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PowerToys/src/modules/powerrename/PowerRenameUILib/Utils.h

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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
// This macro defines a dependency property for a WinRT class.
// Use this in your class' header file after declaring it in the idl.
// Remember to register your dependency property in the respective cpp file.
#define DEPENDENCY_PROPERTY(type, name) \
public: \
static winrt::Microsoft::UI::Xaml::DependencyProperty name##Property() \
{ \
return _##name##Property; \
} \
type name() const \
{ \
return winrt::unbox_value<type>(GetValue(_##name##Property)); \
} \
void name(const type& value) \
{ \
SetValue(_##name##Property, winrt::box_value(value)); \
} \
\
private: \
static winrt::Microsoft::UI::Xaml::DependencyProperty _##name##Property;