Files
PowerToys/src/modules/fancyzones/FancyZonesLib/WorkAreaConfiguration.cpp

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#include "pch.h"
#include "WorkAreaConfiguration.h"
#include <FancyZonesLib/WorkArea.h>
WorkArea* const WorkAreaConfiguration::GetWorkArea(HMONITOR monitor) const
{
auto iter = m_workAreaMap.find(monitor);
if (iter != m_workAreaMap.end())
{
return iter->second.get();
}
return nullptr;
}
WorkArea* const WorkAreaConfiguration::GetWorkAreaFromCursor() const
{
const auto allMonitorsWorkArea = GetWorkArea(nullptr);
if (allMonitorsWorkArea)
{
// First, check if there's a work area spanning all monitors (signalled by the NULL monitor handle)
return allMonitorsWorkArea;
}
else
{
// Otherwise, look for the work area based on cursor position
POINT cursorPoint;
if (!GetCursorPos(&cursorPoint))
{
return nullptr;
}
return GetWorkArea(MonitorFromPoint(cursorPoint, MONITOR_DEFAULTTONULL));
}
}
WorkArea* const WorkAreaConfiguration::GetWorkAreaFromWindow(HWND window) const
{
const auto allMonitorsWorkArea = GetWorkArea(nullptr);
if (allMonitorsWorkArea)
{
// First, check if there's a work area spanning all monitors (signalled by the NULL monitor handle)
return allMonitorsWorkArea;
}
else
{
// Otherwise, look for the work area based on the window's position
HMONITOR monitor = MonitorFromWindow(window, MONITOR_DEFAULTTONULL);
return GetWorkArea(monitor);
}
}
const std::unordered_map<HMONITOR, std::unique_ptr<WorkArea>>& WorkAreaConfiguration::GetAllWorkAreas() const noexcept
{
return m_workAreaMap;
}
void WorkAreaConfiguration::AddWorkArea(HMONITOR monitor, std::unique_ptr<WorkArea> workArea)
{
m_workAreaMap.insert({ monitor, std::move(workArea) });
}
void WorkAreaConfiguration::Clear() noexcept
{
m_workAreaMap.clear();
}