peek]Move assets to own folder * [FileLocksmith] Use own Assets path * [Hosts]Use own assets folder * [PowerRename]Use own assets dir * [MeasureTool] Use its own assets folder * [ImageResizer]Use its own assets path * Fix spellcheck * Fix tab instead of space in project files * Normalize target frameworks and platforms * Remove WINRT_NO_MAKE_DETECTION flag. No longer needed? * Fix AOT and Hosts locations * Fix Dll version differences on dependency * Add Common.UI.csproj as refernce to fix dll versions * Update ControlzEx to normalize dll versions * Update System.Management version to 7.0.2 * Add GPOWrapper to Registry Preview to fix dll versions * [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions * Fix remaining output paths / dll version conflicts * [KeyboardManager]Executables still on their own directories * Fix Monaco paths * WinAppSDK apps get to play outside again * Enable VCM settings again * Fix KBM Editor path again * [Monaco]Set to own Assets dir * Fix installer preamble; Fix publish. remove unneeded publishes * Remove Hardlink functions * Installer builds again (still needs work to work) * Readd Monaco to spellcheck excludes * Fix spellcheck and call publish.cmd again * [Installer] Remove components that don't need own dirs * [Installer] Refactor Power Launcher * [Installer] Refactor Color Picker * [Installer] Refactor Monaco assets * [Installer]Generate File script no longer needs to remove files * [Installer]Refactor FileLocksmith * [Installer] Refactor Hosts * [Installer]Refactor Image Resizer * [Installer]Refactor MouseUtils * [Installer]Refactor MWB * [Installer]Refactor MeasureTool * [Installer]Refactor Peek * [Installer]Refactor PowerRename and registry fixes * [Installer]Refactor RegistryPreview * [Installer]Refactor ShortcutGuide * [Installer]Refactor Settings * [Installer]Clean up some unused stuff * [Installer]Clean up stuff for user install * [Installer]Fix WinUi3Apps wxs * [Installer]Fix misplaced folders * [Installer]Move x86 VCM dll to right path * Fix monaco language list location * [Installer]Fix VCM directory reference * [CI]Fix signing * [Installer] Fix resources folder for release CI * [ci]Looks like we still ship NLog on PowerToys Run * [Settings]Add dependency to avoid dll collision with Experimentation * [RegistryPreview]Move XAML files to own path * [RegistryPreview]Fix app icon * [Hosts]Move XAML files to their own path * [FileLocksmith]Move XAML files to their own path * [Peek]Move XAML files to own path * [ScreenRuler]Move XAML files to its own path * [Settings]Move XAML to its own path * [ColorPicker]Move Resources to Assets * [ShortcutGuide]Move svgs to own Assets path * [Awake]Move images to assets path * [Runner]Remove debug checks for PowerToys Run assets * [PTRun]Move images to its own assets path * [ImageResizer]Icon for context menu on own assets path * [PowerRename]Move ico to its own path * Remove unneeded intermediary directories * Remove further int dirs * Move tests to its own output path * Fix spellcheck * spellcheck: remove warnings * [CppAnalyzers]Ignore rule in a tool * [CI]Check if all deps.json files reference same versions * fix spellcheck * [ci]Fix task identation * [ci]Add script to guard against asset conflicts * [ci]Add more deps.json audit steps in the release build * Add xbf to spellcheck expects * Fix typo in asset conflict check scripts * Fix some more dependency conflicts * Downgrade CsWinRT to have the same dll version as sdk * [ci]Do a recursive check for every deps.json * Fix spellcheck error inside comment * [ci]Fix asset script error * [ci]Name deps.json verify tasks a bit better * [ci]Improve deps json verify script output * [ci]Update WinRT version to the same running in CI * Also upgrade CsWinRT in NOTICE.MD * [PowerRename]Move XAML files to own path * [Common]Fix Settings executable path * [ci]Verify there's no xbf files in app directories * [installer]Fix firewall path * [Monaco]Move new files to their proper assets path * [Monaco]Fix paths for new files after merge * [Feedback]Removed unneeded build conditions * [Feedback]Clear vcxproj direct reference to frameworks * [Feedback]RunPlugins name to hold PTRun plugins * [Feedback]Remove unneeded foreach * [Feedback]Shortcut Guide svgs with ** in project file * [Feedback]Fix spellcheck
2023-07-20 00:12:46 +01:00
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[New PowerToy] Add Screen Ruler module for measuring screen contents (#19701) * [MeasureTool] initial commit * [chore] clean up needless WindowsTargetPlatformVersion overrides from projects * [MeasureTool] initial implementation * Fix build errors * Update vsconfig for needed Windows 10 SDK versions * fix spellchecker * another spellcheck fix * more spellcheck errors * Fix measurement being off by 1 on both ends * UI fixes * Add feet to crosses * Remove anti-aliasing, as it's creating artifacts * Use pixel tolerance from settings * Tooltip updates * Restore antialiasing to draw the tooltip * remove comment for spell check * Updated icons * Icon updates * Improve measurement accuracy and display * Fix spellchecker * Add less precise drawing on continuous warning * Add setting for turning cross feet on * Swap LMB/RMB for interaction * Uncheck active tool's RadioButton when it exits * activation hotkey toggles UI instead of just launching it * track runner process and exit when it exits * add proj ref * toolbar is interactive during measurements * always open toolbar on the main display * refactor colors * refactor edge detection & overlay ui * refactor overlay ui even more * simplify state structs * multimonitor preparation: eliminate global state * prepare for merge * spelling * proper thread termination + minor fixes * multimonitor: launch tools on all monitors * multimonitor support: track cursor position * spell * fix powertoys! * ScreenSize -> Box * add shadow effect for textbox * spell * fix debug mode * dynamic text box size based on text layout metrics * add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting * spelling * fix per channel distance calculations * update installer deps + spelling * tool activation telemetry * update assets and try to fix build * use × instead of x * allow multiple measurements with bounds tool with shift-click * move #define DEBUG_OVERLAY in an appropriate space * spell-checked * update issue template + refactor text box drawing * implement custom renderer and make × semiopaque * spelling * pass dpiScale to x renderer * add sse2neon license * update OOBE * move license to NOTICE * appropriate module preview image * localization for AutomationPeer * increase default pixel tolerance from 5 to 30 * add PowerToys.MeasureToolUI.exe to bugreport * explicitly set texture dims * clarify continuous capture description * fix a real spelling error! * cleanup * clean up x2 * debug texture * fix texture access * fix saveasbitmap * improve sum of all channel diffs method score calc * optimize * ContinuousCapture is enabled by default to avoid confusion * build fix * draw captured screen in a non continuous mode * cast a spell... * merge fix * disable stroboscopic effect * split global/perScreen measure state and minor improvements * spelling * fix comment * primary monitor debug also active for the bounds tool * dpi from rt for custom renderer * add comment * fix off by 1 * make backround convertion success for non continuous mode non-essential * fix spelling * overlay window covers taskbar * fix CI * revert taskbar covering * fix CI * fix ci again * fix 2 * fix ci * CI fix * fix arm ci * cleanup cursor convertion between coordinate spaces * fix spelling * Fix signing * Fix MeasureToolUI version * Fix core version * fix race condition in system internals which happens during concurrent d3d/d2d resource creation Co-authored-by: Jaime Bernardo <jaime@janeasystems.com> Co-authored-by: Niels Laute <niels.laute@live.nl>
2022-08-27 02:17:20 +03:00
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[New PowerToy] Add Screen Ruler module for measuring screen contents (#19701) * [MeasureTool] initial commit * [chore] clean up needless WindowsTargetPlatformVersion overrides from projects * [MeasureTool] initial implementation * Fix build errors * Update vsconfig for needed Windows 10 SDK versions * fix spellchecker * another spellcheck fix * more spellcheck errors * Fix measurement being off by 1 on both ends * UI fixes * Add feet to crosses * Remove anti-aliasing, as it's creating artifacts * Use pixel tolerance from settings * Tooltip updates * Restore antialiasing to draw the tooltip * remove comment for spell check * Updated icons * Icon updates * Improve measurement accuracy and display * Fix spellchecker * Add less precise drawing on continuous warning * Add setting for turning cross feet on * Swap LMB/RMB for interaction * Uncheck active tool's RadioButton when it exits * activation hotkey toggles UI instead of just launching it * track runner process and exit when it exits * add proj ref * toolbar is interactive during measurements * always open toolbar on the main display * refactor colors * refactor edge detection & overlay ui * refactor overlay ui even more * simplify state structs * multimonitor preparation: eliminate global state * prepare for merge * spelling * proper thread termination + minor fixes * multimonitor: launch tools on all monitors * multimonitor support: track cursor position * spell * fix powertoys! * ScreenSize -> Box * add shadow effect for textbox * spell * fix debug mode * dynamic text box size based on text layout metrics * add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting * spelling * fix per channel distance calculations * update installer deps + spelling * tool activation telemetry * update assets and try to fix build * use × instead of x * allow multiple measurements with bounds tool with shift-click * move #define DEBUG_OVERLAY in an appropriate space * spell-checked * update issue template + refactor text box drawing * implement custom renderer and make × semiopaque * spelling * pass dpiScale to x renderer * add sse2neon license * update OOBE * move license to NOTICE * appropriate module preview image * localization for AutomationPeer * increase default pixel tolerance from 5 to 30 * add PowerToys.MeasureToolUI.exe to bugreport * explicitly set texture dims * clarify continuous capture description * fix a real spelling error! * cleanup * clean up x2 * debug texture * fix texture access * fix saveasbitmap * improve sum of all channel diffs method score calc * optimize * ContinuousCapture is enabled by default to avoid confusion * build fix * draw captured screen in a non continuous mode * cast a spell... * merge fix * disable stroboscopic effect * split global/perScreen measure state and minor improvements * spelling * fix comment * primary monitor debug also active for the bounds tool * dpi from rt for custom renderer * add comment * fix off by 1 * make backround convertion success for non continuous mode non-essential * fix spelling * overlay window covers taskbar * fix CI * revert taskbar covering * fix CI * fix ci again * fix 2 * fix ci * CI fix * fix arm ci * cleanup cursor convertion between coordinate spaces * fix spelling * Fix signing * Fix MeasureToolUI version * Fix core version * fix race condition in system internals which happens during concurrent d3d/d2d resource creation Co-authored-by: Jaime Bernardo <jaime@janeasystems.com> Co-authored-by: Niels Laute <niels.laute@live.nl>
2022-08-27 02:17:20 +03:00
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[New PowerToy] Add Screen Ruler module for measuring screen contents (#19701) * [MeasureTool] initial commit * [chore] clean up needless WindowsTargetPlatformVersion overrides from projects * [MeasureTool] initial implementation * Fix build errors * Update vsconfig for needed Windows 10 SDK versions * fix spellchecker * another spellcheck fix * more spellcheck errors * Fix measurement being off by 1 on both ends * UI fixes * Add feet to crosses * Remove anti-aliasing, as it's creating artifacts * Use pixel tolerance from settings * Tooltip updates * Restore antialiasing to draw the tooltip * remove comment for spell check * Updated icons * Icon updates * Improve measurement accuracy and display * Fix spellchecker * Add less precise drawing on continuous warning * Add setting for turning cross feet on * Swap LMB/RMB for interaction * Uncheck active tool's RadioButton when it exits * activation hotkey toggles UI instead of just launching it * track runner process and exit when it exits * add proj ref * toolbar is interactive during measurements * always open toolbar on the main display * refactor colors * refactor edge detection & overlay ui * refactor overlay ui even more * simplify state structs * multimonitor preparation: eliminate global state * prepare for merge * spelling * proper thread termination + minor fixes * multimonitor: launch tools on all monitors * multimonitor support: track cursor position * spell * fix powertoys! * ScreenSize -> Box * add shadow effect for textbox * spell * fix debug mode * dynamic text box size based on text layout metrics * add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting * spelling * fix per channel distance calculations * update installer deps + spelling * tool activation telemetry * update assets and try to fix build * use × instead of x * allow multiple measurements with bounds tool with shift-click * move #define DEBUG_OVERLAY in an appropriate space * spell-checked * update issue template + refactor text box drawing * implement custom renderer and make × semiopaque * spelling * pass dpiScale to x renderer * add sse2neon license * update OOBE * move license to NOTICE * appropriate module preview image * localization for AutomationPeer * increase default pixel tolerance from 5 to 30 * add PowerToys.MeasureToolUI.exe to bugreport * explicitly set texture dims * clarify continuous capture description * fix a real spelling error! * cleanup * clean up x2 * debug texture * fix texture access * fix saveasbitmap * improve sum of all channel diffs method score calc * optimize * ContinuousCapture is enabled by default to avoid confusion * build fix * draw captured screen in a non continuous mode * cast a spell... * merge fix * disable stroboscopic effect * split global/perScreen measure state and minor improvements * spelling * fix comment * primary monitor debug also active for the bounds tool * dpi from rt for custom renderer * add comment * fix off by 1 * make backround convertion success for non continuous mode non-essential * fix spelling * overlay window covers taskbar * fix CI * revert taskbar covering * fix CI * fix ci again * fix 2 * fix ci * CI fix * fix arm ci * cleanup cursor convertion between coordinate spaces * fix spelling * Fix signing * Fix MeasureToolUI version * Fix core version * fix race condition in system internals which happens during concurrent d3d/d2d resource creation Co-authored-by: Jaime Bernardo <jaime@janeasystems.com> Co-authored-by: Niels Laute <niels.laute@live.nl>
2022-08-27 02:17:20 +03:00
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[New PowerToy] Add Screen Ruler module for measuring screen contents (#19701) * [MeasureTool] initial commit * [chore] clean up needless WindowsTargetPlatformVersion overrides from projects * [MeasureTool] initial implementation * Fix build errors * Update vsconfig for needed Windows 10 SDK versions * fix spellchecker * another spellcheck fix * more spellcheck errors * Fix measurement being off by 1 on both ends * UI fixes * Add feet to crosses * Remove anti-aliasing, as it's creating artifacts * Use pixel tolerance from settings * Tooltip updates * Restore antialiasing to draw the tooltip * remove comment for spell check * Updated icons * Icon updates * Improve measurement accuracy and display * Fix spellchecker * Add less precise drawing on continuous warning * Add setting for turning cross feet on * Swap LMB/RMB for interaction * Uncheck active tool's RadioButton when it exits * activation hotkey toggles UI instead of just launching it * track runner process and exit when it exits * add proj ref * toolbar is interactive during measurements * always open toolbar on the main display * refactor colors * refactor edge detection & overlay ui * refactor overlay ui even more * simplify state structs * multimonitor preparation: eliminate global state * prepare for merge * spelling * proper thread termination + minor fixes * multimonitor: launch tools on all monitors * multimonitor support: track cursor position * spell * fix powertoys! * ScreenSize -> Box * add shadow effect for textbox * spell * fix debug mode * dynamic text box size based on text layout metrics * add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting * spelling * fix per channel distance calculations * update installer deps + spelling * tool activation telemetry * update assets and try to fix build * use × instead of x * allow multiple measurements with bounds tool with shift-click * move #define DEBUG_OVERLAY in an appropriate space * spell-checked * update issue template + refactor text box drawing * implement custom renderer and make × semiopaque * spelling * pass dpiScale to x renderer * add sse2neon license * update OOBE * move license to NOTICE * appropriate module preview image * localization for AutomationPeer * increase default pixel tolerance from 5 to 30 * add PowerToys.MeasureToolUI.exe to bugreport * explicitly set texture dims * clarify continuous capture description * fix a real spelling error! * cleanup * clean up x2 * debug texture * fix texture access * fix saveasbitmap * improve sum of all channel diffs method score calc * optimize * ContinuousCapture is enabled by default to avoid confusion * build fix * draw captured screen in a non continuous mode * cast a spell... * merge fix * disable stroboscopic effect * split global/perScreen measure state and minor improvements * spelling * fix comment * primary monitor debug also active for the bounds tool * dpi from rt for custom renderer * add comment * fix off by 1 * make backround convertion success for non continuous mode non-essential * fix spelling * overlay window covers taskbar * fix CI * revert taskbar covering * fix CI * fix ci again * fix 2 * fix ci * CI fix * fix arm ci * cleanup cursor convertion between coordinate spaces * fix spelling * Fix signing * Fix MeasureToolUI version * Fix core version * fix race condition in system internals which happens during concurrent d3d/d2d resource creation Co-authored-by: Jaime Bernardo <jaime@janeasystems.com> Co-authored-by: Niels Laute <niels.laute@live.nl>
2022-08-27 02:17:20 +03:00
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