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PowerToys/src/modules/MouseUtils/MouseJumpUI/Helpers/MouseHelper.cs

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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Drawing;
using System.Windows.Forms;
using MouseJumpUI.Drawing.Models;
namespace MouseJumpUI.Helpers;
internal static class MouseHelper
{
/// <summary>
/// Calculates where to move the cursor to by projecting a point from
/// the preview image onto the desktop and using that as the target location.
/// </summary>
/// <remarks>
/// The preview image origin is (0, 0) but the desktop origin may be non-zero,
/// or even negative if the primary monitor is not the at the top-left of the
/// entire desktop rectangle, so results may contain negative coordinates.
/// </remarks>
public static PointInfo GetJumpLocation(PointInfo previewLocation, SizeInfo previewSize, RectangleInfo desktopBounds)
{
return previewLocation
.Scale(previewSize.ScaleToFitRatio(desktopBounds.Size))
.Offset(desktopBounds.Location);
}
/// <summary>
/// Moves the cursor to the specified location.
/// </summary>
/// <remarks>
/// See https://github.com/mikeclayton/FancyMouse/pull/3
/// </remarks>
public static void JumpCursor(PointInfo location)
{
// set the new cursor position *twice* - the cursor sometimes end up in
// the wrong place if we try to cross the dead space between non-aligned
// monitors - e.g. when trying to move the cursor from (a) to (b) we can
// *sometimes* - for no clear reason - end up at (c) instead.
//
// +----------------+
// |(c) (b) |
// | |
// | |
// | |
// +---------+ |
// | (a) | |
// +---------+----------------+
//
// setting the position a second time seems to fix this and moves the
// cursor to the expected location (b)
var point = location.ToPoint();
Cursor.Position = point;
Cursor.Position = point;
}
/// <summary>
/// Sends an input simulating an absolute mouse move to the new location.
/// </summary>
/// <remarks>
/// See https://github.com/microsoft/PowerToys/issues/24523
/// https://github.com/microsoft/PowerToys/pull/24527
/// </remarks>
public static void SimulateMouseMovementEvent(Point location)
{
var mouseMoveInput = new NativeMethods.INPUT
{
type = NativeMethods.INPUTTYPE.INPUT_MOUSE,
data = new NativeMethods.InputUnion
{
mi = new NativeMethods.MOUSEINPUT
{
dx = NativeMethods.CalculateAbsoluteCoordinateX(location.X),
dy = NativeMethods.CalculateAbsoluteCoordinateY(location.Y),
mouseData = 0,
dwFlags = (uint)NativeMethods.MOUSE_INPUT_FLAGS.MOUSEEVENTF_MOVE
| (uint)NativeMethods.MOUSE_INPUT_FLAGS.MOUSEEVENTF_ABSOLUTE,
time = 0,
dwExtraInfo = 0,
},
},
};
var inputs = new NativeMethods.INPUT[] { mouseMoveInput };
_ = NativeMethods.SendInput(1, inputs, NativeMethods.INPUT.Size);
}
}