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PowerToys/src/settings-ui/Settings.UI.Library/IntProperty.cs

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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Globalization;
using System.Text.Json;
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using System.Text.Json.Serialization;
namespace Microsoft.PowerToys.Settings.UI.Library
{
// Represents the configuration property of the settings that store Integer type.
public record IntProperty : ICmdLineRepresentable
{
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public IntProperty()
{
Value = 0;
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}
public IntProperty(int value)
{
Value = value;
}
// Gets or sets the integer value of the settings configuration.
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[JsonPropertyName("value")]
public int Value { get; set; }
public static bool TryParseFromCmd(string cmd, out object result)
{
result = null;
if (!int.TryParse(cmd, out var value))
{
return false;
}
result = new IntProperty { Value = value };
return true;
}
// Returns a JSON version of the class settings configuration class.
public override string ToString()
{
[AOT] Refactor SettingsLib/SettingsUI for Native AOT compatibility (#42644) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Key Changes: 1. Settings.UI.Library: - Added SettingsSerializationContext.cs with comprehensive JsonSerializable attributes for all settings types - Updated BasePTModuleSettings.ToJsonString() to use AOT-compatible serialization - Updated SettingsUtils.GetFile<T>() to use AOT-compatible deserialization - Modified all ToString() methods in Properties classes to use SettingsSerializationContext - Converted struct fields to properties in SunTimes and MouseWithoutBordersProperties for serialization compatibility 2. Settings.UI: - Fixed namespace alias in SourceGenerationContextContext.cs to avoid conflicts For any future developers who discover incorrect settings resolution, please follow up my changes to add your setting type into JsonSerilizerContext. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Co-authored-by: Yu Leng <yuleng@microsoft.com>
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return JsonSerializer.Serialize(this, SettingsSerializationContext.Default.IntProperty);
}
public static implicit operator IntProperty(int v)
{
throw new NotImplementedException();
}
public static implicit operator IntProperty(uint v)
{
throw new NotImplementedException();
}
public bool TryToCmdRepresentable(out string result)
{
result = Value.ToString(CultureInfo.InvariantCulture);
return true;
}
}
}