mirror of
https://github.com/microsoft/PowerToys.git
synced 2025-12-16 19:57:57 +01:00
238 lines
8.3 KiB
C#
238 lines
8.3 KiB
C#
|
|
// Copyright (c) Microsoft Corporation
|
|||
|
|
// The Microsoft Corporation licenses this file to you under the MIT license.
|
|||
|
|
// See the LICENSE file in the project root for more information.
|
|||
|
|
|
|||
|
|
using System;
|
|||
|
|
using System.Collections.Generic;
|
|||
|
|
using System.Drawing;
|
|||
|
|
using System.Drawing.Drawing2D;
|
|||
|
|
using System.Linq;
|
|||
|
|
using System.Windows.Forms;
|
|||
|
|
using MouseJumpUI.Drawing.Models;
|
|||
|
|
using MouseJumpUI.NativeMethods.Core;
|
|||
|
|
using MouseJumpUI.NativeWrappers;
|
|||
|
|
|
|||
|
|
namespace MouseJumpUI.Helpers;
|
|||
|
|
|
|||
|
|
internal static class DrawingHelper
|
|||
|
|
{
|
|||
|
|
public static LayoutInfo CalculateLayoutInfo(
|
|||
|
|
LayoutConfig layoutConfig)
|
|||
|
|
{
|
|||
|
|
if (layoutConfig is null)
|
|||
|
|
{
|
|||
|
|
throw new ArgumentNullException(nameof(layoutConfig));
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
var builder = new LayoutInfo.Builder
|
|||
|
|
{
|
|||
|
|
LayoutConfig = layoutConfig,
|
|||
|
|
};
|
|||
|
|
|
|||
|
|
builder.ActivatedScreen = layoutConfig.ScreenBounds[layoutConfig.ActivatedScreen];
|
|||
|
|
|
|||
|
|
// work out the maximum *constrained* form size
|
|||
|
|
// * can't be bigger than the activated screen
|
|||
|
|
// * can't be bigger than the max form size
|
|||
|
|
var maxFormSize = builder.ActivatedScreen.Size
|
|||
|
|
.Intersect(layoutConfig.MaximumFormSize);
|
|||
|
|
|
|||
|
|
// the drawing area for screen images is inside the
|
|||
|
|
// form border and inside the preview border
|
|||
|
|
var maxDrawingSize = maxFormSize
|
|||
|
|
.Shrink(layoutConfig.FormPadding)
|
|||
|
|
.Shrink(layoutConfig.PreviewPadding);
|
|||
|
|
|
|||
|
|
// scale the virtual screen to fit inside the drawing bounds
|
|||
|
|
var scalingRatio = layoutConfig.VirtualScreen.Size
|
|||
|
|
.ScaleToFitRatio(maxDrawingSize);
|
|||
|
|
|
|||
|
|
// position the drawing bounds inside the preview border
|
|||
|
|
var drawingBounds = layoutConfig.VirtualScreen.Size
|
|||
|
|
.ScaleToFit(maxDrawingSize)
|
|||
|
|
.PlaceAt(layoutConfig.PreviewPadding.Left, layoutConfig.PreviewPadding.Top);
|
|||
|
|
|
|||
|
|
// now we know the size of the drawing area we can work out the preview size
|
|||
|
|
builder.PreviewBounds = drawingBounds.Enlarge(layoutConfig.PreviewPadding);
|
|||
|
|
|
|||
|
|
// ... and the form size
|
|||
|
|
// * center the form to the activated position, but nudge it back
|
|||
|
|
// inside the visible area of the activated screen if it falls outside
|
|||
|
|
builder.FormBounds = builder.PreviewBounds.Size
|
|||
|
|
.PlaceAt(0, 0)
|
|||
|
|
.Enlarge(layoutConfig.FormPadding)
|
|||
|
|
.Center(layoutConfig.ActivatedLocation)
|
|||
|
|
.Clamp(builder.ActivatedScreen);
|
|||
|
|
|
|||
|
|
// now calculate the positions of each of the screen images on the preview
|
|||
|
|
builder.ScreenBounds = layoutConfig.ScreenBounds
|
|||
|
|
.Select(
|
|||
|
|
screen => screen
|
|||
|
|
.Offset(layoutConfig.VirtualScreen.Location.Size.Negate())
|
|||
|
|
.Scale(scalingRatio)
|
|||
|
|
.Offset(layoutConfig.PreviewPadding.Left, layoutConfig.PreviewPadding.Top))
|
|||
|
|
.ToList();
|
|||
|
|
|
|||
|
|
return builder.Build();
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Resize and position the specified form.
|
|||
|
|
/// </summary>
|
|||
|
|
public static void PositionForm(
|
|||
|
|
Form form, RectangleInfo formBounds)
|
|||
|
|
{
|
|||
|
|
// note - do this in two steps rather than "this.Bounds = formBounds" as there
|
|||
|
|
// appears to be an issue in WinForms with dpi scaling even when using PerMonitorV2,
|
|||
|
|
// where the form scaling uses either the *primary* screen scaling or the *previous*
|
|||
|
|
// screen's scaling when the form is moved to a different screen. i've got no idea
|
|||
|
|
// *why*, but the exact sequence of calls below seems to be a workaround...
|
|||
|
|
// see https://github.com/mikeclayton/FancyMouse/issues/2
|
|||
|
|
var bounds = formBounds.ToRectangle();
|
|||
|
|
form.Location = bounds.Location;
|
|||
|
|
_ = form.PointToScreen(Point.Empty);
|
|||
|
|
form.Size = bounds.Size;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Draw the preview background.
|
|||
|
|
/// </summary>
|
|||
|
|
public static void DrawPreviewBackground(
|
|||
|
|
Graphics previewGraphics, RectangleInfo previewBounds, IEnumerable<RectangleInfo> screenBounds)
|
|||
|
|
{
|
|||
|
|
using var backgroundBrush = new LinearGradientBrush(
|
|||
|
|
previewBounds.Location.ToPoint(),
|
|||
|
|
previewBounds.Size.ToPoint(),
|
|||
|
|
Color.FromArgb(13, 87, 210), // light blue
|
|||
|
|
Color.FromArgb(3, 68, 192)); // darker blue
|
|||
|
|
|
|||
|
|
// it's faster to build a region with the screen areas excluded
|
|||
|
|
// and fill that than it is to fill the entire bounding rectangle
|
|||
|
|
var backgroundRegion = new Region(previewBounds.ToRectangle());
|
|||
|
|
foreach (var screen in screenBounds)
|
|||
|
|
{
|
|||
|
|
backgroundRegion.Exclude(screen.ToRectangle());
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
previewGraphics.FillRegion(backgroundBrush, backgroundRegion);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
public static void EnsureDesktopDeviceContext(ref HWND desktopHwnd, ref HDC desktopHdc)
|
|||
|
|
{
|
|||
|
|
if (desktopHwnd.IsNull)
|
|||
|
|
{
|
|||
|
|
desktopHwnd = User32.GetDesktopWindow();
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
if (desktopHdc.IsNull)
|
|||
|
|
{
|
|||
|
|
desktopHdc = User32.GetWindowDC(desktopHwnd);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
public static void FreeDesktopDeviceContext(ref HWND desktopHwnd, ref HDC desktopHdc)
|
|||
|
|
{
|
|||
|
|
if (!desktopHwnd.IsNull && !desktopHdc.IsNull)
|
|||
|
|
{
|
|||
|
|
_ = User32.ReleaseDC(desktopHwnd, desktopHdc);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
desktopHwnd = HWND.Null;
|
|||
|
|
desktopHdc = HDC.Null;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Checks if the device context handle exists, and creates a new one from the
|
|||
|
|
/// Graphics object if not.
|
|||
|
|
/// </summary>
|
|||
|
|
public static void EnsurePreviewDeviceContext(Graphics previewGraphics, ref HDC previewHdc)
|
|||
|
|
{
|
|||
|
|
if (previewHdc.IsNull)
|
|||
|
|
{
|
|||
|
|
previewHdc = new HDC(previewGraphics.GetHdc());
|
|||
|
|
_ = Gdi32.SetStretchBltMode(previewHdc, MouseJumpUI.NativeMethods.Gdi32.STRETCH_BLT_MODE.STRETCH_HALFTONE);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Free the specified device context handle if it exists.
|
|||
|
|
/// </summary>
|
|||
|
|
public static void FreePreviewDeviceContext(Graphics previewGraphics, ref HDC previewHdc)
|
|||
|
|
{
|
|||
|
|
if ((previewGraphics is not null) && !previewHdc.IsNull)
|
|||
|
|
{
|
|||
|
|
previewGraphics.ReleaseHdc(previewHdc.Value);
|
|||
|
|
previewHdc = HDC.Null;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Draw placeholder images for any non-activated screens on the preview.
|
|||
|
|
/// Will release the specified device context handle if it needs to draw anything.
|
|||
|
|
/// </summary>
|
|||
|
|
public static void DrawPreviewPlaceholders(
|
|||
|
|
Graphics previewGraphics, IEnumerable<RectangleInfo> screenBounds)
|
|||
|
|
{
|
|||
|
|
// we can exclude the activated screen because we've already draw
|
|||
|
|
// the screen capture image for that one on the preview
|
|||
|
|
if (screenBounds.Any())
|
|||
|
|
{
|
|||
|
|
var brush = Brushes.Black;
|
|||
|
|
previewGraphics.FillRectangles(brush, screenBounds.Select(screen => screen.ToRectangle()).ToArray());
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Draws screen captures from the specified desktop handle onto the target device context.
|
|||
|
|
/// </summary>
|
|||
|
|
public static void DrawPreviewScreen(
|
|||
|
|
HDC sourceHdc,
|
|||
|
|
HDC targetHdc,
|
|||
|
|
RectangleInfo sourceBounds,
|
|||
|
|
RectangleInfo targetBounds)
|
|||
|
|
{
|
|||
|
|
var source = sourceBounds.ToRectangle();
|
|||
|
|
var target = targetBounds.ToRectangle();
|
|||
|
|
_ = Gdi32.StretchBlt(
|
|||
|
|
targetHdc,
|
|||
|
|
target.X,
|
|||
|
|
target.Y,
|
|||
|
|
target.Width,
|
|||
|
|
target.Height,
|
|||
|
|
sourceHdc,
|
|||
|
|
source.X,
|
|||
|
|
source.Y,
|
|||
|
|
source.Width,
|
|||
|
|
source.Height,
|
|||
|
|
MouseJumpUI.NativeMethods.Gdi32.ROP_CODE.SRCCOPY);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Draws screen captures from the specified desktop handle onto the target device context.
|
|||
|
|
/// </summary>
|
|||
|
|
public static void DrawPreviewScreens(
|
|||
|
|
HDC sourceHdc,
|
|||
|
|
HDC targetHdc,
|
|||
|
|
IList<RectangleInfo> sourceBounds,
|
|||
|
|
IList<RectangleInfo> targetBounds)
|
|||
|
|
{
|
|||
|
|
for (var i = 0; i < sourceBounds.Count; i++)
|
|||
|
|
{
|
|||
|
|
var source = sourceBounds[i].ToRectangle();
|
|||
|
|
var target = targetBounds[i].ToRectangle();
|
|||
|
|
_ = Gdi32.StretchBlt(
|
|||
|
|
targetHdc,
|
|||
|
|
target.X,
|
|||
|
|
target.Y,
|
|||
|
|
target.Width,
|
|||
|
|
target.Height,
|
|||
|
|
sourceHdc,
|
|||
|
|
source.X,
|
|||
|
|
source.Y,
|
|||
|
|
source.Width,
|
|||
|
|
source.Height,
|
|||
|
|
MouseJumpUI.NativeMethods.Gdi32.ROP_CODE.SRCCOPY);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|