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PowerToys/src/common/FilePreviewCommon/BgcodeThumbnail.cs

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Adds BgcodeThumbnailProvider and BgcodePreviewHandler (#38667) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [X] **Closes:** #30352 - [X] **Communication:** I've discussed this with core contributors already. If work hasn't been agreed, this work might be rejected - [X] **Tests:** Added/updated and all pass - [X] **Localization:** All end user facing strings can be localized - [ ] **Dev docs:** Added/updated - [X] **New binaries:** Added on the required places - [X] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [X] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments ![image](https://github.com/user-attachments/assets/62c0cbbb-fbca-4bb3-82fe-696ba40da83d) ![image](https://github.com/user-attachments/assets/3f2f1346-91fb-4f49-85b9-8cd6e19e68e9) <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed - Close PowerToys if installed in your machine - Full build the solution: PowerToys.sln - Start PowerToys from PowerToys\x64\Debug\PowerToys.exe or PowerToys\x64\Release\PowerToys.exe - Toggle the "Binary G-code thumbnail previewer" setting to enable - Open HelperFiles folder on the tests and check if the icon changes to an image - Check explorer preview to see if image is also shown there --------- Co-authored-by: leileizhang <leilzh@microsoft.com>
2025-07-10 10:20:30 +01:00
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Drawing;
using System.IO;
namespace Microsoft.PowerToys.FilePreviewCommon
{
/// <summary>
/// Represents a bgcode thumbnail.
/// </summary>
public class BgcodeThumbnail
{
/// <summary>
/// Gets the bgcode thumbnail image format.
/// </summary>
public BgcodeThumbnailFormat Format { get; }
/// <summary>
/// Gets the bgcode thumbnail image data.
/// </summary>
public byte[] Data { get; }
/// <summary>
/// Initializes a new instance of the <see cref="BgcodeThumbnail"/> class.
/// </summary>
/// <param name="format">The bgcode thumbnail image format.</param>
/// <param name="data">The bgcode thumbnail image data.</param>
public BgcodeThumbnail(BgcodeThumbnailFormat format, byte[] data)
{
Format = format;
Data = data;
}
/// <summary>
/// Gets a <see cref="Bitmap"/> representing this thumbnail.
/// </summary>
/// <returns>A <see cref="Bitmap"/> representing this thumbnail.</returns>
public Bitmap? GetBitmap()
{
switch (Format)
{
case BgcodeThumbnailFormat.JPG:
case BgcodeThumbnailFormat.PNG:
return BitmapFromByteArray();
case BgcodeThumbnailFormat.QOI:
return BitmapFromQoiByteArray();
default:
return null;
}
}
private Bitmap BitmapFromByteArray()
{
return new Bitmap(new MemoryStream(Data));
}
private Bitmap BitmapFromQoiByteArray()
{
return QoiImage.FromStream(new MemoryStream(Data));
}
}
}