2020-12-15 15:16:09 +03:00
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#pragma once
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <string>
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// Get a string from the resource file
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inline std::wstring get_resource_string(UINT resource_id, HINSTANCE instance, const wchar_t* fallback)
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{
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wchar_t* text_ptr;
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auto length = LoadStringW(instance, resource_id, reinterpret_cast<wchar_t*>(&text_ptr), 0);
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if (length == 0)
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{
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return fallback;
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}
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else
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{
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return { text_ptr, static_cast<std::size_t>(length) };
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}
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}
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extern "C" IMAGE_DOS_HEADER __ImageBase;
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// Wrapper for getting a string from the resource file. Returns the resource id text when fails.
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#define GET_RESOURCE_STRING(resource_id) get_resource_string(resource_id, reinterpret_cast<HINSTANCE>(&__ImageBase), L#resource_id)
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2024-01-25 13:27:25 +01:00
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#define GET_RESOURCE_STRING_FALLBACK(resource_id, fallback) get_resource_string(resource_id, reinterpret_cast<HINSTANCE>(&__ImageBase), fallback)
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