//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace ImageResizer.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ImageResizer.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to All Files.
        /// </summary>
        public static string AllFilesFilter {
            get {
                return ResourceManager.GetString("AllFilesFilter", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cancel.
        /// </summary>
        public static string Cancel {
            get {
                return ResourceManager.GetString("Cancel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Height.
        /// </summary>
        public static string Height {
            get {
                return ResourceManager.GetString("Height", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Image Resizer.
        /// </summary>
        public static string ImageResizer {
            get {
                return ResourceManager.GetString("ImageResizer", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to (auto).
        /// </summary>
        public static string Input_Auto {
            get {
                return ResourceManager.GetString("Input_Auto", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Select a size.
        /// </summary>
        public static string Input_Content {
            get {
                return ResourceManager.GetString("Input_Content", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom.
        /// </summary>
        public static string Input_Custom {
            get {
                return ResourceManager.GetString("Input_Custom", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Gif files with animations may not be correctly resized..
        /// </summary>
        public static string Input_GifWarning {
            get {
                return ResourceManager.GetString("Input_GifWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ign_ore the orientation of pictures.
        /// </summary>
        public static string Input_IgnoreOrientation {
            get {
                return ResourceManager.GetString("Input_IgnoreOrientation", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Remove metadata that doesn&apos;t affect rendering.
        /// </summary>
        public static string Input_RemoveMetadata {
            get {
                return ResourceManager.GetString("Input_RemoveMetadata", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to R_esize the original pictures (don&apos;t create copies).
        /// </summary>
        public static string Input_Replace {
            get {
                return ResourceManager.GetString("Input_Replace", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Resize.
        /// </summary>
        public static string Input_Resize {
            get {
                return ResourceManager.GetString("Input_Resize", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Make pictures smaller but not larger.
        /// </summary>
        public static string Input_ShrinkOnly {
            get {
                return ResourceManager.GetString("Input_ShrinkOnly", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Large.
        /// </summary>
        public static string Large {
            get {
                return ResourceManager.GetString("Large", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Medium.
        /// </summary>
        public static string Medium {
            get {
                return ResourceManager.GetString("Medium", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to OK.
        /// </summary>
        public static string OK {
            get {
                return ResourceManager.GetString("OK", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Apply settings.
        /// </summary>
        public static string OK_Tooltip {
            get {
                return ResourceManager.GetString("OK_Tooltip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open settings.
        /// </summary>
        public static string Open_settings {
            get {
                return ResourceManager.GetString("Open_settings", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Phone.
        /// </summary>
        public static string Phone {
            get {
                return ResourceManager.GetString("Phone", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to All Picture Files.
        /// </summary>
        public static string PictureFilter {
            get {
                return ResourceManager.GetString("PictureFilter", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to (Default).
        /// </summary>
        public static string PngInterlaceOption_Default {
            get {
                return ResourceManager.GetString("PngInterlaceOption_Default", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Off.
        /// </summary>
        public static string PngInterlaceOption_Off {
            get {
                return ResourceManager.GetString("PngInterlaceOption_Off", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to On.
        /// </summary>
        public static string PngInterlaceOption_On {
            get {
                return ResourceManager.GetString("PngInterlaceOption_On", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Resizing your pictures....
        /// </summary>
        public static string Progress_MainInstruction {
            get {
                return ResourceManager.GetString("Progress_MainInstruction", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _Stop.
        /// </summary>
        public static string Progress_Stop {
            get {
                return ResourceManager.GetString("Progress_Stop", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About {0} hour, {1} minute remaining..
        /// </summary>
        public static string Progress_TimeRemaining_HourMinute {
            get {
                return ResourceManager.GetString("Progress_TimeRemaining_HourMinute", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About {0} hour, {1} minutes remaining..
        /// </summary>
        public static string Progress_TimeRemaining_HourMinutes {
            get {
                return ResourceManager.GetString("Progress_TimeRemaining_HourMinutes", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About {0} hours, {1} minute remaining..
        /// </summary>
        public static string Progress_TimeRemaining_HoursMinute {
            get {
                return ResourceManager.GetString("Progress_TimeRemaining_HoursMinute", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About {0} hours, {1} minutes remaining..
        /// </summary>
        public static string Progress_TimeRemaining_HoursMinutes {
            get {
                return ResourceManager.GetString("Progress_TimeRemaining_HoursMinutes", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About {1} minute, {2} second remaining..
        /// </summary>
        public static string Progress_TimeRemaining_MinuteSecond {
            get {
                return ResourceManager.GetString("Progress_TimeRemaining_MinuteSecond", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About {1} minute, {2} seconds remaining..
        /// </summary>
        public static string Progress_TimeRemaining_MinuteSeconds {
            get {
                return ResourceManager.GetString("Progress_TimeRemaining_MinuteSeconds", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About {1} minutes, {2} second remaining..
        /// </summary>
        public static string Progress_TimeRemaining_MinutesSecond {
            get {
                return ResourceManager.GetString("Progress_TimeRemaining_MinutesSecond", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About {1} minutes, {2} seconds remaining..
        /// </summary>
        public static string Progress_TimeRemaining_MinutesSeconds {
            get {
                return ResourceManager.GetString("Progress_TimeRemaining_MinutesSeconds", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About {2} second remaining..
        /// </summary>
        public static string Progress_TimeRemaining_Second {
            get {
                return ResourceManager.GetString("Progress_TimeRemaining_Second", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About {2} seconds remaining..
        /// </summary>
        public static string Progress_TimeRemaining_Seconds {
            get {
                return ResourceManager.GetString("Progress_TimeRemaining_Seconds", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Resize pictures.
        /// </summary>
        public static string Resize_Tooltip {
            get {
                return ResourceManager.GetString("Resize_Tooltip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Resize type.
        /// </summary>
        public static string Resize_Type {
            get {
                return ResourceManager.GetString("Resize_Type", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fill.
        /// </summary>
        public static string ResizeFit_Fill {
            get {
                return ResourceManager.GetString("ResizeFit_Fill", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to fills.
        /// </summary>
        public static string ResizeFit_Fill_ThirdPersonSingular {
            get {
                return ResourceManager.GetString("ResizeFit_Fill_ThirdPersonSingular", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fit.
        /// </summary>
        public static string ResizeFit_Fit {
            get {
                return ResourceManager.GetString("ResizeFit_Fit", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to fits within.
        /// </summary>
        public static string ResizeFit_Fit_ThirdPersonSingular {
            get {
                return ResourceManager.GetString("ResizeFit_Fit_ThirdPersonSingular", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Stretch.
        /// </summary>
        public static string ResizeFit_Stretch {
            get {
                return ResourceManager.GetString("ResizeFit_Stretch", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to stretches to.
        /// </summary>
        public static string ResizeFit_Stretch_ThirdPersonSingular {
            get {
                return ResourceManager.GetString("ResizeFit_Stretch_ThirdPersonSingular", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Centimeters.
        /// </summary>
        public static string ResizeUnit_Centimeter {
            get {
                return ResourceManager.GetString("ResizeUnit_Centimeter", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Inches.
        /// </summary>
        public static string ResizeUnit_Inch {
            get {
                return ResourceManager.GetString("ResizeUnit_Inch", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Percent.
        /// </summary>
        public static string ResizeUnit_Percent {
            get {
                return ResourceManager.GetString("ResizeUnit_Percent", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Pixels.
        /// </summary>
        public static string ResizeUnit_Pixel {
            get {
                return ResourceManager.GetString("ResizeUnit_Pixel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Close.
        /// </summary>
        public static string Results_Close {
            get {
                return ResourceManager.GetString("Results_Close", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Can&apos;t resize the following pictures.
        /// </summary>
        public static string Results_MainInstruction {
            get {
                return ResourceManager.GetString("Results_MainInstruction", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Small.
        /// </summary>
        public static string Small {
            get {
                return ResourceManager.GetString("Small", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Times Symbol.
        /// </summary>
        public static string Times_Symbol {
            get {
                return ResourceManager.GetString("Times_Symbol", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unit.
        /// </summary>
        public static string Unit {
            get {
                return ResourceManager.GetString("Unit", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Value must be between &apos;{0}&apos; and &apos;{1}&apos;..
        /// </summary>
        public static string ValueMustBeBetween {
            get {
                return ResourceManager.GetString("ValueMustBeBetween", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Version.
        /// </summary>
        public static string Version {
            get {
                return ResourceManager.GetString("Version", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Width.
        /// </summary>
        public static string Width {
            get {
                return ResourceManager.GetString("Width", resourceCulture);
            }
        }
    }
}
