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PowerToys/src/settings-ui/Settings.UI/ViewModels/MouseUtilsViewModel_MouseJump.cs

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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using global::PowerToys.GPOWrapper;
using Microsoft.PowerToys.Settings.UI.Library;
using Microsoft.PowerToys.Settings.UI.Library.Helpers;
using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Media.Imaging;
using MouseJump.Common.Helpers;
using MouseJump.Common.Imaging;
using MouseJump.Common.Models.Drawing;
using MouseJump.Common.Models.Settings;
using MouseJump.Common.Models.Styles;
namespace Microsoft.PowerToys.Settings.UI.ViewModels
{
[Feature] PowerToys hotkey conflict detection (#41029) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Implements comprehensive hotkey conflict detection and resolution system for PowerToys, providing real-time conflict checking and centralized management interface. ## PR Checklist - [ ] **Closes:** #xxx - [x] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [x] **Localization:** All end-user-facing strings can be localized - [x] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [x] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: [Shortcut conflict detction dev spec](https://github.com/MicrosoftDocs/windows-dev-docs/pull/5519) ## TODO Lists - [x] Add real-time hotkey validation functionality to the hotkey dialog - [x] Immediately detect conflicts and update shortcut conflict status after applying new shortcuts - [x] Return conflict list from runner hotkey conflict detector for conflict checking. - [x] Implement the Tooltip for every shortcut control - [x] Add dialog UI for showing all the shortcut conflicts - [x] Support changing shortcut directly inside the shortcut conflict window/dialog, no need to nav to the settings page. - [x] Redesign the `ShortcutConflictDialogContentControl` to align with the spec - [x] Add navigating and changing hotkey auctionability to the `ShortcutConflictDialogContentControl` - [x] Add telemetry. Impemented in [another PR](https://github.com/shuaiyuanxx/PowerToys/pull/47) ## Shortcut Conflict Support Modules ![image](https://github.com/user-attachments/assets/3915174e-d1e7-4f86-8835-2a1bafcc85c9) <details> <summary>Demo videos</summary> https://github.com/user-attachments/assets/476d992c-c6ca-4bcd-a3f2-b26cc612d1b9 https://github.com/user-attachments/assets/1c1a2537-de54-4db2-bdbf-6f1908ff1ce7 https://github.com/user-attachments/assets/9c992254-fc2b-402c-beec-20fceef25e6b https://github.com/user-attachments/assets/d66abc1c-b8bf-45f8-a552-ec989dab310f </details> <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Manually validation performed. --------- Signed-off-by: Shawn Yuan <shuaiyuan@microsoft.com> Signed-off-by: Shuai Yuan <shuai.yuan.zju@gmail.com> Co-authored-by: Niels Laute <niels.laute@live.nl>
2025-08-20 09:31:52 +08:00
public partial class MouseUtilsViewModel : PageViewModelBase
{
private GpoRuleConfigured _jumpEnabledGpoRuleConfiguration;
private bool _jumpEnabledStateIsGPOConfigured;
private bool _isMouseJumpEnabled;
internal MouseJumpSettings MouseJumpSettingsConfig { get; set; }
private void InitializeMouseJumpSettings(ISettingsRepository<MouseJumpSettings> mouseJumpSettingsRepository)
{
ArgumentNullException.ThrowIfNull(mouseJumpSettingsRepository);
this.MouseJumpSettingsConfig = mouseJumpSettingsRepository.SettingsConfig;
[Feature] PowerToys hotkey conflict detection (#41029) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Implements comprehensive hotkey conflict detection and resolution system for PowerToys, providing real-time conflict checking and centralized management interface. ## PR Checklist - [ ] **Closes:** #xxx - [x] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [x] **Localization:** All end-user-facing strings can be localized - [x] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [x] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: [Shortcut conflict detction dev spec](https://github.com/MicrosoftDocs/windows-dev-docs/pull/5519) ## TODO Lists - [x] Add real-time hotkey validation functionality to the hotkey dialog - [x] Immediately detect conflicts and update shortcut conflict status after applying new shortcuts - [x] Return conflict list from runner hotkey conflict detector for conflict checking. - [x] Implement the Tooltip for every shortcut control - [x] Add dialog UI for showing all the shortcut conflicts - [x] Support changing shortcut directly inside the shortcut conflict window/dialog, no need to nav to the settings page. - [x] Redesign the `ShortcutConflictDialogContentControl` to align with the spec - [x] Add navigating and changing hotkey auctionability to the `ShortcutConflictDialogContentControl` - [x] Add telemetry. Impemented in [another PR](https://github.com/shuaiyuanxx/PowerToys/pull/47) ## Shortcut Conflict Support Modules ![image](https://github.com/user-attachments/assets/3915174e-d1e7-4f86-8835-2a1bafcc85c9) <details> <summary>Demo videos</summary> https://github.com/user-attachments/assets/476d992c-c6ca-4bcd-a3f2-b26cc612d1b9 https://github.com/user-attachments/assets/1c1a2537-de54-4db2-bdbf-6f1908ff1ce7 https://github.com/user-attachments/assets/9c992254-fc2b-402c-beec-20fceef25e6b https://github.com/user-attachments/assets/d66abc1c-b8bf-45f8-a552-ec989dab310f </details> <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Manually validation performed. --------- Signed-off-by: Shawn Yuan <shuaiyuan@microsoft.com> Signed-off-by: Shuai Yuan <shuai.yuan.zju@gmail.com> Co-authored-by: Niels Laute <niels.laute@live.nl>
2025-08-20 09:31:52 +08:00
this.MouseJumpSettingsConfig.Properties.ThumbnailSize.PropertyChanged += this.MouseJumpThumbnailSizePropertyChanged;
}
private void InitializeMouseJumpEnabledValues()
{
_jumpEnabledGpoRuleConfiguration = GPOWrapper.GetConfiguredMouseJumpEnabledValue();
if (_jumpEnabledGpoRuleConfiguration == GpoRuleConfigured.Disabled || _jumpEnabledGpoRuleConfiguration == GpoRuleConfigured.Enabled)
{
// Get the enabled state from GPO.
_jumpEnabledStateIsGPOConfigured = true;
_isMouseJumpEnabled = _jumpEnabledGpoRuleConfiguration == GpoRuleConfigured.Enabled;
}
else
{
_isMouseJumpEnabled = GeneralSettingsConfig.Enabled.MouseJump;
}
}
public bool IsMouseJumpEnabled
{
get => _isMouseJumpEnabled;
set
{
if (_jumpEnabledStateIsGPOConfigured)
{
// If it's GPO configured, shouldn't be able to change this state.
return;
}
if (_isMouseJumpEnabled != value)
{
_isMouseJumpEnabled = value;
GeneralSettingsConfig.Enabled.MouseJump = value;
OnPropertyChanged(nameof(_isMouseJumpEnabled));
OutGoingGeneralSettings outgoing = new OutGoingGeneralSettings(GeneralSettingsConfig);
SendConfigMSG(outgoing.ToString());
NotifyMouseJumpPropertyChanged();
}
}
}
public bool IsJumpEnabledGpoConfigured
{
get => _jumpEnabledStateIsGPOConfigured;
}
public HotkeySettings MouseJumpActivationShortcut
{
get
{
return MouseJumpSettingsConfig.Properties.ActivationShortcut;
}
set
{
if (MouseJumpSettingsConfig.Properties.ActivationShortcut != value)
{
MouseJumpSettingsConfig.Properties.ActivationShortcut = value ?? MouseJumpSettingsConfig.Properties.DefaultActivationShortcut;
NotifyMouseJumpPropertyChanged();
}
}
}
public MouseJumpThumbnailSize MouseJumpThumbnailSize
{
get
{
return MouseJumpSettingsConfig.Properties.ThumbnailSize;
}
set
{
if ((MouseJumpSettingsConfig.Properties.ThumbnailSize.Width != value?.Width)
&& (MouseJumpSettingsConfig.Properties.ThumbnailSize.Height != value?.Height))
{
MouseJumpSettingsConfig.Properties.ThumbnailSize = value;
NotifyMouseJumpPropertyChanged();
}
}
}
private static Bitmap LoadImageResource(string filename)
{
var assembly = Assembly.GetExecutingAssembly();
var assemblyName = new AssemblyName(assembly.FullName ?? throw new InvalidOperationException());
Settings: Settings search fixes (#41381) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Fix 3 issues <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: #41369, #41374, #41380 - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed https://github.com/user-attachments/assets/0e0df9fb-5aca-4b26-9d53-e6ddc49cab04 --------- Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: Jiří Polášek <me@jiripolasek.com>
2025-08-27 14:51:36 +08:00
// Build the fully-qualified manifest resource name. Historically, subtle casing differences
// (e.g. folder names or the assembly name) caused exact (case-sensitive) lookup failures on
// some developer machines when the embedded resource's actual name differed only by case.
// Manifest resource name comparison here does not need to be case-sensitive, so we resolve
// the actual name using an OrdinalIgnoreCase match, then use the real casing for the stream.
var resourceName = $"Microsoft.{assemblyName.Name}.{filename.Replace("/", ".")}";
var resourceNames = assembly.GetManifestResourceNames();
Settings: Settings search fixes (#41381) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Fix 3 issues <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: #41369, #41374, #41380 - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed https://github.com/user-attachments/assets/0e0df9fb-5aca-4b26-9d53-e6ddc49cab04 --------- Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: Jiří Polášek <me@jiripolasek.com>
2025-08-27 14:51:36 +08:00
var actualResourceName = resourceNames.FirstOrDefault(n => string.Equals(n, resourceName, StringComparison.OrdinalIgnoreCase));
if (actualResourceName is null)
{
Settings: Settings search fixes (#41381) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Fix 3 issues <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: #41369, #41374, #41380 - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed https://github.com/user-attachments/assets/0e0df9fb-5aca-4b26-9d53-e6ddc49cab04 --------- Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: Jiří Polášek <me@jiripolasek.com>
2025-08-27 14:51:36 +08:00
throw new InvalidOperationException($"Embedded resource '{resourceName}' (case-insensitive) does not exist.");
}
Settings: Settings search fixes (#41381) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Fix 3 issues <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: #41369, #41374, #41380 - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed https://github.com/user-attachments/assets/0e0df9fb-5aca-4b26-9d53-e6ddc49cab04 --------- Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: Jiří Polášek <me@jiripolasek.com>
2025-08-27 14:51:36 +08:00
var stream = assembly.GetManifestResourceStream(actualResourceName)
?? throw new InvalidOperationException();
var image = (Bitmap)Image.FromStream(stream);
return image;
}
private static Lazy<Bitmap> MouseJumpDesktopImage => new(
() => MouseUtilsViewModel.LoadImageResource("UI/Images/MouseJump-Desktop.png")
);
public ImageSource MouseJumpPreviewImage
{
get
{
// keep these in sync with the layout of "Images\MouseJump-Desktop.png"
var screens = new List<RectangleInfo>()
{
/*
these magic numbers are the pixel dimensions of the individual screens on the
fake desktop image - "Images\MouseJump-Desktop.png" - used to generate the
preview image in the Settings UI properties page for Mouse Jump. if you update
the fake desktop image be sure to update these values as well.
*/
new(635, 172, 272, 168),
new(0, 0, 635, 339),
};
var desktopSize = LayoutHelper.GetCombinedScreenBounds(screens).Size;
/*
magic number 283 is the content height left in the settings card after removing the top and bottom chrome:
300px settings card height - 1px top border - 7px top margin - 8px bottom margin - 1px bottom border = 283px image height
Updates for check-spelling v0.0.25 (#40386) ## Summary of the Pull Request - #39572 updated check-spelling but ignored: > 🐣 Breaking Changes [Code Scanning action requires a Code Scanning Ruleset](https://github.com/check-spelling/check-spelling/wiki/Breaking-Change:-Code-Scanning-action-requires-a-Code-Scanning-Ruleset) If you use SARIF reporting, then instead of the workflow yielding an ❌ when it fails, it will rely on [github-advanced-security 🤖](https://github.com/apps/github-advanced-security) to report the failure. You will need to adjust your checks for PRs. This means that check-spelling hasn't been properly doing its job 😦. I'm sorry, I should have pushed a thing to this repo earlier,... Anyway, as with most refreshes, this comes with a number of fixes, some are fixes for typos that snuck in before the 0.0.25 upgrade, some are for things that snuck in after, some are based on new rules in spell-check-this, and some are hand written patterns based on running through this repository a few times. About the 🐣 **breaking change**: someone needs to create a ruleset for this repository (see [Code Scanning action requires a Code Scanning Ruleset: Sample ruleset ](https://github.com/check-spelling/check-spelling/wiki/Breaking-Change:-Code-Scanning-action-requires-a-Code-Scanning-Ruleset#sample-ruleset)). The alternative to adding a ruleset is to change the condition to not use sarif for this repository. In general, I think the github integration from sarif is prettier/more helpful, so I think that it's the better choice. You can see an example of it working in: - https://github.com/check-spelling-sandbox/PowerToys/pull/23 --------- Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com> Co-authored-by: Mike Griese <migrie@microsoft.com> Co-authored-by: Dustin L. Howett <dustin@howett.net>
2025-07-08 18:16:52 -04:00
this ensures we get a preview image scaled at 100% so borders, etc., are shown at exact pixel sizes in the preview
*/
var canvasSize = new SizeInfo(desktopSize.Width, 283).Clamp(desktopSize);
var previewType = Enum.TryParse<PreviewType>(this.MouseJumpPreviewType, true, out var previewTypeResult)
? previewTypeResult
: PreviewType.Bezelled;
var previewStyle = previewType switch
{
PreviewType.Compact => StyleHelper.CompactPreviewStyle.WithCanvasSize(desktopSize),
PreviewType.Bezelled => StyleHelper.BezelledPreviewStyle.WithCanvasSize(desktopSize),
PreviewType.Custom => new PreviewStyle(
canvasSize: canvasSize,
canvasStyle: new(
marginStyle: new(0),
borderStyle: new(
color: ConfigHelper.DeserializeFromConfigColorString(
this.MouseJumpBorderColor),
all: this.MouseJumpBorderThickness,
depth: this.MouseJumpBorder3dDepth
),
paddingStyle: new(
all: this.MouseJumpBorderPadding
),
backgroundStyle: new(
color1: ConfigHelper.DeserializeFromConfigColorString(
this.MouseJumpBackgroundColor1),
color2: ConfigHelper.DeserializeFromConfigColorString(
this.MouseJumpBackgroundColor2)
)
),
screenStyle: new(
marginStyle: new(
all: this.MouseJumpScreenMargin
),
borderStyle: new(
color: ConfigHelper.DeserializeFromConfigColorString(
this.MouseJumpBezelColor),
all: this.MouseJumpBezelThickness,
depth: this.MouseJumpBezel3dDepth
),
paddingStyle: new(0),
backgroundStyle: new(
color1: ConfigHelper.DeserializeFromConfigColorString(
this.MouseJumpScreenColor1),
color2: ConfigHelper.DeserializeFromConfigColorString(
this.MouseJumpScreenColor2)
)
)),
_ => throw new InvalidOperationException(
$"Unhandled {nameof(MouseJumpPreviewType)} '{previewType}'"),
};
var previewLayout = LayoutHelper.GetPreviewLayout(
previewStyle: previewStyle,
screens: screens,
activatedLocation: new(0, 0));
var desktopImage = MouseUtilsViewModel.MouseJumpDesktopImage.Value;
var imageCopyService = new StaticImageRegionCopyService(desktopImage);
using var previewImage = DrawingHelper.RenderPreview(
previewLayout,
imageCopyService);
// save the image to a memory stream
using var stream = new MemoryStream();
previewImage.Save(stream, ImageFormat.Png);
stream.Position = 0;
// load the memory stream into a bitmap image
var bitmap = new BitmapImage();
var rnd = stream.AsRandomAccessStream();
bitmap.DecodePixelWidth = previewImage.Width;
bitmap.DecodePixelHeight = previewImage.Height;
bitmap.SetSource(rnd);
return bitmap;
}
}
public string MouseJumpPreviewType
{
get
{
return MouseJumpSettingsConfig.Properties.PreviewType;
}
set
{
if (value != MouseJumpSettingsConfig.Properties.PreviewType)
{
MouseJumpSettingsConfig.Properties.PreviewType = value;
NotifyMouseJumpPropertyChanged();
NotifyMouseJumpPropertyChanged(nameof(this.MouseJumpPreviewImage));
}
}
}
public string MouseJumpBackgroundColor1
{
get
{
var value = MouseJumpSettingsConfig.Properties.BackgroundColor1;
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#000000";
return value;
}
set
{
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#000000";
if (!value.Equals(MouseJumpSettingsConfig.Properties.BackgroundColor1, StringComparison.OrdinalIgnoreCase))
{
MouseJumpSettingsConfig.Properties.BackgroundColor1 = value;
NotifyMouseJumpPropertyChanged();
NotifyMouseJumpPropertyChanged(nameof(this.MouseJumpPreviewImage));
}
}
}
public string MouseJumpBackgroundColor2
{
get
{
var value = MouseJumpSettingsConfig.Properties.BackgroundColor2;
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#000000";
return value;
}
set
{
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#000000";
if (!value.Equals(MouseJumpSettingsConfig.Properties.BackgroundColor2, StringComparison.OrdinalIgnoreCase))
{
MouseJumpSettingsConfig.Properties.BackgroundColor2 = value;
NotifyMouseJumpPropertyChanged();
NotifyMouseJumpPropertyChanged(nameof(this.MouseJumpPreviewImage));
}
}
}
public int MouseJumpBorderThickness
{
get
{
return MouseJumpSettingsConfig.Properties.BorderThickness;
}
set
{
if (value != MouseJumpSettingsConfig.Properties.BorderThickness)
{
MouseJumpSettingsConfig.Properties.BorderThickness = value;
NotifyMouseJumpPropertyChanged();
NotifyMouseJumpPropertyChanged(nameof(this.MouseJumpPreviewImage));
}
}
}
public string MouseJumpBorderColor
{
get
{
var value = MouseJumpSettingsConfig.Properties.BorderColor;
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#000000";
return value;
}
set
{
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#000000";
if (!value.Equals(MouseJumpSettingsConfig.Properties.BorderColor, StringComparison.OrdinalIgnoreCase))
{
MouseJumpSettingsConfig.Properties.BorderColor = value;
NotifyMouseJumpPropertyChanged();
NotifyMouseJumpPropertyChanged(nameof(this.MouseJumpPreviewImage));
}
}
}
public int MouseJumpBorder3dDepth
{
get
{
return MouseJumpSettingsConfig.Properties.Border3dDepth;
}
set
{
if (value != MouseJumpSettingsConfig.Properties.Border3dDepth)
{
MouseJumpSettingsConfig.Properties.Border3dDepth = value;
NotifyMouseJumpPropertyChanged();
NotifyMouseJumpPropertyChanged(nameof(this.MouseJumpPreviewImage));
}
}
}
public int MouseJumpBorderPadding
{
get
{
return MouseJumpSettingsConfig.Properties.BorderPadding;
}
set
{
if (value != MouseJumpSettingsConfig.Properties.BorderPadding)
{
MouseJumpSettingsConfig.Properties.BorderPadding = value;
NotifyMouseJumpPropertyChanged();
NotifyMouseJumpPropertyChanged(nameof(this.MouseJumpPreviewImage));
}
}
}
public int MouseJumpBezelThickness
{
get
{
return MouseJumpSettingsConfig.Properties.BezelThickness;
}
set
{
if (value != MouseJumpSettingsConfig.Properties.BezelThickness)
{
MouseJumpSettingsConfig.Properties.BezelThickness = value;
NotifyMouseJumpPropertyChanged();
NotifyMouseJumpPropertyChanged(nameof(this.MouseJumpPreviewImage));
}
}
}
public string MouseJumpBezelColor
{
get
{
var value = MouseJumpSettingsConfig.Properties.BezelColor;
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#000000";
return value;
}
set
{
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#000000";
if (!value.Equals(MouseJumpSettingsConfig.Properties.BezelColor, StringComparison.OrdinalIgnoreCase))
{
MouseJumpSettingsConfig.Properties.BezelColor = value;
NotifyMouseJumpPropertyChanged();
NotifyMouseJumpPropertyChanged(nameof(this.MouseJumpPreviewImage));
}
}
}
public int MouseJumpBezel3dDepth
{
get
{
return MouseJumpSettingsConfig.Properties.Bezel3dDepth;
}
set
{
if (value != MouseJumpSettingsConfig.Properties.Bezel3dDepth)
{
MouseJumpSettingsConfig.Properties.Bezel3dDepth = value;
NotifyMouseJumpPropertyChanged();
NotifyMouseJumpPropertyChanged(nameof(this.MouseJumpPreviewImage));
}
}
}
public int MouseJumpScreenMargin
{
get
{
return MouseJumpSettingsConfig.Properties.ScreenMargin;
}
set
{
if (value != MouseJumpSettingsConfig.Properties.ScreenMargin)
{
MouseJumpSettingsConfig.Properties.ScreenMargin = value;
NotifyMouseJumpPropertyChanged();
NotifyMouseJumpPropertyChanged(nameof(this.MouseJumpPreviewImage));
}
}
}
public string MouseJumpScreenColor1
{
get
{
var value = MouseJumpSettingsConfig.Properties.ScreenColor1;
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#000000";
return value;
}
set
{
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#000000";
if (!value.Equals(MouseJumpSettingsConfig.Properties.ScreenColor1, StringComparison.OrdinalIgnoreCase))
{
MouseJumpSettingsConfig.Properties.ScreenColor1 = value;
NotifyMouseJumpPropertyChanged();
NotifyMouseJumpPropertyChanged(nameof(this.MouseJumpPreviewImage));
}
}
}
public string MouseJumpScreenColor2
{
get
{
var value = MouseJumpSettingsConfig.Properties.ScreenColor2;
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#000000";
return value;
}
set
{
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#000000";
if (!value.Equals(MouseJumpSettingsConfig.Properties.ScreenColor2, StringComparison.OrdinalIgnoreCase))
{
MouseJumpSettingsConfig.Properties.ScreenColor2 = value;
NotifyMouseJumpPropertyChanged();
NotifyMouseJumpPropertyChanged(nameof(this.MouseJumpPreviewImage));
}
}
}
public void MouseJumpThumbnailSizePropertyChanged(object sender, PropertyChangedEventArgs e)
{
NotifyMouseJumpPropertyChanged(nameof(MouseJumpThumbnailSize));
}
public void NotifyMouseJumpPropertyChanged([CallerMemberName] string propertyName = null)
{
OnPropertyChanged(propertyName);
SndMouseJumpSettings outsettings = new SndMouseJumpSettings(MouseJumpSettingsConfig);
SndModuleSettings<SndMouseJumpSettings> ipcMessage = new SndModuleSettings<SndMouseJumpSettings>(outsettings);
SendConfigMSG(ipcMessage.ToJsonString());
SettingsUtils.SaveSettings(MouseJumpSettingsConfig.ToJsonString(), MouseJumpSettings.ModuleName);
}
}
}