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PowerToys/src/modules/previewpane/BgcodeThumbnailProvider/Program.cs

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Adds BgcodeThumbnailProvider and BgcodePreviewHandler (#38667) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [X] **Closes:** #30352 - [X] **Communication:** I've discussed this with core contributors already. If work hasn't been agreed, this work might be rejected - [X] **Tests:** Added/updated and all pass - [X] **Localization:** All end user facing strings can be localized - [ ] **Dev docs:** Added/updated - [X] **New binaries:** Added on the required places - [X] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [X] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments ![image](https://github.com/user-attachments/assets/62c0cbbb-fbca-4bb3-82fe-696ba40da83d) ![image](https://github.com/user-attachments/assets/3f2f1346-91fb-4f49-85b9-8cd6e19e68e9) <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed - Close PowerToys if installed in your machine - Full build the solution: PowerToys.sln - Start PowerToys from PowerToys\x64\Debug\PowerToys.exe or PowerToys\x64\Release\PowerToys.exe - Toggle the "Binary G-code thumbnail previewer" setting to enable - Open HelperFiles folder on the tests and check if the icon changes to an image - Check explorer preview to see if image is also shown there --------- Co-authored-by: leileizhang <leilzh@microsoft.com>
2025-07-10 10:20:30 +01:00
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Globalization;
namespace Microsoft.PowerToys.ThumbnailHandler.Bgcode
{
internal static class Program
{
private static BgcodeThumbnailProvider _thumbnailProvider;
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
public static void Main(string[] args)
{
ApplicationConfiguration.Initialize();
if (args != null)
{
if (args.Length == 2)
{
string filePath = args[0];
uint cx = Convert.ToUInt32(args[1], 10);
_thumbnailProvider = new BgcodeThumbnailProvider(filePath);
Bitmap thumbnail = _thumbnailProvider.GetThumbnail(cx);
if (thumbnail != null)
{
filePath = filePath.Replace(".bgcode", ".bmp");
thumbnail.Save(filePath, System.Drawing.Imaging.ImageFormat.Bmp);
}
}
else
{
MessageBox.Show("Bgcode thumbnail - wrong number of args: " + args.Length.ToString(CultureInfo.InvariantCulture));
}
}
}
}
}