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PowerToys/src/settings-ui/Settings.UI/SettingsXAML/Views/MouseWithoutBordersPage.xaml.cs

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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.IO.Abstractions;
using System.Threading.Tasks;
using System.Windows.Input;
using Microsoft.PowerToys.Settings.UI.Helpers;
using Microsoft.PowerToys.Settings.UI.Library;
using Microsoft.PowerToys.Settings.UI.Library.Utilities;
using Microsoft.PowerToys.Settings.UI.ViewModels;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
Setting search (#41285) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [x] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Localized search: <img width="1576" height="480" alt="image" src="https://github.com/user-attachments/assets/dd6e5e9f-419b-40b1-b796-f0799481ecfc" /> ## AI summary This pull request introduces infrastructure and code to support search functionality for PowerToys settings, including a new search index specification, a dedicated search library, and updates to the solution configuration. The main changes are the addition of a spec describing how settings should be indexed and navigated, the creation of a new `Common.Search` project with a fuzz search implementation, and updates to the solution file to include these new components. **Settings Search Feature Implementation** * Documentation: * Added a detailed specification (`settings-search.md`) describing the structure of PowerToys settings pages, how to index settings, navigation logic, runtime search, result grouping, build-time indexing strategy, and corner cases. * New Search Library: * Added the new `Common.Search` project to the solution, including its project file and implementation of a fuzz search service (`FuzzSearchService<T>`), match options, match results, and search precision scoring. [[1]](diffhunk://#diff-ddc06fa41e4e723e54181b0cb85cdd00f57f75725d51ceefa242d4d651a9a363R1-R8) [[2]](diffhunk://#diff-1a2ca29fc33bcccf338a7843a040ca2c31ba821e8cab7064fab0dbb1224d454cR1-R39) [[3]](diffhunk://#diff-242764d948b795f39653a84d9b6bfcdc52730100deab2e3a0995be95bb8e7868R1-R10) [[4]](diffhunk://#diff-61e525491ed916ebd65dabb66dd4f5dc720320d7e295ef1e0bd6d506ea0f7df6R1-R67) [[5]](diffhunk://#diff-a775f6de2e8d42982829b4161668f49dedbbd9dcbb05ce20003de7e62275c57aR1-R12) * Solution Configuration: * Updated `PowerToys.sln` to include `Common.Search` and `Settings.UI.XamlIndexBuilder` projects, and configured their build settings for various platforms and mapped project dependencies. [[1]](diffhunk://#diff-ca837ce490070b91656ffffe31cbad8865ba9174e0f020231f77baf35ff3f811R714-R716) [[2]](diffhunk://#diff-ca837ce490070b91656ffffe31cbad8865ba9174e0f020231f77baf35ff3f811R2704-R2727) [[3]](diffhunk://#diff-ca837ce490070b91656ffffe31cbad8865ba9174e0f020231f77baf35ff3f811R2889) [[4]](diffhunk://#diff-ca837ce490070b91656ffffe31cbad8865ba9174e0f020231f77baf35ff3f811R3157-R3158) **Spell-check Dictionary Updates** * Added new terms related to navigation and settings UI components (such as `Navigatable`, `NavigatablePage`, `settingscard`, `Tru`, `tweakable`) to the spell-check dictionary to support the new search and indexing features. [[1]](diffhunk://#diff-5dcab162c1b233a49973ae010f2b88c7ec4844382abd705e6154685e62bd5c4dR1020-R1021) [[2]](diffhunk://#diff-5dcab162c1b233a49973ae010f2b88c7ec4844382abd705e6154685e62bd5c4dR1498) [[3]](diffhunk://#diff-5dcab162c1b233a49973ae010f2b88c7ec4844382abd705e6154685e62bd5c4dR1755-R1761) --------- Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: Gordon Lam (SH) <yeelam@microsoft.com> Co-authored-by: Gordon Lam <73506701+yeelam-gordon@users.noreply.github.com>
2025-08-25 21:23:07 +08:00
using Microsoft.UI.Xaml.Navigation;
using Windows.ApplicationModel.DataTransfer;
using WinRT;
using static Microsoft.PowerToys.Settings.UI.ViewModels.MouseWithoutBordersViewModel;
namespace Microsoft.PowerToys.Settings.UI.Views
{
public sealed partial class MouseWithoutBordersPage : NavigablePage, IRefreshablePage
{
private const string MouseWithoutBordersDragDropCheckString = "MWB Device Drag Drop";
private const string PowerToyName = "MouseWithoutBorders";
private MouseWithoutBordersViewModel ViewModel { get; set; }
private readonly IFileSystemWatcher watcher;
public MouseWithoutBordersPage()
{
[Settings] Create a global static instance of SettingsUtils (#44064) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request SettingsUtils is initialized multiple times over the whole solution. This creates one singeltone instance (with the default settings), so it only has to be initialized once (and improve performance a bit with that) <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed
2025-12-08 04:55:51 +01:00
var settingsUtils = SettingsUtils.Default;
ViewModel = new MouseWithoutBordersViewModel(
settingsUtils,
SettingsRepository<GeneralSettings>.GetInstance(settingsUtils),
ShellPage.SendDefaultIPCMessage,
DispatcherQueue);
watcher = Helper.GetFileWatcher(
PowerToyName,
"settings.json",
OnConfigFileUpdate);
DataContext = ViewModel;
InitializeComponent();
[Feature] PowerToys hotkey conflict detection (#41029) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Implements comprehensive hotkey conflict detection and resolution system for PowerToys, providing real-time conflict checking and centralized management interface. ## PR Checklist - [ ] **Closes:** #xxx - [x] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [x] **Localization:** All end-user-facing strings can be localized - [x] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [x] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: [Shortcut conflict detction dev spec](https://github.com/MicrosoftDocs/windows-dev-docs/pull/5519) ## TODO Lists - [x] Add real-time hotkey validation functionality to the hotkey dialog - [x] Immediately detect conflicts and update shortcut conflict status after applying new shortcuts - [x] Return conflict list from runner hotkey conflict detector for conflict checking. - [x] Implement the Tooltip for every shortcut control - [x] Add dialog UI for showing all the shortcut conflicts - [x] Support changing shortcut directly inside the shortcut conflict window/dialog, no need to nav to the settings page. - [x] Redesign the `ShortcutConflictDialogContentControl` to align with the spec - [x] Add navigating and changing hotkey auctionability to the `ShortcutConflictDialogContentControl` - [x] Add telemetry. Impemented in [another PR](https://github.com/shuaiyuanxx/PowerToys/pull/47) ## Shortcut Conflict Support Modules ![image](https://github.com/user-attachments/assets/3915174e-d1e7-4f86-8835-2a1bafcc85c9) <details> <summary>Demo videos</summary> https://github.com/user-attachments/assets/476d992c-c6ca-4bcd-a3f2-b26cc612d1b9 https://github.com/user-attachments/assets/1c1a2537-de54-4db2-bdbf-6f1908ff1ce7 https://github.com/user-attachments/assets/9c992254-fc2b-402c-beec-20fceef25e6b https://github.com/user-attachments/assets/d66abc1c-b8bf-45f8-a552-ec989dab310f </details> <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Manually validation performed. --------- Signed-off-by: Shawn Yuan <shuaiyuan@microsoft.com> Signed-off-by: Shuai Yuan <shuai.yuan.zju@gmail.com> Co-authored-by: Niels Laute <niels.laute@live.nl>
2025-08-20 09:31:52 +08:00
Loaded += (s, e) => ViewModel.OnPageLoaded();
}
private void OnConfigFileUpdate()
{
// Note: FileSystemWatcher raise notification multiple times for single update operation.
// Todo: Handle duplicate events either by somehow suppress them or re-read the configuration every time since we will be updating the UI only if something is changed.
this.DispatcherQueue.TryEnqueue(() =>
{
if (ViewModel.LoadUpdatedSettings())
{
ViewModel.NotifyUpdatedSettings();
}
});
}
private static T GetChildOfType<T>(DependencyObject depObj, string tag)
where T : FrameworkElement
{
if (depObj == null)
{
return null;
}
for (int i = 0; i < VisualTreeHelper.GetChildrenCount(depObj); i++)
{
var child = VisualTreeHelper.GetChild(depObj, i);
var result = (child as T) ?? GetChildOfType<T>(child, tag);
if (result != null && (string)result.Tag == tag)
{
return result;
}
}
return null;
}
private int GetDeviceIndex(Border b)
{
return b.DataContext.As<IndexedItem<DeviceViewModel>>().Index;
}
private void Device_DragStarting(UIElement sender, DragStartingEventArgs args)
{
args.Data.RequestedOperation = DataPackageOperation.Move;
args.Data.Properties.Add("check-usage", MouseWithoutBordersDragDropCheckString);
args.Data.Properties.Add("index", GetDeviceIndex((Border)sender));
}
private void Device_Drop(object sender, DragEventArgs e)
{
if (e.DataView.Properties.TryGetValue("check-usage", out object checkUsage))
{
// Guard against values dragged from somewhere else
if (!((string)checkUsage).Equals(MouseWithoutBordersDragDropCheckString, StringComparison.Ordinal))
{
return;
}
}
else
{
return;
}
if (!e.DataView.Properties.TryGetValue("index", out object boxIndex))
{
return;
}
var draggedDeviceIndex = (int)boxIndex;
if (draggedDeviceIndex < 0 || draggedDeviceIndex >= ViewModel.MachineMatrixString.Count)
{
return;
}
var targetDeviceIndex = GetDeviceIndex((Border)e.OriginalSource);
ViewModel.MachineMatrixString.Swap(draggedDeviceIndex, targetDeviceIndex);
var itemsControl = (ItemsControl)FindName("DevicesItemsControl");
var binding = itemsControl.GetBindingExpression(ItemsControl.ItemsSourceProperty);
binding.UpdateSource();
}
private void Device_DragOver(object sender, DragEventArgs e)
{
e.AcceptedOperation = DataPackageOperation.Move;
}
public ICommand ShowConnectFieldsCommand => new RelayCommand(ShowConnectFields);
public ICommand ConnectCommand => new AsyncCommand(Connect);
public ICommand GenerateNewKeyCommand => new AsyncCommand(ViewModel.SubmitNewKeyRequestAsync);
public ICommand CopyPCNameCommand => new RelayCommand(ViewModel.CopyMachineNameToClipboard);
public ICommand ReconnectCommand => new AsyncCommand(ViewModel.SubmitReconnectRequestAsync);
private void ShowConnectFields()
{
ViewModel.ConnectFieldsVisible = true;
}
private async Task Connect()
{
if (ConnectPCNameTextBox.Text.Length != 0 && ConnectSecurityKeyTextBox.Text.Length != 0)
{
string pcName = ConnectPCNameTextBox.Text;
string securityKey = ConnectSecurityKeyTextBox.Text.Trim();
await ViewModel.SubmitConnectionRequestAsync(pcName, securityKey);
ConnectPCNameTextBox.Text = string.Empty;
ConnectSecurityKeyTextBox.Text = string.Empty;
}
}
public void RefreshEnabledState()
{
ViewModel.RefreshEnabledState();
}
}
}